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Thread: Splatoon (Wii U)     submit to reddit submit to twitter

  1. #61
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    OMG Splat Roller is almost over powered

  2. #62
    I trusted Zet and this is what happened
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    Also, trick to dealing with a roller: retreat a little in squid form and then fire at them as they are coming to mow you down.

  3. #63
    BG's most likeable Québécois
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    Really had fun for about 30min then I was bored ( but tbh this is not my type of game both fun and skill wise). And since its 69$ (lolcanada) I'll probably pass on it

  4. #64
    Sea Torques
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    Didn't know I could turn off gyro, couldn't aim for shit, stuck with roller, acting like a stealth crocodile while we were in control of the territory. Several games were lost due to people launching to me and getting multikilled in the last seconds though, mehbad. Oh, how do you deal with 2 rollers colliding, shit would always be a draw >_>

  5. #65
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    Quote Originally Posted by tenkiki View Post
    Didn't know I could turn off gyro, couldn't aim for shit, stuck with roller, acting like a stealth crocodile while we were in control of the territory. Several games were lost due to people launching to me and getting multikilled in the last seconds though, mehbad. Oh, how do you deal with 2 rollers colliding, shit would always be a draw >_>
    I didn't know either until I came here prepared to bitch about it.

    As for the 2 roller collisions, I just laughed and considered it a win. lol

  6. #66
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    It was the first thing I looked for as soon as I got out of the tutorial. Couldn't imagine keeping the motion controls for the full hour.

  7. #67
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    So played again this morning... Not a fan of the "sniper" at all

  8. #68
    Caesar Salad
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    Even with out motion control, the target reticle moves akwardly. I put sensitivity way down but for some reason it just doesn't move right. Maybe I just need more practice, idk, but my hype is quickly fading with how repetative this game became after 3 matches. Not worth full price, kinda wishing they took the Kirby or donkey Kong route and charged a discounted price.

  9. #69
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    Testfire 3 in 5 minutes

  10. #70
    Ridill
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    Quote Originally Posted by Salodin View Post
    Even with out motion control, the target reticle moves akwardly. I put sensitivity way down but for some reason it just doesn't move right. Maybe I just need more practice, idk, but my hype is quickly fading with how repetative this game became after 3 matches. Not worth full price, kinda wishing they took the Kirby or donkey Kong route and charged a discounted price.
    sad to hear these early impressions. Thats not a good sign (and no i have not played the test beta)

  11. #71
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    Beta is on at. If you wanna try it

  12. #72
    I trusted Zet and this is what happened
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    Quote Originally Posted by Katlan View Post
    sad to hear these early impressions. Thats not a good sign (and no i have not played the test beta)
    It's still a ton of fun though. And the full release is suppose to have more weapons/loadouts

  13. #73
    Pens win! Pens Win!!! PENS WIN!!!!!
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    There is more then just this one mode in the game.

  14. #74
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    Man this bubble shield is pretty OP too.

  15. #75
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    I wish they had done different game modes during the different waves of this test.

  16. #76
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    Time to put wiiu back In hibernation

  17. #77
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    Quote Originally Posted by Katlan View Post
    sad to hear these early impressions. Thats not a good sign (and no i have not played the test beta)
    If you want positive reactions, head over to GAF. Those guys were blowing their loads over the game today.

  18. #78
    Bagel
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    I'm bummed about the game. First off, I do not like the motion controls for aiming/targeting. Also, the online mode is neat but no voice chat (even with friends) and the offline mode....is not offline mode at all. There is some pseudo campaign mode and a 1v1 where you have to pop balloons. I was hoping for some 4v4 local multi-player but that isn't happening. I guess I'm going to cancel my pre-order. I was so hyped. :/

    Edit: I guess there are options to adjust the controls so you don't have to use the motion controls and maybe in-game voice chat.

  19. #79
    D. Ring
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    4v4 local multiplayer would be impossible unless you're talking about chaining two WiiUs somehow.

  20. #80
    Bagel
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    I should change that from 4v4 to 1v1v1v1 a la Smash Bros style with a 4-way split-screen.

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