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  1. #281
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    Quote Originally Posted by Protey View Post
    I know I have run right through elementals without any sneak or invis.
    Nearly all the elementals won't have standard aggro(does magic aggro), except dual element ones that surround the umbril and the pixie. Which is what was refered to. Reason for this would be to make the pull for the umbril easier so you can abuse its taking more magic dmg as well as the pixie and its proposed taking more physical dmg.

  2. #282
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    Quote Originally Posted by Yeager View Post
    Oh wait, I just fucking realized what day it is. I'm guessing the Fistule "don't do more than 3k dmg" thing was bullshit.
    its not a joke, went and did this, didnt get a split until a blm thought dmg was to slow and casted a V, with only t2 nukes and no WSs we got to 10% with no split

  3. #283
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    Quote Originally Posted by mystaticromance View Post
    As easy as it might be to believe that this is a joke...it is not. My group spams tier 1 nukes only on Brimboil. It will split once, max. This last run we just finished didn't split at all.
    Nop, no pranking from my side going on even if it might be hard to believe.



    However another tip I can give is:

    If you have a SMN with you, make him use Conflag Strike on the big NMs. The -61 INT on its BURN boosts my T5 dmg by over 2k for each nuke while also adding tons of MACC.

  4. #284
    Relic Horn
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    Made a Video of one of our Perfidien runs to help people out:



  5. #285
    Sea Torques
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    some ideas for trying to pop body NM if you haven't tried them yet:

    kills with just hitting (no magic, no WSs)
    kills with various types of damage (blunt, piercing, slashing, ranged, etc)
    kills with non-elemental damage (i.e.: requiescat)

  6. #286
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    Quote Originally Posted by Protey View Post
    some ideas for trying to pop body NM if you haven't tried them yet:

    kills with just hitting (no magic, no WSs)
    kills with various types of damage (blunt, piercing, slashing, ranged, etc)
    kills with non-elemental damage (i.e.: requiescat)
    Interesting, I don't think we tried that yet.

  7. #287
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    Or odd ToTM style things like relic ws kills. Kill with certain elements. Kill with certain element debuffs. pet kills. All kinds of fun for the whole family!

  8. #288
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    Oh wait this isn't the nostalgia thread

  9. #289
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    Could it be something like JA kills, Shield bash, jump, Eagle eye shot.

  10. #290
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    Maybe alternate elements/damage types?

  11. #291
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    First one was done through killing 10 elementals with the corresponding magic kills, for what its worth those were done as what the elementals were weakest to. Not relevant I believe.
    Second one was a 6 step light skillchain that did not kill the elemental. Done using soboro to make sure it didn't kill the elemental. This was done on an ice elemental so again, was elements it was weak to.

    Other options that we have tried following what appears to be an increase of all the requirements from leg NM.

    - Doing a single skillchain with two MBs per character.
    - Doing magic burst with enfeebles.
    - Killing with the elemental enfeeble on that the elemental is weakest to.
    - Three step SC with magic burst being done after the 2nd step and also being done at the final step.
    - Avatar kills both normal and the element of the day.
    - Nuked element of the day to kill.
    - 10 slashing kills.
    - 10 piercing kills.

    Also it seems that if you complete an objective whilst you are also completing another objective it will reset the amount needed on the incomplete one. When our nukers were at 9 kills in our sam did the 6 step double light and they had to redo their 10 elemental kills from scratch.

  12. #292
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    Could just be MBing for more than a certain amount of damage, too. 20k+ should be easily possible at the moment. I see 50k+ spikes as well.

  13. #293
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    It seems the magic related requirement is just general magic damage for false king. Doing 12 MBs upgraded the same as killing 12 normally with magic. Which makes me think the last objective is not MB related.

    We've tried nearly everything MB related with 0 success. We managed to get the 6step thing down a couple nights ago, even tried MBing off that 12 times, which is extremely annoying with how high the chances a GK WS will miss in such a high step SC. We've MB'd for 99,999 damage. We tried doing 6 step light and dark on the same mob(umbril), while also MBing each element of each step of the SC made. We tried making every single level1, 2, 3 and 4 SC and MBing each element off of those, both killshot and on umbril. I'm 90% sure we've killed over 12 with 30-40K damage consecutively, The only thing MB related I think we haven't tried is MB killing every mob in the zone.

    Our current hypothesis is that the final upgrade is Hades1 related, since you can pop him in the 132 zone. We've MB killed him with element he was currently weak to, we've made multiple step SC on him and MB'd off that, but I honestly doubt they'd let hades1 and 2 be out at the same time, but who knows. We've full cleared every single mob(all NMs and zone boss) in the zone in 132, including hades1 while being 2/3 on crimson upgrades and still nothing. /facedesk

  14. #294
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    This might sound silly, but you could try completely 2/3 requirements and then having someone die to Perfidien and having it warp out. I think at this point it's probably safe to say that it's not damage related. I guess it could possibly be pet MB/SC related too?

    edit: looking at the old text

    Blood...let your ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻ be bathed in blood...≺Prompt≻

    Your ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻ takes of a crimson hue.≺Prompt≻

    Your ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻ grows an even deeper shade of red.≺Prompt≻

    Your ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻ is indistinguishable from a pool of blood!≺Prompt≻

    it talks about blood a lot so taking damage doesn't seem too far out. Although I don't really see how "darkness" had to do with doing 4 step SCs or magic kills...

    someone try having the person who enters you into the zone die to Perfidien. I'd try it myself but I think we're missing 1 chamber for CL132

  15. #295
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    Quote Originally Posted by Ramzii View Post
    This might sound silly, but you could try completely 2/3 requirements and then having someone die to Perfidien and having it warp out.
    can confirm this didn't work on 132, @12% of perfidien's health we had 2 deaths and he simply warped

  16. #296
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    Quote Originally Posted by ikariiiii View Post
    can confirm this didn't work on 132, @12% of perfidien's health we had 2 deaths and he simply warped
    Were the other 2 requirements of Plouton met? Was it the popholder who died?

  17. #297
    and the traveler
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    Other 2 reqs were met, popholder wasn't the one to die, however.

  18. #298
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    hmm, unlikely then probably. shitty!

  19. #299
    Relic Horn
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    On a sidenote our silent Japanese friends are discussing Valgary here closely following this topic on BG:

    http://hello.2ch.net/test/read.cgi/ogame/1427831826/


    I like this part (●´∀`●):

    Foreigner own
    Japanese analysis

  20. #300
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    Got Plouton pop not long ago. Not entirely sure how it happened. Was in elemental chamber, got first hint after some magic kills, then we were trying all kinds of things. I was alternating dark and light skillchains on elementals, starting with dark, after 3 darks and 3 lights it spawned, but could have been from somethng else party were trying a bunch of things

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