HYPEEEEEEE
Here's the blogpost with some stuff about his moves:
http://www.capcom-unity.com/combofie...reet-fighter-v
I really don't like Vegas face though. I wasn't completely with you guys about Ken's hair but this face tho
Yo he got a command grab now. And his no claw actually does something. Too hype
He does look like New Ken.
That V-Skill though, straight up KoF style
http://www.capcom-unity.com/combofie...reet-fighter-v
That’s right, he now has the ability to sheathe his claw during battle in exchange for new moves, such as a command grab, as well as new attack properties, greatly changing the way he approaches each fight. Knowing when to toggle between the two styles will be the key to success, and it also allows for new combo possibilities. Conversely, Vega will no longer be able to pick up his claw once it’s knocked off, so knowing how to fight without the claw is a must! Players who enjoy tricky movement and the technical challenge of switching between claw/no-claw fighting styles will definitely find the beauty in Vega’s play style.
His V-Reversal seems bad, otherwise everything else looks really rad, cool changes
Anyone have the link for that one leak list from a while back? idr if Vega was on it
There was really only 2 main ones, and he was on the second one. I think the 2nd one got the new character's name wrong, though.
Yeah I found it...it said Necalli reveal was going to be Eagle from SF1, that Ken wouldn't be revealed til EVO, and that Vega would be post-launch DLC, so idk seems kinda busted
As long as there's no Blanka idgaf who makes the roster
mannn if they re install c.viper without the tech shit.. would be godlike and i would instantly pre-order to save combofiends job
What? The leaks are wrong/busted? Color me shocked.
Claw looks awesome, though. That rose into combo shit is sweet.
I'm fucking hyped right now, Vega looks awesome! I wonder how changed is his playstyle, though. From space control with pokes at mid range to... Very combo heavy now, it seems? Whatever, I'll main him anyway -_-
'combo heavy' isn't really how I'd describe anything in SFV so far
Combo-heavy-from-a-SFV-point-of-view, then.