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  1. #1
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    Delve Strategies (Upon Request)

    Ok. Im making this thread for Delve Battle strategies in a attempt to give more insight on winning combinations and step by step mechanics for each NM. Each of the NM's gimmicks can be explained in the other Delve thread but ill post exactly what buffs and how to do each Delve NM here. Keep in mind you can Win Delve a hundred different ways and with every job in the game, this is just a simplified strat i use when doing Low Man as i typically do 18/18 Delve for my Ls. Also i had request from a few members to do this soo, here goes.


    Morimar Basalt Fields

    Ideal setup- WHM,BRD,COR,DD(ANY),DD(ANY),SCH/BLM. (SN:If you want to make this run even easier use a Rdm/Blm as 7th outside pt for enfeebles, Haste 2, and stunning Tojil's spells. also optional you can have a DD perferably Mnk come /run to take off Tojil's aura with rune enhancements its weak to during every 25% of its health)
    Cor does sam roll/chaos roll, Brd does 2x marches 1 mad.

    Volatile Matamata- Have your Sch only on this NM at start, When i do this NM on Sch i just nuke Stone 2 once or twice then bind and stand away until it TPs again then repeat. By the 4th TP moves its usually ready or when your T2 nukes start doing 100ish damage. then on Next TP move have Melee rush in to kill it.

    Perdurable Raptor- Typically you dont want to cast any magic or SC on this NM because it can cause it to Rage. But most players with 119 Gears and weapons can just zerg this one and kill it quick with SCs no worries.

    Shimmering Tarichuk- You'll want your Whm or Rdm (if you brought one) to silence this NM. Just makes it alot easier.

    Tutewehiwehi- Your Sch or Rdm if you brought one will need to Blind this. Also you'll want your Sch to focus on stunning its TP moves to avoid petrafication.

    Kurma- This NM does Hardened Shell form time to time and needs to be dispel'd. you can have your Brd finale it or Sch and Rdm dispel it. Its also weak to thunder so Sch or Rdm can thunder nuke it.

    Tojil- Main thing here is having your Sch focus on stunning its TP moves. if you're solo stunning let the magic spells go off, if you brought a Rdm have the Rdm stun its spells while Sch focus on TP moves. I dont like to silence Tojil myself because it'll just cause it to do more TP moves and you dont want to miss many TP stuns here. If you brought a a /run you can follow the chart posted here https://www.bg-wiki.com/bg/Tojil for its elemental weakness to take off Aura.

    Foret de Hennetiel

    Ideal setup: WHM,BRD,COR,MNK/RUN,MNK/RUN,SCH/BLM
    Cor does Chaos Roll/Sam roll, Brd does 2x marches 1 mad

    Faded Craklaw- Have your MNKs only on this one, Have MNKs pop Formless Strikes at start (can also put on Sulpor) and just melee it hold WSs until its about 80%. Sch will need to focus on stuns here so MNKs dont lose formless strikes. At 80% WSs go to finish it off quick.

    Aberrant Uragnite- You'll want every enfeeble on this NM as possible to reduce its -pdt. Have Brd use Requiem, Threnody, Elegy, and Pinion Noct. Have Sch cast Impact if they have it also Helix. This NM also has a doom aura, you'll want to Run away from it before 0. you can then return to fight.

    Divagating Jagil- Have your Whm silence this NM. Also you dont want to cast magic on this or use rune enhancements because it can absorb the element and rage. just silence and kill it quick.

    Nerrivik- You'll want your MNKs to use Impetus and change your Cor Roll to Rogues Roll for critical hits to break lanterns. Have melee hit it directly in front. Sch needs to focus on stunning Mayhem Lantern before Lanterns break.

    Krabakarpo- Have your Mnks use formless strikes(If not up then Sulpor works fine too) at start and dont WS until 50%. at 50% WSs can go and Cor can use Requiescat to kill it even faster.
    another way you can do this is to WS from start to finish making SCs which will count as magic damage. Either way works.

    Dakuwaqa- Biggest thing to know here is the Verve and Mayhem TP moves at every 25% and at very start as first TP move. Mayhem is instant KO form ranges 5~20 yalms. so When you see it ready Verve, you'll want your Melee to hug the shark within 5 yalms and mages to run away atleast 20.1 Yalms. You'll also want your Brd to finale x2 after every Mayhem. Mnk's need to keep 2x Sulpor up on this fight at all times to remove the water shield. Sch focus on stunnign it's TP moves and let magic spells go off.

    Ceizak Battlegrounds

    Ideal Setup: WHM,BRD/WHM,COR/DNC(Melee),THF,SAM,SCH/BLM
    Cor does Sam roll/Chaos Brd does 2x Marches 1 mad

    Unfettered Twitherym- This NM needs certain elements in SCs to break its -PDT, Just have Sam spam Fudo for Light, and Thf spam Rudra's for Dark and you shouldnt run into any problems at all. Cor can assist with Chant Du Cygne for Dark also.

    Supernal Chapuli- It used to be you didnt want to WS this NM at all unless it was casting so it wouldnt rage and get evasion+, but with 119 gears/weapons you should be able to just WS away and zerg it down.

    Transcendent Scorpion- You'll want your Brd to Dia spam this NM so it's AoE TP move doesnt hurt you, it'll hit for 0 if it has Dia on it. You'll want to have your Sch focus on stunning its TP moves, can also toss out a helix after every TP move to help remove some -PDT.

    Mastop- You'll want your Brd to do threnody,requiem 1,and pinion noct spam on this to remove some -pdt, have the Sch spam blizzard (weak to ice)tier 2 on this NM, and have the Cor use Last stand, this NM will go down quick.

    Tax'et- The trick to this NM is to get it to use Exuviation's as much as possible to reduce it's -pdt. But when it uses Exuviation it heals itself, you can make it stop healing by only doing Brd debuffs. So have the Brd do all its debuffs, Requim, elegy, threnody, pinion noct, and no other enfeeble. No added effects form WSs either, it'll cause it to heal. Brd spams debuffs, melee kill it quick as it Exuviations and -pdt is taken off.

    Muyingwa - Thf use Rudra spam, Cor use Last Stand spam, and Sam build TP and use Apex Arrow and this dies quick. Sch focus on stuning TP moves, you can let spells go off unless its breakga. Piercing and Range damage tears this NM apart.

    Yorcia Weald

    Ideal Setup: WHM,BRD,COR/DNC(melee),GEO,SAM,SAM.
    Cor does Fighters roll/Sam Roll, Brd does 2x marches 1 mad, Geo does defense-/fury att+ (For NMs 1~3)

    Xag'Nar- Have your Geo blind this, Sam's go to town on it. Dies quickly as long as its blinded.

    Laevvid- Hve your Geo cast Impact on this at start(If he has it, if not no worries). Then Have Geo cast tier 4 or 5(if has) Water on it to cause it to Leaf storm which removes it's -PDT. Dont spam Water tho because it can kill your melee lol, but only cast when needed. Sam's kill quickly.

    Morseiu- Have your Geo spam Fire on this NM to reduce it's Endrain effect. Cor can also WildFire this NM. Whm be rdy to cure and take off debuffs on this one. Dies quickly as well.

    Ircinraq- I recommend changing Cor rolls to Hunters/Gallants for this one. and Change Geo buffs to evasion down/magic resist+ to reduce Zzz. I tend to turtle this fight a bit just to ensure no one dies which can slow down the run. Gallents roll should be able to keep your Whm from getting 2-shotted as well if Melee gets slept. Have Geo dispel and Brd finale when it uses Photosynthesis to stop it from regening,Amnesia'ing the melee, and causing Doom towards the end.

    Hyoscya- Change your Geo buffs to magic acc-/magic resist+ for pt. If you want to make this fight as smooth as possible, have your Geo 1 hour Bolster it's spells to Ensure almost 100% resist to Fatale Charms. if by chance anyone do get charmed, have charmed player slept and melee's turn so no one gets eaten.

    Wopket- Have Cor do Hunters/Sam, and Geo do evasion down/magic resist+. Sam's should be spamming Fudo on this Boss to make Light SCs which will assist in keeping Aura off. Geo can cast high tier Wond nukes on Light SCs but its really not needed to take off Aura, enough Light SCs will take them off. Keep Aura off and Fudo spam and this will die quickly.

    Kamihr Drifts

    Ideal setup: WHM,BRD,COR/DNC(melee),GEO,SAM,MNK/RUN
    Have Cor do Fighters/Sam, Brd does 2x Marches 1 Mad, Geo does defense-/fury

    Calydontis- This NM tends to change its weakness/resistance over the course of the battle. you DONT want to do damage it's resistant to because it can cause it to level up. Best to just turn or disengage. For Magic weakness have Geo nuke and Cor Wildfire, for Piercing weakness have Cor melee/WS with Daggers, for slashing weakness have Sam using Gkt, for Blunt weakness have Mnk uing it's H2h. once enough of the required weakness damage is dealt, it'll proc Blu and be weak to all damage types.

    Azeman- You'll want to have your Geo keep this NM silenced. If Geo gets resistance you can either change buffs to magic acc+ or have Sam Tachi Gekko to inflict Silence which is pretty reliable. You'll also want your Mnk/Run to use Lux to deal light damage which takes off -PDT. Light SCs also work in removing its -PDT. This NM will also have a high Counter trait at times, have your Melee turn when that happens so they dont die. This NM you want Melee on oppisite sides, mainly in back.

    Sinaa- Simple NM that dies quickly but it has a conal insta death TP move. You can avoid it by turning. Best to have Melee with hate turn when it faces and readies its TP move to avoid it. Have melee's on oppisite sides here.

    Cherti- Very similiar to the Calydontis but you dont have to turn on this one. It changes weakness between Magic,Melee, and Range Attacks. on Magic have Geo nuke and Cor WildFire, on Melee all melee's go to town on it, and on Range attack have Cor do Last Stand and Sam use Apex Arrow. Whm needs to be ready with erases and stona on this one.

    Mirka- mechanics for this NM is simple, just WS it on the Butt. Try to avoid WSs to the face as it can cause it to level up. WSing form behind reduces level ups and prevents it from using Beastruction. Whm again be ready with erases and stona. Melee's stand on oppisite sides.

    Utkux- Have your Geo do magic acc-/magic defense+ for pt. This will allow melee's to be able to stand near it w/o dying much. Have your Mnk/Run use 2x Ignis. Cor can do hunters/Sam or Hunters/Magus if you like. You'll want to do as many Light SCs as possible to asist with taking off Aura, Have Cor use Wildfire which assist also. Geo can also Nuke high tier Fire on Light SCs to ensure Aura being taken off. Sam can either stay on Lion as melee or stand back and shoot with Apex Arrow, either works.

    Marjami Ravine

    Ideal Setup: On 1~5+B runs i typically go WHM,BRD or COR,GEO,PLD,RNG,RNG and on 1~3+B I typically go WHM,BRD,COR,GEO,THF,THF or DNC. all melee's except PLD and COR come /run. Cor comes /DNC.

    Broxa- Both strategies you can have your Geo Nuke to make the NM cast back and takes off it's -PDT. in this setup have your Brd Noct Pinion it. Typically just spamming tier 2 spells work, but you can also cast high level nukes and run away out of NMs sight midcast and it's spell will be interupted. DDs just kill quickly as it cast.

    Plaguevein Bats- Dies pretty harmlessly. I typically nuke spam Ice tier 2 on this which usually MB and procs Blue to kill off a bat, making it even easier. you can also blind this NM and it'll do less damage.

    Hakawai- Have the Geo silence this NM which will prob Blue, This NM dies quickly with Rudra spam. Also its weak to ice so Geo can spam ice on it as well.

    Ironbeak Inguza- I havnt found a effect melee strat for this NM worth posting so ill explain the RNG strat for it. Just have PLD backwards tank it, Flash/Provoke, and have RNGs Decoy shoot Pld form a distance. Shoot die pretty harmlessly as long and Rngs and Whm is out of AoE range.

    Podarge- Although i have killed this with Melee's i find the Rng strat for this NM much easier. Best advice i can give about this NM because i dont have it 100% figured out yet, The Person directly in front of it,(usually the tank) is the one that tends to take less damage from its AoE move that kills everyone else. Although im sure ive been in runs where all melee around it died, everytime i do the Rng strat the Pld always stays alive and NM is killed easily. My thoughts maybe is any damage it takes other than directly in front of it can rage it and cause it to wipe PT. When we do Rng strat only Pld is in front of it and Rngs directly in back of Pld doing Decoy shot. So maybe its worth testing to have Thf's trick attack in back of Pld and only deal damage directly to the front of this NM. So my advice, Have tank directly in front and watch hate because if it turns at all to face Rng's your Pld can be toast.

    Cailimh- Rng strat pretty self explainable, Have Pld tank it and Rng's shoot away making Dark SCs. Have Geo MB Earth off Dark SC to take off Aura. Melee Strat have Geo do magic acc-/magic resist+ to allow your melee's to stay on it without dying. Have /run's use Tellus for added protection. Same things make Dark SCs and have Geo MB Earth off them to remove aura.

    NOW KEEP IN MIND, THIS ISNT THE 100% OFFICIAL STRAT TO GO, THIS IS JUST 1 OF 100 WAYS YOU CAN WIN DELVE. IF YOU HAVE YOUR OWN STRAT YOU USE PLEASE POST IT. THIS IS JUST ONE OF MANY STRATS I USE TO WIN AND POSTED TO GIVE YOU A IDEA IF YOU'RE STARTING FROM SCRATCH AND WANT TO KNOW WHERE TO BEGIN.

  2. #2
    Relic Horn
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    Broxa has pretty horrible MACC. Have WHM use ADDLE and Geo use highest tier nukes speeds him up by a bit. Can tell your WHM what element you will use to put up corresponding Barpell.

  3. #3
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    Faded Kraklaw: You don't need to wait until 80, you can constantly ws as you go and it'll die faster that way

  4. #4
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    I've been running RDM/BLM instead of SCH to stun delve 1 for a while now , it's a hell of a lot less maintenance since you can just throw Haste II up for 11 minutes and unless your group is taking 10 minutes killing the bosses you won't get resists with a half decent stun set.

    I don't see why you wouldn't silence Tojil either, instead of bringing a 7th who's not adding damage to the crew.

    COR should be /dnc in Morimar and Foret too.

    Krabakarpo: Really don't need to hold WSs first 50%(or to use formless), it dies fast anyway.

    Idk, just seems like really outdated info.

  5. #5
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    I don't know why you people are getting soo bent out of shape over my strategy. There's no wrong or right way to do Delve as long as you're winning. There's no exact way that everyone does it anyways so instead of trying to criticize how I win why don't you post a strategy of your own instead? I can win these zones in multiple ways you know. And I have won with every job and way possible.

  6. #6
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    As a new to delve player, thank you very much for this. To the people claiming this is outdated, I found the wiki's even more outdated. At least this gives a working strategy for current gear levels.

    I did Marjami last night with 2x thf method. Apkallu the thiefs said the spikes appeared during tp moves and stayed up for a little afterwards. I'm not sure if we dispelled them as not everyone was chatting. The harpy boss we just face rolled with the thfs. There was some gimmick going on but I never caught it. It did appear that the person in front took less damage than ones on side. But he also was best geared and had -dt sets ready.

    Thank you for this guide. It is much appreciated.

  7. #7
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    Quote Originally Posted by likard View Post
    As a new to delve player, thank you very much for this. To the people claiming this is outdated, I found the wiki's even more outdated. At least this gives a working strategy for current gear levels.

    I did Marjami last night with 2x thf method. Apkallu the thiefs said the spikes appeared during tp moves and stayed up for a little afterwards. I'm not sure if we dispelled them as not everyone was chatting. The harpy boss we just face rolled with the thfs. There was some gimmick going on but I never caught it. It did appear that the person in front took less damage than ones on side. But he also was best geared and had -dt sets ready.

    Thank you for this guide. It is much appreciated.
    No probably at all and thanks a lot for your positive feedback!

  8. #8
    Relic Horn
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    Quote Originally Posted by Univarsity View Post
    I don't know why you people are getting soo bent out of shape over my strategy....
    My post was mostly ment as an addition/option. It was not ment to lessen your work in any way. Thank you for putting this together.

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    Quote Originally Posted by Lyramion View Post
    My post was mostly ment as an addition/option. It was not ment to lessen your work in any way. Thank you for putting this together.
    No problem at all and thanks for your addition.That's what I always do on my 18/18 runs, I have the Brd noct pinion it, Rdm adle it, and Blm cast quake. There's a lot of side work that can be done in these zones but I tried to keep it short and simple with the low man strats lol.

  10. #10
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    Quote Originally Posted by Univarsity View Post
    I don't know why you people are getting soo bent out of shape over my strategy. There's no wrong or right way to do Delve as long as you're winning. There's no exact way that everyone does it anyways so instead of trying to criticize how I win why don't you post a strategy of your own instead? I can win these zones in multiple ways you know. And I have won with every job and way possible.
    Do you even know what site you're posting on? If you want attention go to FFXIAH or the OF. On BG you will get your ass handed to you when you post information riddled with errors like you just did. Either don't post or fully expect your work to be scrutinized. Everyone that posted was even civil and nice considering they could have easily been very harsh based on what you posted.

  11. #11
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    Brd noct pinion it, Rdm addle it
    Just as a note, these two dont stack.

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    Have fun posting you all's own battle strategies.

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    Quote Originally Posted by EjinCaitsith View Post
    Do you even know what site you're posting on? If you want attention go to FFXIAH or the OF. On BG you will get your ass handed to you when you post information riddled with errors like you just did. Either don't post or fully expect your work to be scrutinized. Everyone that posted was even civil and nice considering they could have easily been very harsh based on what you posted.
    Hey man, that's the definition of rude and attacking. He posted this to help people. I personally had asked for it. Sure, it might have room for improvement; but that isn't the same as 'riddled with errors. The OP did something no one else was doing. You attack the poster for being helpful, you criticize his guide, but you don't do anything useful. If you have positive things to add, please do. A concise up-to-date guide would be wonderful. There are still 2 bosses with pretty much nothing written up on them. People don't post to wiki's like they used to and finding concise useful strategies is very difficult.

  14. #14
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    i wasn't aware adding comments to help improve the guide was criticizing it. but ok. it's not like all this information is some sort of big mystery hidden from public eye

  15. #15
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    Quote Originally Posted by Univarsity View Post
    Have fun posting you all's own battle strategies.
    inb4 I'm told backseat modding is not appreciated, buttttttttt

    V. Post Removal/Editing

    Editing out your original post because you’re unhappy with how a thread you’ve made has turned out will result in punitive action. This covers trying to get out of embarrassing yourself on the internet; you posted your stupid, now we’re going to make fun of it. This does not cover accidentally making a thread in the wrong section; in that circumstance, PM a moderator or admin (moderators names are blue, admins red) and ask them to either move or remove the thread.

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    Quote Originally Posted by likard View Post
    Hey man, that's the definition of rude and attacking. He posted this to help people. I personally had asked for it. Sure, it might have room for improvement; but that isn't the same as 'riddled with errors. The OP did something no one else was doing. You attack the poster for being helpful, you criticize his guide, but you don't do anything useful. If you have positive things to add, please do. A concise up-to-date guide would be wonderful. There are still 2 bosses with pretty much nothing written up on them. People don't post to wiki's like they used to and finding concise useful strategies is very difficult.
    Are you kidding? Are we being trolled?

    I only spoke up because he was giving shit to people being civil and actually trying to help improve the guide. If something like this was posted a couple years ago, it would have been absolutely torn apart and destroyed without anyone trying to "help out". It doesn't matter how pure, nice his intentions were, if you post something on this forum, you need to be prepared to take criticism and have your ideas challenged and be prepared to defend your positions with actual logic/data/experience.

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    Quote Originally Posted by EjinCaitsith View Post
    Are you kidding? Are we being trolled?

    I only spoke up because he was giving shit to people being civil and actually trying to help improve the guide. If something like this was posted a couple years ago, it would have been absolutely torn apart and destroyed without anyone trying to "help out". It doesn't matter how pure, nice his intentions were, if you post something on this forum, you need to be prepared to take criticism and have your ideas challenged and be prepared to defend your positions with actual logic/data/experience.
    While I do concede that he did not take any of the suggestions well, and then really dropped out when he deleted the OP, I stand by my assessment that you attacked a person and his post rather than contributing.
    Your statement saying he was looking for attention and then telling him not to post are indeed attacks and cyber-bullying. Your intentions seemed well enough in that you meant to say 'toughen up to criticism, fix the post, and accept criticism' but it did come out as a mean spirited attack; granted it was in response to him not taking criticism at well. I am personally fine with people commenting suggestions and other strategies and wish it had not deterred the OP. I think his initial goal was a nice one; to compile a low-man quick reference delve guide.
    I have no personal beef with you and am sorry it came across that way and led to you cyber stalking me to AH forums to be mean there. As you said, defense of ideas with "logic/data/experience" is the best way to proceed with criticism and I agree. My initial post against you was for the very reason you yourself outlined.

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    Quote Originally Posted by EjinCaitsith View Post
    Are you kidding? Are we being trolled?

    I only spoke up because he was giving shit to people being civil and actually trying to help improve the guide. If something like this was posted a couple years ago, it would have been absolutely torn apart and destroyed without anyone trying to "help out". It doesn't matter how pure, nice his intentions were, if you post something on this forum, you need to be prepared to take criticism and have your ideas challenged and be prepared to defend your positions with actual logic/data/experience.
    Or maybe you missed the whole point completely? I don't need you to "help out". I win the way I play as simple as that. Instead of feeling the need to adjust my strategy why don't you post your own on the zones? This thread wasn't made to adjust any strategies, it was made to post winning combinations. But you and a few others couldn't comprehend that too well...

  19. #19
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    Quote Originally Posted by likard View Post
    attacked a person and his post rather than contributing.
    If you bothered to even read the previous two Delve threads you would have seen I've been contributing since the event was released.

    Quote Originally Posted by likard View Post
    Your statement saying he was looking for attention and then telling him not to post are indeed attacks and cyber-bullying.
    It became clear after he started attacking people that were contributing constructive ideas to help make the guide better. If he kept his mouth shut and took the good advice people were giving, I wouldn't have said a word. The fact he deleted the OP after he didn't get the reception he wanted only reinforces my point.

    Quote Originally Posted by likard View Post
    I have no personal beef with you and am sorry it came across that way and led to you cyber stalking me to AH forums to be mean there.
    First off, since when is it stalking to read a forum I've been a member of for the past 8 years?

    Second, that "toxic behavior" comment in your new FFXIAH post was a direct shot at me and I responded in kind.

  20. #20
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    the fact that he wasn't even accepting any sort of amendment to his strategy shows that wasn't even in the interest of players who actually needed the wins, just that he wanted to show off how 1337 he is. if he really cared about sharing strategies due to a lack of information, then wouldn't it make more sense to post ideal strategies or at least show multiple strategies for each zone?

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