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  1. #81
    Ridill
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    Bahamut

    Quote Originally Posted by Magitek View Post
    Yeah, I'd probably stick to using Achi bullet for regular shots... but maybe Stinger for WS (at least for nothing extremely evasive)? It's Unlimited shot + GMB/PPA all over again! Besides, it's gonna be a single bullet drop off KV 2.0, and you'll probably accidentally shoot it as soon as you get it >(
    Idk even then... I mean you are trading 40 racc for 1 base dmg and 0-10 ratt <.<. I'm sure there are better trades to make in your armor somewhere unless you fight something where you can literally strip out all your racc and at the same time care about that extra 10 dmg lol. Actually what interests me more on it is the 9 more delay... wonder if that would result in more tp per shot,,,

  2. #82
    Stalking you
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    Quetzalcoatl

    Quote Originally Posted by dasva View Post
    ODD/ODT do not proc on ws
    well then! guess i fail at reading somewhere...

  3. #83
    Ridill
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    Quote Originally Posted by Kanriel View Post
    I also want TA to fully remove all enmity (either give current enmity to target we TA, or just remove it and give TA enmity to TA target) so THF can actually control hate in some capacity. THF wouldn't need to be the greatest DD in the world to get a spot if they could make it so a tank could actually tank content.
    Unfortunately that wouldn't help tanks tank 1 bit unless all your DDs are thfs... and even then you'd still probably regain hate before TA was back up. Enmity system is just too broken right now

  4. #84
    Melee Summoner
    Join Date
    Feb 2014
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    Asura

    Obsessively SE wants THFs to be tanking even more with those new super low delay daggers.

  5. #85
    E. Body
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    Quetzalcoatl

    servers up!

  6. #86
    Yarglebargle
    Join Date
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    Valefor

    Quote Originally Posted by Kanriel View Post
    It was an example, of how the Rudra's change can completely marginalize some (new!) content.
    You realize any job that can self skillchain can do that right? So... pretty much all of them with haste buffs.

  7. #87
    E. Body
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    Quetzalcoatl

    Just logged in, first thing I noticed. Timestamp is broken..... let the list begin!

  8. #88
    Old Merits
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    Sylph

    servers up! and windower crashing lol

  9. #89
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    Gilgamesh

    Pretty sure anything that manipulates chatlog text is broken, cuz of LS2

  10. #90
    Relic Shield
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    Feb 2012
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    Quote Originally Posted by dasva View Post
    Unfortunately that wouldn't help tanks tank 1 bit unless all your DDs are thfs... and even then you'd still probably regain hate before TA was back up. Enmity system is just too broken right now
    Well, it would help a bit, at least in my experience. Even just using collaborator on a DD puts it back on the tank for a good 10-20s, takes longer on harder content, too. For me personally on AA's I don't SA without Bully, and don't WS without TA on the tank. I also use Sandung for -enmity (think I still have enmity merited down too) and try to keep my enmity score in the negative. With uncapped hit rate, all WS hate on the tank, etc. I sometimes make it to 50% on AA HP without taking hate, and we're killing plenty fast enough to not time out, and I'm at the top of the parse (I can promise you most people here are doing better damage than me, but I am playing conservatively here for a reason). So in this example if people actually TRIED to keep their enmity down, since the THF could steal some of it and drop it on the tank, it would be viable. Probably would need to keep a Ranger in a slot, but it might open up to another melee to join the fight. If they can't find a way to uncap enmity values, that change to TA would at least provide some level of leeway to work with. And in AOE-heavy fights, like delve bosses, it could potentially change those too with the extra enmity decay from that.

  11. #91
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
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    Gilgamesh

    Quote Originally Posted by NynJa View Post
    Pretty sure anything that manipulates chatlog text is broken, cuz of LS2
    both my PC and laptop crash at "Enabling MMF input from keyboard", it might not be a plugin issue?

  12. #92
    Yarglebargle
    Join Date
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    Valefor

    Quote Originally Posted by Kanriel View Post
    Well, it would help a bit, at least in my experience. Even just using collaborator on a DD puts it back on the tank for a good 10-20s, takes longer on harder content, too. For me personally on AA's I don't SA without Bully, and don't WS without TA on the tank. I also use Sandung for -enmity (think I still have enmity merited down too) and try to keep my enmity score in the negative. With uncapped hit rate, all WS hate on the tank, etc. I sometimes make it to 50% on AA HP without taking hate, and we're killing plenty fast enough to not time out, and I'm at the top of the parse (I can promise you most people here are doing better damage than me, but I am playing conservatively here for a reason). So in this example if people actually TRIED to keep their enmity down, since the THF could steal some of it and drop it on the tank, it would be viable. Probably would need to keep a Ranger in a slot, but it might open up to another melee to join the fight. If they can't find a way to uncap enmity values, that change to TA would at least provide some level of leeway to work with. And in AOE-heavy fights, like delve bosses, it could potentially change those too with the extra enmity decay from that.
    http://img2.wikia.nocookie.net/__cb2...usted-meme.png

  13. #93
    E. Body
    Join Date
    Jan 2009
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    Quetzalcoatl

    Someone sent me a tell... and something unloaded all plugins....

  14. #94
    Old Merits
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    Jun 2008
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    Sylph

    yup, it may be time to go to bed and explore tomorrow. Everything is crashing lol

  15. #95
    Ridill
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    Apr 2011
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    Bahamut

    So... the whole lowering RoE requirement thing they lowered Lair reives to only 2 same rewards though and you get them retroactively though it appears you only get 1. Ie if you were 4/5 on something and click it under your current ones it will go to 0 and you will receive credit for 1 completion. Colo reives also went to 2. The whole talk in unity went to 1. Only things I saw that look different

  16. #96
    E. Body
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    Quetzalcoatl

    Quote Originally Posted by dasva View Post
    So... the whole lowering RoE requirement thing they lowered Lair reives to only 2 same rewards though and you get them retroactively though it appears you only get 1. Ie if you were 4/5 on something and click it under your current ones it will go to 0 and you will receive credit for 1 completion. Colo reives also went to 2. The whole talk in unity went to 1. Only things I saw that look different
    You mean I only need to spam 1 once a day now instead of 1.... 2.....? =0

  17. #97
    Ridill
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    Quote Originally Posted by Classikmage View Post
    You mean I only need to spam 1 once a day now instead of 1.... 2.....? =0
    Basically yeah. And the reive thing is nice. That's actually how I currently get most of my merits/jp since I'm farming for balyd so anything that over doubles my cp gain rate is welcome

    Also Ashita seems to be working fine

  18. #98
    Relic Shield
    Join Date
    Feb 2012
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    1,909
    BG Level
    6

    My windower isn't crashing, but not getting any (windower/addon/plugin specific) messages in the chat log. Guess it's GP farming on my mule for now.

  19. #99
    Stalking you
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    Quote Originally Posted by dasva View Post
    So... the whole lowering RoE requirement thing they lowered Lair reives to only 2 same rewards though and you get them retroactively though it appears you only get 1. Ie if you were 4/5 on something and click it under your current ones it will go to 0 and you will receive credit for 1 completion. Colo reives also went to 2. The whole talk in unity went to 1. Only things I saw that look different
    added lvl sync II 0/20; lvl sync I for 200 is now greyed out

    was heal for 500hp daily always 30? or was that reduced from 50?

  20. #100
    Ridill
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    Quote Originally Posted by vm0d View Post
    added lvl sync II 0/20; lvl sync I for 200 is now greyed out

    was heal for 500hp daily always 30? or was that reduced from 50?
    Ah yeah didn't check for new things. Um yeah there is a harvesting 2 as well. ANd yeah healing was 30 it was buffs that is 50

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