I think we cracked the MB related upgrade for Pluoton.
You have to MB 8~ times within a specific range. For example, we do rana>shoha on earth elementals, then have 1 mage that always nukes for 7-8K aero double MB off the same SC. It seems extremely important that you do not 1shot the monster or it will not count.
Also:
http://cdn.guildwork.net/albums/imag...589a2fb418.jpg
http://cdn.guildwork.net/albums/imag...589a2fb464.jpg
Afterglow and wings stack.
Ejiin's explanation is better so removing this.
I can confirm this, i did mention in my previous post that we got hue on MB w/o killing the mob and when we were pulling mobs to MB we had the alliance at the hallway before the ice elements the entire time for Plouton and so far from testing you have to keep all MB within 15 yalms.
Am I the only one noticing Plouton hitting just a little bit hard on melee with vex and attunememt up.
Also seemed on a number of our runs when i magic bursted impact for 6~8k we got the message before the SMNs magic burst killed the mob, sounds like we have a winning formula.
The SCH nuked a 7218 Luminohelix on a Vile Byrgen which is the hybrid element in the earth elemental group and w/o killing it on a Light SC and that got the 2nd hue, so double MB off 1 SC from 1 mage like previously stated isn't entirely true on how you pop Plouton cause we had multiple mages trying to MB.
What level entry is being used 132 correct?
Also who is taking you in? Does that person have the t4 pop already? Is t4 always being achieved during the attempt to pop t5?
Do you always have a smn in group, can it be done without? What all jobs are going during the pops?
Sorry I just feel like there is something clear and specific being missed by my group.
I don't think the MB 6-8k range is correct, I am seeing 6k-8k MB and still not getting ki.
@mesheef Well are you trying to nuke every element that can MB off Light? cause like i previously mentioned that how we are poping it is doing a MB of every element for around the 6-8k range and having 1 nuke MB the mob to around 10% and the 2nd MB killing it and we had like Fire for example Light SC to 10%ish then 2nd fire nuke that landed killed it in MB and we repeated this 2 more times with fire then repeated this with thunder then wind then Light nukes and thats when we usually get the hue.
MB off the earth using wind and the ice using fire.
@mesheef I edited my post, did you try Light nukes as well? like Luminohelix MB off Light SC after that?
let me give it a try
ya try doing all elements that can MB off Light SC for around 7k nukes on a couple mobs per element, there might be a damage requirement from each element of the Light SC and make sure all MB are close to eachother.
Ok so party refuses to listen to me, but they kept going, we didn't MB using thunder magic, BUT! we got red ki upgrade with Fire, Aero, Light and Dark MB. Maybe just four types of MB? Dark MB was only 2 MB for about 1.4k each.
@mesheef maybe, let us know if it works like that after confirming.![]()
Wish I could confirm, don't have a group willing to listen. They are a bit hung up on a certain way that hasn't worked but the one time I started casting nocto/lumino helix's during MB
Which was also the only time we had more than 2 separate MB spells, and even hanging around at 3 MB didn't give ki upgrade until I did the final helix (nocto) and on that mob I did 1.4k nocto twice, and the only 2 dmg dealing light based MB were from me at 1.4k with lumino.
Just did another run where we poped and killed both T4 and T5 using our above posted strategy. There was no MBed helix's but we did do 3~4 Tier I MB's on each SC and upgraded both T4 and T5 KI's after each other. We streamed our run to twitch and our guy is looking to post the recording. We didn't have any single mage nuke twice nor did they do 8K nukes, we deliberately went with low damage everything. Due to some of the people there not being on TeamSpeak and liking to do their own thing, several of our elemental kills didn't count and we ended up finishing amongst the wind elementals rather then our usual earth elemental camp.
So basically it might be 2 MBs on same mob BUT the MBs need to not be resisted - why all the taking off weapons and spam didn't really work. Only would work when some people got lucky enough to not resist?
Just went and confirmed the magic burst message is bursting withing a 5~9k damage range without killing the elemental. Used immanence to make detonation with a geo bursting aero 1, and got the message after 5 or 6 magic bursts. The message occured right after the magic burst, proceeded to kill elementals to get the magic killshot message as well.
Since the skillchain requirement doesn't have to be a 6 step light, and people have achieved the skillchain requirements spamming jinpu for endless bouncing between scission/detonation, i tried this on SCH as well, to no avail. I used tabula rasa and did more back to back skillchains in a row then i care to count, i had to take staff off so they survived the nukes and it just doesn't seem possible this way. I'm guessing you need to use actual weaponskills, otherwise a SCH could solo all 3 objectives.