gone through about 200k gp in gold packsit hurts
gone through about 200k gp in gold packsit hurts
Spent the first tournament's 15 matches on the easiest guy at Golden Saucer; with only 21 cards I wasn't going to beat stronger opponents (PC or NPC) regularly. The NPCs count for tournament wins so now I'm almost halfway to Shantotto card.
Would have my Shantotto by next week but all my 'loses' were draws![]()
Wish I could reroll my tourney points.
finally got a good deck and strat for elmer but it was too late. Went 5/15
Oddly enough, I got Bahamut card first win.
You wouldn't really do that well in tournament standings on Elmer anyways.
From anecdotal learning of boosting tournament results for others, what matters more than anything is that you win vs people without losses. A person with 30+ cards at like 6W-3D-1L was worth LESS than someone who just opened the starter deck and was 0-0-0 (the 2nd win vs said starter being worth less and 3rd less than that and so on). So once you lose, you're damaged goods. All you can really do to be "useful" at that point is feed wins to someone so they're worth more to someone else I guess.
Hyperion standings are exploding in the last few hours here before tournament ends. Nobody was higher than ~1600 this morning but top 10 is now 1700+, with top 3 at 1877, 1842, 1810.
Pretty sure next tournament will have a lot of changes. hopefully they will enlarge prize pool for card to people who make standings list.
chocobo's top 10 is all 1900+...
The winner on Ragnarok had 2092 points. Obviously 15 wins but no idea how they managed it as I never saw 140 points from a single win (131 was the highest I was rewarded)
I'm not going to bother trying to get the tournament cards unless the change it, the tournament has nothing to do with triple triad itself and all with trying to find the best possible way to get points by getting someone else lose for you.
I can easily help someone else cheese to 1920 if all goes perfectly (read: no sleepwalking into a Plus loss, or losses in general) but getting higher than that mystifies me even with intense coordination.
So it turns out, counter to everyone bitching "you can't cheese it with 14 mules!" that actually, cheesing it with 14 mules is literally the best thing you can do.
All my matches this week were against people listed as 100 in the window and they all gave me between 125-131 so fuck know what I was doing wrong.
I hope they don't have the Plus rule this week though because it was just stupid. I'd be happy with flat out vanilla rules, nothing open.
Yep.
5-card mules gave 128 consistently when at 0w 0l, no matter what the other guy farming wins had. Losses made them tank dramatically to 90something on the 2nd and didn't bother checking 3rd. And as mentioned previously, said mules were worth more on their first win than a guy with 30+ cards at 6w 3d 1l.
Too bad tournament is only every other week, but hopefully(?) means we'll see changes for it. I dunno how they could do it though without still fucking something up. There will always have to be a way to game the system.
Yeah, SE literally picked the worst system to go with for the tournaments. For some reason they actually thought players wouldn't try to cheese it.
Here's to hoping that the next tournament will be better, though I doubt it.
Don't let players choose their opposition. Have it randomly pair you up your matches via a DF Roulette type thing. Have it so it tries to pair you with X amount of people in each rating bracket per tournament so that you can't get screwed by being paired off against all weaklings.
Increase the number of matches to be in the 30-50 range too. It's like 1-2 minutes per match so 15 matches is pathetic and also means you can effectively be eliminated after 1 match.
I was first from Thursday until yesterday when I fell to eighth. I blame going to the lame XIV panel at PAX.
18k MGP and a free gold triad card isn't bad but...
Realistically it's 10 Gerolts