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Thread: Patch 2.45 Notes     submit to reddit submit to twitter

  1. #21
    Relic Horn
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    Maybe I'm reading the patch notes differently but you still have to flank Heavy Thrust for the potency increase (and maybe the build up into Ring of Thorns). Only the additional effect (the actual Heavy Thrust buff) is direction-free.

    Hopefully it doesn't take me long to get used to moving to the rear for Chaos Thrust instead of Impulse Drive. <_<

  2. #22
    Cake Mix
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    Quote Originally Posted by Vaspinne View Post
    I can hear the OF now, "Why remove positionals? It made playing the job require skill!!!!"
    And they can choke on a bag of dicks.

  3. #23
    Old Odin
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    Quote Originally Posted by solracht View Post
    Maybe I'm reading the patch notes differently but you still have to flank Heavy Thrust for the potency increase (and maybe the build up into Ring of Thorns). Only the additional effect (the actual Heavy Thrust buff) is direction-free.
    I thought about that, but I attributed it to just silly/missing wording. It would be pretty pointless to have HT give the buff from any side but still require flank to combo RoT. I did miss the potency increase still being position-dependent though, so it's possible.

  4. #24
    Cake Mix
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    Quote Originally Posted by solracht View Post
    Maybe I'm reading the patch notes differently but you still have to flank Heavy Thrust for the potency increase (and maybe the build up into Ring of Thorns). Only the additional effect (the actual Heavy Thrust buff) is direction-free.

    Hopefully it doesn't take me long to get used to moving to the rear for Chaos Thrust instead of Impulse Drive. <_<
    No, from how I read it, it's abolished completely.

  5. #25
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    At the very least the potency increase should require the flank, otherwise they would've added that bit in (like they did for ID).

    This is Heavy Thrust right now:
    Delivers an attack with a potency of 100.
    170 when executed from a target's flank.
    Flank Bonus: Increases damage dealt by 15%
    Duration: 20s
    This what I'm expecting post-patch, given the patch notes:
    Delivers an attack with a potency of 100.
    170 when executed from a target's flank.
    Additional Effect: Increases damage dealt by 15%
    Duration: 20s

  6. #26
    the whitest knight u' know
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    think we can pretty much expect 95% of the cosmetic items to be from cash shop now
    I think it's been surprisingly fair. Only the recent Circle of Knowing minions, old holiday junk, and a mount really. A vast majority of the aesthetic nonsense has been crafted (sleepwear, dresses/tuxedos, eyewear, etc.) or found via timeworn maps.

  7. #27
    CoP Dynamis
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    Quote Originally Posted by Akiyama View Post
    No, from how I read it, it's abolished completely.
    The damage increase from positionals are never referred to as "additional effects".
    From the patch notes HT may still have flank damage bonus.

    This patch should put DRG ahead of MNK in pure damage potential (including instants/piercing debuff) but possibly still below NIN? This makes the choice of which melee to bring a bit more up in the air - instead of the obvious choice of MNK/MNK, MNK/NIN.

    (How much DPS is DK worth?!)

  8. #28
    C A P S UNLEASH THE FURY
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    Quote Originally Posted by StUfF View Post
    The damage increase from positionals are never referred to as "additional effects".
    From the patch notes HT may still have flank damage bonus.

    This patch should put DRG ahead of MNK in pure damage potential (including instants/piercing debuff) but possibly still below NIN? This makes the choice of which melee to bring a bit more up in the air - instead of the obvious choice of MNK/MNK, MNK/NIN.

    (How much DPS is DK worth?!)
    dragon kick is still superior to anything anyone else offers so

  9. #29
    Mithra Ero-Sensei
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    Quote Originally Posted by Seravi Edalborez View Post
    The items required in exchange for goods from Talan in Mor Dhona at Revenant's Toll (X:21 Y:6) have been adjusted as follows:
    Item Required HQ Item Before After
    Artisan's Chocobotail Saw Spruce Plywood 50 → 8
    Artisan's Cross-pein Hammer Darksteel Hooka 50 → 10
    Artisan's Raising Hammer Darksteel Wire 50 → 10
    Artisan's Mallet Rose Gold Cog 50 → 10
    Artisan's Round Knife Gryphonskin Strap 50 → 10
    Artisan's Needle Silver Brocade 50 → 8
    Artisan's Alembic Spirits of Salt 50 → 20
    Artisan's Frypan Spicy Tomato Relish 50 → 20
    Artisan's Spectacles Spruce Plywood 10 → 4
    Artisan's Spectacles Darksteel Hook 10 → 5
    Artisan's Spectacles Darksteel Wire 10 → 5
    Artisan's Spectacles Rose Gold Cog 10 → 5
    Artisan's Spectacles Gryphonskin Strap 10 → 5
    Artisan's Spectacles Silver Brocade 10 → 4

    Kind of humorous how ALC and CUL use more than everyone else though; and their specs cost has not changed.

    I mean it's not gonna tank instantly, just people aren't gonna give a damn about tomatoes or salt anymore I'd think.
    Just uses more, because its cheaper/easier to get. But I can see people doing the other crafts now to get more master materia

    Also, my guess on the i125 relic was right on

    Now to just see what its actual stats are...

  10. #30
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    I legitimately wonder if people trolling FCoB PFs by joining and already having clear is going to be a problem or a welcome thing or what. Like you won't know until leader tries to enter, at which point you're either witch-hunting or going with it.

  11. #31
    RNGesus
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    Quote Originally Posted by Kaisha View Post

    DRG buffs are completely retarded though for simplifying the job even more-so than NIN. At least keep positional dmg-boosts or free crits like MNK does on theirs.
    They have the directional dmg buff on chaos thrust still.

  12. #32
    CoP Dynamis
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    Quote Originally Posted by Xajii View Post
    dragon kick is still superior to anything anyone else offers so
    That's what I'm afraid of - DK utility is too powerful - especially during progression/learning content - this will never be fixed until int debuff is shared or it's nerfed.
    See BRD and why people still bring them despite being lowest potential dps by far.

  13. #33
    Black Belt
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    those ZW quests.........

    looks like you have to do everything ingame now -_-

    from desynth to treasure map

    and also doing all/alot of dungeons again...

  14. #34
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    An issue during the first boss battle in Snowcloak wherein the Frozen debuff would apply even when taking preventative measures during the action Snow Drift.
    This is the second time they've apparently tried to fix that shit (first in 2.41 and now 2.45), and we still don't really have a firm grasp on the fucking preventative measure. Moving didn't do fuck.

    Obviously the answer is to have good damage and just down the fucker before anyone hits 4 stacks.

  15. #35
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    It worked 99% of the time before 2.41, 2.41 is what broke it and made it work almost 0% of the time. All you do is move.

  16. #36
    Jem
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    The plus point of those DRG buffs for me is that they seem to making other DPS as braindead to play as BRD which gives me hope BRD may get a DPS boost in future. They're justifiably the lowest DPS but other jobs keep getting boosts / becoming easier to play too. I would hope we're next in line anyway >_>

  17. #37
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    SE's way of balancing:

    always make 1 job braindead per patch

  18. #38
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    Arthars could you do me a solid and see if the JP notes specify whether the Diamond Dust drops to everyone after each Shiva or if it just has a chance to drop it like a Mirror?

  19. #39
    Bagel
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    I never understood everyone's fascination with tomato relish anyway. Here it's not all that cheap compared to the alternatives, and you have more materials to haul around. I just do spruce plywood because I have thousands of lumber from desynth that I can't even sell. Lucky me, since it's one of the lowest requirements for specs now.

    Quote Originally Posted by Edelweiss View Post
    This is the second time they've apparently tried to fix that shit (first in 2.41 and now 2.45), and we still don't really have a firm grasp on the fucking preventative measure. Moving didn't do fuck.
    Everyone stack up and huddle together to share body heat, of course.

  20. #40
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    Quote Originally Posted by Prothescar View Post
    Arthars could you do me a solid and see if the JP notes specify whether the Diamond Dust drops to everyone after each Shiva or if it just has a chance to drop it like a Mirror?
    doesnt say "everyone" in JP notes

    just "will drop"

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