https://www.reddit.com/r/MobiusFF/co...age_of/d66gajw
There are some confusing as fuck things that aren't explain well so here some things I learned.
Combat Tips
-Each consecutive attack generates more elemental orbs so don't break your chain if you're after orbs.
-Attack effects your basic attack and your deathblow(limit break, special attack, w/e you want to call it) damage and break power
-Magic effects your abilities damage and break power but only if your job matches the type of your ability card. (So the strength of your warriors ability will be effected by your magic stat but only if your ability card has the little sword icon, if you equipped blizzard on a warrior magic would do nothing for it because it doesn't match the class.)
Job Tips
-There are 4 classes Warrior/Ranger/Mage/Monk (Monk has no basic job) and within these classes are jobs (So Ranger class has jobs associated with it like Thief, Ranger, Dancer, etc)
-The jobs you unlock from the starter jobs are totally different from the jobs pulled from the shop! The Apprentice Mage can unlock Mage, White Mage, Black Mage and more through it's panels but they are not the real jobs and can be considered a sample. For example the Black Mage unlocked from the store has its own Panel with better stats and then can advance to its own exclusive jobs Archmage(Google translate name) at panel 4 then Magic Master(Google translate name) on panel 8. Beginner jobs become outclassed in content starting in chapter 3 so you do need to roll for a job by then.
-It can be considered a waste to use crystals on the starter jobs but you can obtain more through chest, events, and farm them from respawning bosses on the map.
-All jobs are made equal and which one you should use is mostly by preference, therefore it is best to pick one and stick with it. It should be noted you do get the ability to switch jobs later in battle.
-Event jobs like Soldier 1st class from the FFVII event do not have advance jobs but remain competitive with the other jobs. They are also still tied to class archetypes.
Deck Tips
-1 and 2 star cards should not be used in your main decks they are for fusing 3* and above cards. Go to the ability shop and buy 3* if you're still using 1* cards in your main deck.
-Be considerate with how you fuse 1 and 2 star cards since they not only unlock skillseeds but also level up skills, the exp from fusion is just a bonus.
-Cards can be augments to one level above but only once. So if you evolve a 3* to 4* it'll be labeled as "*4+" which means it cannot be augmented again.
-It's important to stick with cards because they level up and determine your deck level which effects your stats, so swapping cards constantly isn't a good idea because you'll end being weak unless you grind them up.
Overall the game is super grind heavy but the gameplay is fun as fuck and has a assload ton of depth. RIP FFRK/FFBE.
XI Wiki




