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  1. #1801
    Sea Torques
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    ITT: people needing to play SF5 beta for a month to come to the same conclusion I did from watching promo videos from last year.

    Lol @ anyone who thinks the final product next month is going to be in anyway significantly different.

    Prep yourself for a dead game.

    Only way we right this wrong is to hang combofiend and Ono greenlights CvS3.

  2. #1802
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Beta done? Can't seem to log in.

  3. #1803
    Old Merits
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    Beta goes til tomorrow at 6pm? Shouldn't be down. watching a couple people stream it right now.

  4. #1804
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Been waiting on a match over an hour now, everyone else I know currently playing are getting constant matches. Going back to USFIV, lol

  5. #1805
    Old Odin
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    the game is ok, i enjoy it. I just feel somethign is clunky, but thats prolly because I am used to SFIV timings and it confuses me.

    The V-System is okish. I think this game would have been great with SFxTk special Dash cancel, with canceling EX moves adding a crush counter on light and strong buttons. Would have added more options. But thats just my opinion

  6. #1806
    You just got served THE CALLISTO SPECIAL
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    Tested my internet, my connection status on PS4, blah blah blah and yeah I'm just 100% fucked on matchmaking today, playing FF7 instead now lol

  7. #1807
    Mr. Bananagrabber
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    So assuming the cast stays in it's current state for release, anyone down for some way too fucking early tier discussion?

    S : Bison, Vega, Chun-Li
    A+ : Gief, Rashid, Karin
    A : Birdie, Nash
    B : Necalli, Cammy, Dhalsim, Mika, Ryu
    C : Ken, Laura

  8. #1808
    You just got served THE CALLISTO SPECIAL
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    I would put Necalli above Mika for sure; he has the same tools but also anti-fireball options and an actual reversal. Bison I'm not really sure of; this beta he's seemed solid but I also haven't seen anything from him that was "holy shit that's good" either.

    Anti-airs seem kinda suspect in the game which helps Vega a lot.

    For Mika and Laura...I seriously don't get what the deal with them having no non-Super reversal option that actually is worth a shit. Both of them have to do some work to get in and it's not like their offense is over the top to where they'd need to be balanced by having no defense. Gief has a meterless move with frame 1 two hits of armor that's safe and their EXs lose to both meaties and throws while also being punishable, lol.

  9. #1809
    Relic Shield
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    Idk about Laura, but Mika is definitely a lot worse than Ken, Necalli, Dhalsim or Ryu. No reversal, command grabs that lose to both mashing and regular throws(lol), an anti-air grab that sucks at anti-airing even on EX, no good frame traps, and normals that can't really play footises with anyone else (except Gief, I guess).

    Only button she can really use to get in is 20f startup, loses to basically everything except blocking. And her V-Skill is useless right now. Minimum charge on it is 75 frames. It's so slow, I can armor through a fireball, immediately let it go and get punished on recovery by the next fireball. The only use I've found for it so far is Stun > Lv.2 Charge > Super to do ~50 more damage than normal combo > super.

    Once she's finally in, everything she does loses to jab jab jab (unlike say Gief, who can create 2f gaps between strike > grab and force you to play defense).

    She has good points, like her avg. damage/stun and corner resets, and I love that you can use her V-Trigger as an RC, but it's such a huge struggle to get a hit in the first place that it often doesn't matter. Don't get me wrong, I love her character design and playing her is fun, but right now she's really bad.

  10. #1810
    You just got served THE CALLISTO SPECIAL
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    Only use I've found for the VSkill is treating it like Hakan oil after a knockdown since you throw them to far to have any oki half the time, lights don't have enough active frames to be a good meaty and S.MP seems slightly negative on block, so if they actually block the meaty your pressure is over. And yeah some of this may be just because its netplay but there is pretty much no form of pressure outside of S.HK that you can't just mash jab or grab out of.

    In general I can't find AA tools on many characters for something that lands directly on top of your head, so you have to hold crossup pressure even in neutral.

  11. #1811
    Mr. Bananagrabber
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    Bison is mostly due to the fact that he seems to have absolutely zero holes in his game, and his frame trap/CH setups with st HK are beyond godlike.

    Laura has fantastic wakeup pressure, especially against characters with weak options, but I haven't really seen any other part of her game that is honestly worth a damn. I'll admit that personally I have some issues with her, but I chalk that more up to playing Nash and his piss poor wakeup defense and lack of knowledge about current frames and whatnot.

    Quote Originally Posted by Callisto View Post
    In general I can't find AA tools on many characters for something that lands directly on top of your head, so you have to hold crossup pressure even in neutral.
    Hitboxes are pretty generous for most characters with some kind of uppercut normal (Ryu/Karin's cr HP etc), but this generally seems to be the case of most of the cast. Nash can use an EX Scythe to cover the entire space around above his head, though there's the risk of the second attack whiffing and leaving you open. Chun also has EX Spinning Bird, Gief has Lariat, and believe Rashid's HP Spinning Mixer hits on both sides.

  12. #1812
    Old Odin
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    Quote Originally Posted by Krandor View Post
    Bison is mostly due to the fact that he seems to have absolutely zero holes in his game, and his frame trap/CH setups with st HK are beyond godlike.

    Laura has fantastic wakeup pressure, especially against characters with weak options, but I haven't really seen any other part of her game that is honestly worth a damn. I'll admit that personally I have some issues with her, but I chalk that more up to playing Nash and his piss poor wakeup defense and lack of knowledge about current frames and whatnot.



    Hitboxes are pretty generous for most characters with some kind of uppercut normal (Ryu/Karin's cr HP etc), but this generally seems to be the case of most of the cast. Nash can use an EX Scythe to cover the entire space around above his head, though there's the risk of the second attack whiffing and leaving you open. Chun also has EX Spinning Bird, Gief has Lariat, and believe Rashid's HP Spinning Mixer hits on both sides.
    chun has alot and better options for anti air. st light kick for far jump ins, back Hard kick for neutral jumps directed on your head. back MP for in between, even back HP is an AA option. I would say she has the best AA options right now excluding special moves, of course depending if you know which button to press on her.

    her cross up move with HK doesnt hit in the corner btw. so if you got your oponent cornored and use it to cross up it will just whiff... totally. and you land in the corner with no hit. I dont know why ¬.¬

    Also fuck hazanshu, i cant count the amounts of time i got hananshu out instead of lightning legs or just in neutral game. Pls fucking remove that useless overhead that has ages on start up and cant be comboed after!

  13. #1813
    Mr. Bananagrabber
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    I was referring specifically to attempted crossups.

    But I do agree that Chun is the AA god.

  14. #1814
    Old Odin
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    Quote Originally Posted by Krandor View Post
    I was referring specifically to attempted crossups.
    well then yeah ex SBK

  15. #1815
    You just got served THE CALLISTO SPECIAL
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    I reeeeaaalllly think people are overestimating Laura's oki game. If you're mashing quick rise there isn't enough time to for her to actually charge a fireball, and level 1 fireballs are punishable on block when done point blank.

    Also shoutouts to Mika needing a totally separate hitconfirm based on if charged HK hits or crush counters, if you don't see the counter in time and go for S.MP/S.HP/CR.HP you get nothing because the S.LK that you're forced to use on a regular hit doesn't reach, lol.

  16. #1816
    Mr. Bananagrabber
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    Didn't know the lv 1 fireball was unsafe.

    The More You Know

  17. #1817
    You just got served THE CALLISTO SPECIAL
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    That's what I've been complaining about all day, everyone is talking about how good Laura is and it feels like they're playing an entirely different fucking game than I am, lol. Almost nothing of what people are saying is really good on her is safe, and even L.Shoulder just leaves you -2 in throw range, if you jump they can recover from a throw whiff to AA you and backdash putting you in CH status means that you're in a rough mixup just for attempting to get near them.

  18. #1818
    Relic Shield
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    Mika's f+HP is pretty godlike as a meaty, but only really works in corner or vs. delayed wakeup. Midscreen quickrise, I've been using st.LK but fucking hard to time properly (though maybe it's just the netplay). But yeah, you don't get anything off midscreen grabs. Best I can manage is charge st.HK and hope they don't jump on wakeup. And I don't know whose bright idea was it to make EX grabs actually have worse oki than regular grabs. Thanks Capcom.

    Quote Originally Posted by Callisto View Post
    Also shoutouts to Mika needing a totally separate hitconfirm based on if charged HK hits or crush counters, if you don't see the counter in time and go for S.MP/S.HP/CR.HP you get nothing because the S.LK that you're forced to use on a regular hit doesn't reach, lol.
    Actually, if you do st.LK > st.MP > Peach, it works on both, except at max range. On CC the LK misses but you can still whiff and link st.MP before they recover.

  19. #1819
    Mr. Bananagrabber
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    OK, definitely need to give Capcom mad props for the replay system. Letting you lookup a players history of matches for any replay you want is a nice touch. Looking thru some of Infil's matches and already learning a few new tricks with Nash.

  20. #1820
    Hay guyz, I was Shinebox but now I'm not!
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    Quote Originally Posted by Krandor View Post
    So assuming the cast stays in it's current state for release, anyone down for some way too fucking early tier discussion?

    S : Bison, Vega, Chun-Li
    A+ : Gief, Rashid, Karin
    A : Birdie, Nash
    B : Necalli, Cammy, Dhalsim, Mika, Ryu
    C : Ken, Laura
    Necalli B > A

    Everything else seems right

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