Considering the known issue "Chacharoon’s Cheer effects that make it easier to raise combat skills will occasionally not activate properly." and none of them mentioning skill ups, I'm guessing those are indeed +x% chance to skill up with the various types of skills rather than a flat skill increase.
Probably 1% success rate like most other buffs of this kind.
It looks like it's ether a throwing weapon or bell from the animations. Looks like its a boomrang of sorts. The animations match up for a boomrang.
Well that's just the NQ. But yeah I was figuring on the mab and str/mnd probably outdoing wsdmg especially on PR since no chr on Pho. Let's see assuming ~400 combine str/mnd with phor in the CS set the extra 38 from Sombra Harness +1 represents about 4% more base dmg. The 4 mab would probably add more like 3% to dmg so I'd say roughly HQ would probably be a slight improvement for CS and probably better macc too but NQ probably slightly worse. Would need a real set/stats to do more in depth math.
Though I was meaning magical ws in general for those jobs. Especially ones with dstats. Also good lunge piece for some pld/run!
http://www.ffxiah.com/forum/topic/45...ons/2/#2766910
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Tsurumaru just died, lol...
90% of the SU gear is total crap or situiational crap. Its kind of like a 117 eminent gear fused with 119 peacekeeper's bayld gear. That melee body is like a Gorney Haubert +0.5
Holy fuck is that Gk real? Higher base damage, lower delay, +15 store tp, +258 GK skill, +20 acc and more save tp than Tsurumaru???? Thats like some mythic shit right
Yeah, that has to be a trolling attempt.
That's way too strong to be real.