For the lesser players who still need both gear and experience, it's a needlessly uphill battle, and even if all the gimps band together and get that blue moon claim and take it to rage timer, one person getting a drop every few months isn't going to monumentally improve their efficacy and far more likely destroy their morale as time goes on. Many "midcore" shells weren't that way because they wanted to be. They wound up that way simply because there wasn't enough to feed mouths of all involved on a given server. That's when the one guy who maybe has scored a few things migrates to the rivals because the rate at which he'd see improvement where he was at just wasn't worth the wait, nor guaranteed. Countless shells likely died to things like this alone, where all that "blood, sweat, and tears" they put in meant shit elsewhere because lolDKP or similar player arbitrated system.