You seem a bit lost. Please allow me to redirect you to the proper location for this post:
http://www.bluegartr.com/threads/116...oth-s-Dominion
You seem a bit lost. Please allow me to redirect you to the proper location for this post:
http://www.bluegartr.com/threads/116...oth-s-Dominion
We're 0 out of something on the body - maybe 40 runs. In that time we've seen 5 crowns, maybe 14 daggers, and we don't count the sashes because they drop almost every run.
Lol "her" gear. Oh this poor bastard. It's just getting worse for him.
Wtf, did this turn into a fashion show all a sudden? And who cares if Its a he/her or whatever. Talk about missing the point. I'm not a regular at this BG forums but already I'm starting to see all the negativity being said about this board. I simply answered a question, someone doesn't believe me for whatever reason, I post the pic, now it's a fashion show and apparently someone doesn't like their gears and another questions if they're male or female... Wtf. Well anyways I'm done posting here, have fun.
Ok i have some more information to share that may need more testing, For Brash gate i may have figured it out, so far its probly luck but clicking on the trigger that has its glowing ball glow first when the triggers spawn seems to pop the NM each time, now for getting Platemail to drop we just did a Deathborne Gate and did over 20 magic kills and got no hue so we are thinking that maybe each zone has differant procs for the hues and maybe the platemail drops better in another zone but this needs more testing so if the community can help me out on this with good feedback i would thank you. (testing in a 132 run)
we just did a Plouton in Brash gate and it was much easier for us to pop in that zone then it was in Duskbrood Gate and we got all 3 hues in 1 wave which was the leech's and for hues we got magic kills for first hue then we did magic burst damage for 2nd hue for around 5-10k a nuke on magic burst without killing the mob then we got 3rd hue off a 6 step SC (jinpu spam) and we got head drop, and still testing if other zones give better drop rates on platemail.
Will it only proc on what you're engaged to, or anything thats attacking you?
Anything that is attacking you.
We did more Brash Gate's and we know for certain that if you have 1 person standing on each trigger as they spawn and the sound they give off when they spawn is not the same as in the sound will be shorter or longer from each trigger and we have been poping the NMs faster by communicating and saying who had the loudest and strangest sound when the triggers spawn, we are still testing and hope this helps.
That seems weird, couldnt Spira (or anyone, just Spira is best at this) look into the dats and find those statues and find the one that emits a different sound? Or would SE have failsafed it and just put the different sound in the animation as a different ID
You can test the sound thing, it is indeed a fact but we are taking a break till monday cause we have killed over 70 Ploutons nearing 100+ if not over and still no Platemail drop and we have just started testing in Brash Gate for a better drop rate, so we are hoping the community can figure something out for poping Rancibus faster or any feedback from platemail droping better from another zone for when we resume Vagary on monday we can have more knowledge on poping Rancibus or if anyone can provide confirmation on platemail drop rate in another zone. (btw it wasn't a different sound it was the duration of the sound being longer then the other triggers)
I also have not seen a fully detail post on how to do a setup for each gate for a smooth clear for groups who aren't doing a MB setup so i'll just leave one here to help out, Brash Gate: Camp can be East, West, North, or south (we do East wall) Alliance setup (PLD WHM BRD COR SAM THF) other 2 parties are (GEO BRD BLM BLM BLM BLM) you can also put other nuking jobs like SCH or RDM etc but keep atleast 4-6 BLM, now after you enter and have everybody head to camp and out of aggro range have the PLD pop a chosen trigger and aggro all the mobs to the middle of the zone then have all the BRDs run in and sleep everything and then call a time for a timed nuke of the elemental weakness of the wave of mobs you are fighting like ":35" for example, then all mobs should die on that timed nuke and a fresh wave immediately spawns and you have around 5-10 seconds to have the alliance run back to camp and out of aggro range before the fresh wave starts to aggro then you repeat the process with the PLD aggroing all mobs to the middle of zone, so Leech's and slimes have around 4 waves and Acuex have 2 or 3 sets of waves, now if you get a NM wave i think the NMs aggro immediately on spawn unlike the trash mobs so keep that in mind, for Acuex boss wave you can gather all the mobs and time nuke like normal but PLD needs to tag the Acuex NM, but the blob boss we haven't tried doing T2 ga's with all the adds we just pull the mobs 1 by 1 without aggroing the blob boss and then we pull boss last and we don't feed it any TP, we just have the PLD hold it and not melee or shield bash then nuke it down with Tier 2 nukes only and he never spawns adds and dies rather quickly, for the zone boss we have SAM SC and nuke him down pretty fast just like the Acuex NM, With this strategy you can also just have the entire alliance stand in the middle of the zone and huddle up tight and move away 10 or so yalms before the timed nuke for faster pulls if you know what your doin and sleep the mobs fast in a little group but not recremended for new groups to try, also keep in mind as the PLD aggros the waves if any member is too close the mobs wont aggro on the PLD at first and i think thats everything and if anyone wants to know how to do the other gates easy i can tell you what a smooth win setup can be for that gate so just ask.(Also BLMs keep Stoneskin/Blink/Phalanx on and idle in -PDT so Fluid Spreads don't 1shot you due to other BLMs not nuking on time)
Can SCH do an Immanence Skillchain for the 4-step or 6-step part of popping the legs/body boss? If so, what is it? I tried a 4-step last night and it didn't work, but it may have been due to usig all level 1 skillchains.
all a SAM does is level 1 skillchains with jinpu > jinpu > jinpu > jinpu....
It does not work with immanence at all unfortunately. Can skip the sam route and have your pld do it with double thrust/raiden thrust to pentathrust back and forth. Just need to give some songs, torpor and other acc buffs. Unless you are tanking Plouton with a sam of course.