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  1. #781
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    It just looks like a lot of his multi-hitting moves can be extended into other EX specials or some target combo.

  2. #782
    Ridill
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    Quote Originally Posted by Akiyama View Post
    What? The leaks are wrong/busted? Color me shocked.

    Claw looks awesome, though. That rose into combo shit is sweet.
    Only reason I was hoping for the leak I quoted to be true is I want my girl Juri to come back.

    ...Though between Ken and now Vega's head designs looking like complete ass I don't know about that.

  3. #783
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    YOOOO! its vega!

    um srs is SFV gonna be known for bad hair or sumthing

  4. #784
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    Whoever is designing the characters' face/hair should be slapped. I like the backgrounds and costumes a lot, so far, though.

    Edit: Whoever decided to include Birdie should be sacrificed.

  5. #785
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    Eh, Birdie looks fun. Also, it isn't SF without a goofy character or two.

    And yeah, in SFV Vega covers his face with the mask just so we don't see how ugly he looks. I don't know how they could ruin his perfect psycho face from SFIV, really. This applies to Ken, too, the bananahair and the drug-abuser eyes don't do him any justice.

  6. #786
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    Im hearing Famitsu is saying Necalli's V-skill critical art is an instant kill. Anyone able to read famitsu?

  7. #787
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    Quote Originally Posted by Weltall View Post
    Whoever is designing the characters' face/hair should be slapped. I like the backgrounds and costumes a lot, so far, though.

    Edit: Whoever decided to include Birdie should be sacrificed.
    ^this!!! Bison Ryu Cammy Chun Li Charlie Byrdie looked all fine, but since the announcement of Ken, him and all following characters have shitty faces and/or hair that looks ugly. Vegas face doesnt fit him currently. but he looks dope as shit!

  8. #788
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Taim Meich View Post
    Combo-heavy-from-a-SFV-point-of-view, then.
    Not even. Looks like this game's bar of entry is exceptionally low.

  9. #789
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    SF4 was supposed to be the "dumbed down, easy" version of Street Fighter after SF3's parry system drove out every casual player. Getting a 'dumbed' down version of the already 'dumbed' down version is kind of scary. It's like how kids all get medals for participating in Track and Field day now as opposed to only giving out Bronze/Silver/Gold back in the day.

  10. #790
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    Yeah, I agree on the face thing. I think they'll get cleaned up and they're not as polished yet (I'm pretty sure character model development is the last step in the process). But as of right now, thank god he wears a mask. Such a shame because SFIV Vega was utter perfection from a model standpoint. Face/body/hair etc.

  11. #791
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    They removed parries and universal overheads, but end of the day 4 (even in Vanilla) had a much more complex system then 3. Ultra/Super meter, Focus Attacks, FADCs, and a generally more difficult combo system.

  12. #792
    You just got served THE CALLISTO SPECIAL
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    I would not worry about models/textures at all yet, they seem to be focusing on getting things playable as soon as possible; they have a ton of time to clean up visual stuff later.

  13. #793
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    Quote Originally Posted by Krandor View Post
    They removed parries and universal overheads, but end of the day 4 (even in Vanilla) had a much more complex system then 3. Ultra/Super meter, Focus Attacks, FADCs, and a generally more difficult combo system.
    Other than having the deepest juggle system in SF history, nothing else about SF3 makes it a complicate or deep game.

    From here on out, SF4 will be the gold standard. No other SF even comes close, and it's not even an exaggeration.

  14. #794
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    Quote Originally Posted by Krandor View Post
    They removed parries and universal overheads, but end of the day 4 (even in Vanilla) had a much more complex system then 3. Ultra/Super meter, Focus Attacks, FADCs, and a generally more difficult combo system.
    Exactly. That "SFIV goes back to the roots, it's simpler than SFIII", etc. stuff was just PR fluff. In the end, SFIV was a pretty complex (and awesome) game. The fact that many characters had BnB/basic combos involving 1f links says a lot.

  15. #795
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    Quote Originally Posted by JeanClaudVanDamme View Post
    From here on out, SF4 will be the gold standard. No other SF even comes close, and it's not even an exaggeration.
    Might as well just pack it up and have them stop making new ones. The entire FGC can just be like the Melee kids and forever cling to an old game and refuse to play the new stuff.

  16. #796
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    I'd be okay with that since SF4 will probably be the only one I'm ever remotely decent at lol

  17. #797
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    Quote Originally Posted by Callisto View Post
    I'd be okay with that since SF4 will probably be the only one I'm ever remotely decent at lol
    That's how I feel about Soul Calibur IV. I will never be as good at a fighting game as I was with that.

  18. #798
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    I was probably better at MVC2 than any game I've ever played, other than absolutely monopolizing/dominating FFXI but that was more social and organizational skills than videogame execution.

  19. #799
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    Speaking of this topic:

    http://www.eventhubs.com/news/2015/a...eet-fighter-5/

    If this part about no arcade release is true, count me off the hype train.

  20. #800
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