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Thread: Triple Triad Thread     submit to reddit submit to twitter

  1. #541
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    Arthars Menethil on Chocobo... gotcha, be weary the next time you PF with random people.

  2. #542
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    http://forum.square-enix.com/ffxiv/threads/224701

    From here:

    The amount of MGP you receive in the Gold Saucer will be adjusted
    Adjustments will also be made to the Triple Triad tournaments
    Considering making balance adjustments to Triple Triad NPCs since we've received lots of feedback that certain NPCs can be a bit too strong

  3. #543
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    All they need to do is allow 1 4 star card

    Let newbies have unlimited 1 star, one 2 star, and any 3-5 star

    Let 30 card players get unlimited 2 star, one 3 star, and any 3-5 star.

    Let 60 card players get unlimited 3 star, one 4 star, and any 5 star.

    Wouldnt have to change any nps. It is just unfair for them to have like 2 5 star and a 4 star and 3 stars in same deck. ie Swift's punk ass

    edit: Otherwise 4 star cards will continue to be useless.

  4. #544
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    Quote Originally Posted by Arthars View Post
    I walked up and got Hildibrand on my first play then peaced out. 5 of my FC members were there and I keep getting shit for it =(

  5. #545
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    yea me too -_- stuck at that corner forever

    hab being an ass.....

  6. #546
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    Quote Originally Posted by Adajer View Post
    Otherwise 4 star cards will continue to be useless.
    I'd imagine we'll get unlimited 4 stars later down the line at 90 cards or some such. After all, 3 stars are lumped in with 4s being useless too until you get 60+.

  7. #547
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    Quote Originally Posted by Korialstrasz View Post
    I'd imagine we'll get unlimited 4 stars later down the line at 90 cards or some such. After all, 3 stars are lumped in with 4s being useless too until you get 60+.
    More than likely, 90 card decks wont be possible until expansion. And if they want TT to last for a while, they probably wont allow unlimited 4 star. If they do, it would probably be 120+ cards.

  8. #548
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    Yeah unless they start adding some more rules (elemental spots on board, etc) it's going to quickly become every person with the same deck of 4's and 5's playing each other to a draw. Hoping they have something in mind for how to handle this.

  9. #549
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    They should have handled the ranking system differently.

    Instead of just removing restrictions on all X* cards at arbitrary points they should have just made a star* capacity based on your rank (based on your # of cards).

    ie.
    Rank 1 (10< cards) you have a 5* capacity, you can only have a deck of 1* 1* 1* 1* 1*
    Rank 2 (10 cards) you have a 7* capacity, you can have a deck of 1* 1* 1* 2* 2* or 1* 1* 1* 1* 3*
    Rank 3 (20 cards) you have a 9* capacity, 1* 1* 1* 3* 3* or 1* 1* 2* 2* 3* or 1* 2* 2* 2* 2* or 1* 1* 1* 2* 4* or 1* 1* 1* 1* 5*
    .......and so on.

    Ideally the higher ranks would increase your capacity by less (in my example each rank is another +2* but at a certain point it would ideally change to only +1*).

    It would make things much more interesting, you could opt for either a balanced deck or leverage your deck with some of the better 2* cards in order to have more 4* and 5*.

    The current system is boring and stupid, there's no reason to use any 1* cards after you hit 30 or any 2* cards after you hit 60 and everyone winds up using mostly the same shit.

  10. #550
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    Quote Originally Posted by SathFenrir View Post
    Yeah unless they start adding some more rules (elemental spots on board, etc) it's going to quickly become every person with the same deck of 4's and 5's playing each other to a draw. Hoping they have something in mind for how to handle this.
    One of my members and I kept drawing over and over again until he ninja switched the rules to descension and used a different deck when I wasn't paying attention. Other than that, people who have most of the cards dueling each other has been pretty boring.

  11. #551
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    I feel like they added too much too fast with it anyway. Being able to get a deck of full 3* with a 5* thrown in right from the patch that adds it leaves little room for growth over time. They can add a variety of cards of course, but that only goes so far.

  12. #552
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    I don't think this system needs "Room for growth", its triple Triad, its a very straight forward game. But if we're going to assume this needs some sort of strong MMO I.lv power creep to stay relevant, they could add higher * rankings, making some cards have 3 Aces, or even making Things that are higher than Ace. Then we can have all the flaws of power creep in TT as well.

    Saltiness aside(sorry)... I imagine once we can do 5* unlimited the challenge will be other intelligent players, not NPCs... doesn't mean they won't be able to make smart NPCs (like giving some NPCs all 5 stars), but there is going to be a ceiling to this game. They'll either stick with unlocking a new rank every 30 cards or make it a bit more challenging for unlocking higher ranks, either way, we'll eventually get unlimited use of our cards, and with how some NPCs play, I still think a token 1/2 star card in there will be played in most decks as bait.

    Though I can see what some of your concerns are, once we get full deck access whats the point of unlocking cards? I personally think they need a convert system like in 8, or something to do with the cards other than just crap amounts of MGP. Perhaps better rewards for playing other people would be in order...

  13. #553
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    Quote Originally Posted by Karbuncle View Post
    I don't think this system needs "Room for growth", its triple Triad, its a very straight forward game. But if we're going to assume this needs some sort of strong MMO I.lv power creep to stay relevant, they could add higher * rankings, making some cards have 3 Aces, or even making Things that are higher than Ace. Then we can have all the flaws of power creep in TT as well.

    Saltiness aside(sorry)... I imagine once we can do 5* unlimited the challenge will be other intelligent players, not NPCs... doesn't mean they won't be able to make smart NPCs (like giving some NPCs all 5 stars), but there is going to be a ceiling to this game. They'll either stick with unlocking a new rank every 30 cards or make it a bit more challenging for unlocking higher ranks, either way, we'll eventually get unlimited use of our cards, and with how some NPCs play, I still think a token 1/2 star card in there will be played in most decks as bait.

    Though I can see what some of your concerns are, once we get full deck access whats the point of unlocking cards? I personally think they need a convert system like in 8, or something to do with the cards other than just crap amounts of MGP. Perhaps better rewards for playing other people would be in order...
    Non-Triad rewards would be a start. Glamour equipment, minions, etc.

  14. #554
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    Quote Originally Posted by Sepukku View Post
    Non-Triad rewards would be a start. Glamour equipment, minions, etc.
    What if Cards could be "Desynthed" into unique Minions/Equipment ? Like a Gaius Card being able to desynth/convert into a piece of his armor (glamour of course), same for the other Garlean cards... Or perhaps they convert into an item you can trade in for Garlean imitation equipment. I always liked Nero's set lol.

    I could see a system like that being nice. Give a reason to farm cards after the initial get.

  15. #555
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    23 runs... but I finally got the Onion Knight card...

  16. #556
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    Desynthing cards was the main reason to even play the game in FFVIII

  17. #557
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    This week is Random + 20 matches

  18. #558
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    Lol, awesome.

  19. #559
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    TBH this doesn't make it any less prone to win-purchasing. This tournament will most likely be worse than the previous one.

  20. #560
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    It really doesn't. On Hyperion, we have Pythes Savites with 15 wins, and 2100ish points.

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