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  1. #201
    Magitek
    Guest

    You could do the bird with just THF THF WHM (maybe BRD but it's cutting it close if you don't get terror procs on it and it goes into stormwind mode). You'll need a decent acc/dt hybrid set and sushi of course to pull it off. I usually open up a fight with a Feint anyways, but it would go like SA+ Rudra > SA+ Rudra, depending on TP and your WS gear, it'll take it down below 50% or more. It's pretty much dead when both THF gets another 1000TP, don't really need to wait for 2k unless it's above 30% or something because one more TA+Rudra x2 will usually kill it. Of course marches will make it a lot easier, so bring a BRD to just sing and drop if you have that option and don't want to spend accolades. 1~2 min fight lol.

  2. #202
    Ridill
    Join Date
    Apr 2011
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    23,594
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    Bahamut

    Quote Originally Posted by Byrthnoth View Post
    For Douma weapons, my group just used a BLM casting Blizzaja to one-shot the adds. It worked well.

    We were:
    BRD/NIN (me, used Evisceration)
    THF/NIN (closed with Rudra's)
    PLD (tanked for the most part)
    RNG/NIN (interrupted skillchains that could have done much more damage without him)
    BLM (killed adds)
    WHM (kept everyone alive)




    For the bird, Violent Flourish stuns him well and buys you time between Stormwinds. Given the changes to skillchains, the more shitty melee you bring the worse off you are. Bring a darkness opener and bring a Thief. My group this morning steadily decayed as people ran out of points, but our kill speed went up because we mostly lost dickheads that were interrupting skillchains with their derpy 3k Tachi: Fudos and such. When we got down to 5 players (BRD, WHM, DNC, THF, RNG), we had our quickest fights. If we could have lost the RNG, we probably would have killed even faster.
    Why not bring the rng into it or tell him to stop wsing? I assume you were probably doing something like evis rudra rudra... I believe you could do add a step to that simply by putting Jishnu's in front.

    Quote Originally Posted by Magitek View Post
    You could do the bird with just THF THF WHM (maybe BRD but it's cutting it close if you don't get terror procs on it and it goes into stormwind mode). You'll need a decent acc/dt hybrid set and sushi of course to pull it off. I usually open up a fight with a Feint anyways, but it would go like SA+ Rudra > SA+ Rudra, depending on TP and your WS gear, it'll take it down below 50% or more. It's pretty much dead when both THF gets another 1000TP, don't really need to wait for 2k unless it's above 30% or something because one more TA+Rudra x2 will usually kill it. Of course marches will make it a lot easier, so bring a BRD to just sing and drop if you have that option and don't want to spend accolades. 1~2 min fight lol.
    If one of those thfs went /sam could start with evis and get double dark

  3. #203
    BG Content
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    Jul 2007
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    Lakshmi
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    I didn't bring the RNG into it because the other 5 party members were JP and I had no way of communicating with them beyond autotranslate.

  4. #204
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    37,884
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    Gilgamesh

    Quote Originally Posted by Byrthnoth View Post
    For the bird, Violent Flourish stuns him well and buys you time between Stormwinds. Given the changes to skillchains, the more shitty melee you bring the worse off you are. Bring a darkness opener and bring a Thief. My group this morning steadily decayed as people ran out of points, but our kill speed went up because we mostly lost dickheads that were interrupting skillchains with their derpy 3k Tachi: Fudos and such. When we got down to 5 players (BRD, WHM, DNC, THF, RNG), we had our quickest fights. If we could have lost the RNG, we probably would have killed even faster.
    While I dont doubt any of this, I'd like to point out that Unity NM HP scales up with parties over 6. If you started with 5 good (the 5 you finished with) and 5 shitty players, you're accounting for a lot of extra HP as well, which would also account for kill speed.

  5. #205
    Nidhogg
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    Jul 2008
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    3,746
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    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    The new marin staff is better then i thought. It's outperforming my Lehbrailg +2, augmented with +24MAB by a good chunk on all spells, tier 1-5 and helix. Marin has a like 15 m.dmg and like 15ish more int, seemingly outweighs the 20ish MAB. Cool thing is it's my strongest nuking staff for every element, and wind gets a bonus. Right now my wind nukes outperform my thunder nukes and they're far cheaper. Almost dropped it when I got it since i already have a +5FC lehbrailg until i noticed the higher mdmg and int bonus.

  6. #206
    Old Merits
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    Nov 2009
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    Shiva

    Quote Originally Posted by Byrthnoth View Post
    I didn't bring the RNG into it because the other 5 party members were JP and I had no way of communicating with them beyond autotranslate.
    Autotranslate is more than sufficient to communicate a skillchain order unless they've seriously screwed with it since I stopped playing.

  7. #207
    Ridill
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    Bahamut

    Quote Originally Posted by Ophannus View Post
    The new marin staff is better then i thought. It's outperforming my Lehbrailg +2, augmented with +24MAB by a good chunk on all spells, tier 1-5 and helix. Marin has a like 15 m.dmg and like 15ish more int, seemingly outweighs the 20ish MAB. Cool thing is it's my strongest nuking staff for every element, and wind gets a bonus. Right now my wind nukes outperform my thunder nukes and they're far cheaper. Almost dropped it when I got it since i already have a +5FC lehbrailg until i noticed the higher mdmg and int bonus.
    Well 10-15 more int. But yeah it's all kinds of good just in general. The fast cast/wind dmg is just icing

  8. #208
    Nidhogg
    Join Date
    Jul 2008
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    3,746
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    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Didn't expect the int to supercede the 20+ mab honestly, the +15 m. Acc is even more icing. The fc is moot on sch/rdm at least since you can cap without it easily.

    Makes anemohelix the best helix to cast on mobs that are strong vs dark(noctohelix is the strongest helix due to pixie hairlin+1 and archon ring). Actually i should test cryohelix with the delve boss staff before i say that since it does have ice+15 but lower mdmg/int.

  9. #209
    Relic Horn
    Join Date
    Jul 2005
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    3,478
    BG Level
    7

    There also is Luminohelix with Weatherspoon Ring

  10. #210
    Ridill
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    Bahamut

    Quote Originally Posted by Ophannus View Post
    Didn't expect the int to supercede the 20+ mab honestly, the +15 m. Acc is even more icing. The fc is moot on sch/rdm at least since you can cap without it easily.
    For your staff it's actually only 18 mab. It has 6 more base mab than Lehb. And yeah it's easy to cap just nice to have it on the same piece you using to nuke. Even if it doesn't let you get another invent back at least it let's your recast your spells faster

  11. #211
    Campaign
    Join Date
    Jul 2007
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    6,633
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    8

    Anybody knows the names of the 3 new quests added on this patch? I don't know how to look for them on BG-wiki without knowing the names, there's no "new quests added last updated" section.

  12. #212
    A gigantic waste of space
    Join Date
    Apr 2009
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    719
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    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    No Mercy For The Wicked, Mistress of Ceremonies, and The Curious Case of Melvien.

  13. #213
    Relic Horn
    Join Date
    Aug 2008
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    3,131
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    7
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    Sylph

    Has anyone figured out exactly all the requirements for the Curious Case of Melvien are? I've done the previous two quests and participated in the Monstrosity system fair bit, but she just tells me to stop bothering her when I talk to her.

  14. #214
    Melee Summoner
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    Jun 2013
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    26
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    1
    FFXI Server
    Ragnarok

    It seems that you have to speak with the montrosity guy after getting the ki, Estelle didn't offered to me till I spoke to the monstrosity npc.

  15. #215
    Cerberus
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    May 2009
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    Gilgamesh

    from a purely functional standpoint, is/are these quests (or any recent lore quest for that matter) relevant for any accesss, battle, or equipment? or are we talking straight up lore only?

  16. #216
    Relic Horn
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    Sylph

    They might be required for future coalition assignment tag KIs or something else in the future, but other than that, just lore at this point.

  17. #217
    Custom Title
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    Quote Originally Posted by Sechs View Post
    Why does a fucking Adoulin main plot related quest require you Monstrosity KIs?
    Wtf, srsly...
    didn't make sense to me at first but it becomes clear when u do the quest. there really isnt a true requirement for it but i think they wanted your character to "be aware" of such a thing as monstrosity. And the quest actually does help to explain more about Melvien and Hades.. so its a good lore quest.

    As for the Dvergr (someone else mentions). I still have no clue why he appeared and what role he plays..

    Quote Originally Posted by Ophannus View Post
    The RoE quests kinda foreshadow a new villain, could be one of the Xols behind it(didn't get very far though).
    they added new RoE quests? care to elaborate? @ how many completed RoEs do you need

  18. #218
    New Merits
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    Apr 2006
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    206
    BG Level
    4

    Quote Originally Posted by Spira View Post
    they added new RoE quests? care to elaborate? @ how many completed RoEs do you need
    I asked the same question earlier and never got a response. I am at 646 (out of a presumed total of 647) and no new quests have triggered after "Go with the Flow" so either he misspoke and meant the adoulin quests or they open at 647 or they involve being triggered at someone else besides the Elf in adoulin and the taru in jeuno.

    Some additional info on Sybaritic Samantha:
    On the Amerat mode, it seems that melee hits "invisibly" heal her. Log didn't say she was getting healed and no one was taking drain dmg to account for her HP going up. She still seemed to take Skillchain dmg as normal. Procing her, which was accomplished by either WSing when she was doing tp moves (or possibly wsing from the back when she was doing tp moves, not sure which it was) would keep her from getting healed. This is only an issue if you cant do 2 back to back 3 step skillchains with 2x rudras since each skillchain tends to remove over 50% hp (and also the first SC will instantly trigger her Amerat form, skipping the intermediate form, possibly indicating that its hp based rather than tp move based).

  19. #219
    New Merits
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    4

    Quote Originally Posted by Fwahm View Post
    Has anyone figured out exactly all the requirements for the Curious Case of Melvien are? I've done the previous two quests and participated in the Monstrosity system fair bit, but she just tells me to stop bothering her when I talk to her.
    You don't need to have triggered the 2 Ingrid Quests from the patch for Melvien (not sure if any older quests are required). Its possible that there is some mission progression requirement based on the dialogue but I was capped on missions as well.

    You DO need to trigger monstrosity AND obtain the KI for fighting as a Gladiator to trigger the CS. You don't need to have actualy fought any mobs under monstrosity (I tested this with an alt char who had never triggered monstrosity). Most people are probably missing the Gladiator KI since it was added later, by which time a lot of people had lost interest in the novelty of Monstrosity.

  20. #220
    Cerberus
    Join Date
    Aug 2013
    Posts
    458
    BG Level
    4

    Perhaps the "new RoE quest" blurb was partially a derp in translation. (Though we now have WSNM quests in RoE, so perhaps that?)
    They also lowered the requirements on a bunch of RoEs for how many you need.

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