Oh good, we can go from bitching about shitty ground texture resolutions to shitty bumpy ground texture resolutions.
Half that stuff didn't need DX11 to be done/implemented some other way though.
Oh good, we can go from bitching about shitty ground texture resolutions to shitty bumpy ground texture resolutions.
Half that stuff didn't need DX11 to be done/implemented some other way though.
lol
not gonna lie, I bought my house in Lavender Beds, 10x better than Mist or Goblet
was hoping for a 2.5 release date![]()
No chat about if it will fix the hair clipping though!
Someone said 64bit client will also be released with the DX11 (or planned to be) so thats nice also O_o Also, supposed to get a tiny bit fps boost.
Sort of surprised they didn't go DX12, considering how close DX12 is to be releasing by time 3.0 is out also.
Probably don't care atm![]()
lmao that curling landslide game