Like don't get me wrong, I'm really glad they added an English translator to the Live Letter, but having someone familiar w/ the game would've been immensely helpful
Like don't get me wrong, I'm really glad they added an English translator to the Live Letter, but having someone familiar w/ the game would've been immensely helpful
The tank stance ACC buff sounds like SEs way of making tanks stay in tank stance when up front. Sword oath won't meet the requirements but shield oath will etc.
NOPE @ smn
Nice jazz like song playing now.
Man this is boring as fuck. I really wish they would just show gameplay...
BLM
Leelines/Laylines(?) - Placeable Haste effect that applies only to the caster
Sharp Cast - 100% proc chance on next spell
Enochian - Gives you the ability to cast Fire IV and Blizzard IV with Astral fire/Umbral ice for 30 seconds. Neither Fire IV nor Blizzard IV will extend your Astral/Umbral buffs. If you use Blizzard IV, Enochian will be renewed. With each renewal, the time is reduced by 5 seconds.
PLD
Riot Blade is getting a combo, Savage Blade/Rage of Halone getting additional combos? Moar DoTs.
Divine Veil - Barrier around your character. Untold effect.
WAR
Deliverance - Attack stance (!!). Gain "Abandon" stacks instead of Wrath. Stacks up to 5, and when you switch between Deliverance and Defiance you keep your number of stacks. Ex. if you switch from Defiance with 5 stacks of Wrath, you keep 5 stacks of Abandon when you switch into Deliverance.
Raw Intuition - Attacks from the front reflect physical damage, attacks from the side do the same but always crit.
Self heal abilities and other things related to Abandon.
DRK
Dark Aura - Depletes MP for different types of buffs. Party member MP recovery buffs will not apply to DRK while this is active. Will have weaponskills for MP recovery.
Grit Stance - Tank mode.
Blood Weapon - ?
Souleater - ?
MNK
Meditation - Stacks to 5. When at 5, you can execute new, higher potency attacks. You can also deplete Meditation stacks to recover TP.
New action that allows you to switch your form.
Greased Lightning will be able to be "eaten up" by certain abilities. Useful for when a monster jumps away and Greased Lightning becomes non-maintainable.
DRG
Jump animations will be adjusted further to be even faster.
Blood of the Dragon - Puts you into a new mode. Thrust combos get added combo branches. There are also actions that directly deplete your remaining Blood of the Dragon time.
NIN
Huton duration will be able to be extended without having to recast it.
Positional attacks being added/adjusted. It is considered that NIN is too easy to play as it is.
New ability that can be targeted on yourself or party members that reduces enmity.
BRD
Wanderer's Minuet - Allows the BRD to charge their arrow before shooting. You cannot move while charging, or else the charge disappears. Also causes autoattacks to cease. MP is not depleted by this song and other songs can be played while under its effect.
Sidewinder - Has an additional DoT effect.
MCN
Similar to what a BRD can do. The way they feel, however, will be different.
Special bullets and other things; every time you reload you will load 5 bullets.
Certain # of bullets increases effects/proc chances?
Quick Reload is also available, gives only one bullet.
Ex. Shot 1 applies a 50% added proc rate, next ability has higher proc chance... she's really hard to understand through most of this btw.
Something else about shots.
Different bombs that you charge in order to execute which have high payoff.
Turrets give buffs in addition to DPS. Buffs based on which turret it is.
SMN
Attacks that would deplete from Aetherflow something about Miasma and Bio casting at the same time... ok I don't know what she's saying. There will be new spells that deal direct damage.
Rather than new egis, instead the current egis are being enhanced with new actions. Instead of changing pets, they're considering being able to switch between different looks/graphics.
Tri Disaster - Being reworked. Original ability's name changed to Tri Bind and now Tri Disaster is learned later. Allows you to cast Bio, Bio II, and Miasma at the same time.
Dreadwyrm Trance - 30 second duration. Summoner becomes possessed by Bahamut. Wasn't explained directly but it obviously unlocks abilities like Akh Morn to be used by the Summoner. Druid Summoners.
WHM
Adding more things besides pure healing.
Asylum - Lays down a field that gives Regen.
Asys? Asize? Asyze? What did she say? Maybe meant during Asylum Holy changes...? - Damage and heal at the same time.
Stone III and Aero III - Self explanatory. She said something about an area, Aero III AoE?
Protect is being adjusted so that all 3 healers get Shell added.
SCH
New AoE heals.
Deployment Tactics - Adloquium and Eye for an Eye are affected by this somehow.
Emergency Tactics - Changes Adloquium from a barrier to a stronger heal.
Dissipation - Sacrifices Eos/Selene for magic power.
AST
Has two stances: Moon Reading and Star Reading. Switches between pure heals and barrier heals. Each different spell gets different effects based on the stance.
Spells like Y'shtola's barrier are available for AST. Y'shtola an Astrologian?!
Divining Cards - Different buffs for the party. You draw from 6 different types and use them on allies for their different effects. Ex. Boosts for attack power, Haste, chance to receive less damage. Once you draw a card, the "Royal Road" action, you can either use it or keep it in your hand. The next card that you draw can then be added to the held card's effect. The effect may be boosted or changed into AoE or somesuch. "Spread" allows you to keep the card that you draw. "Shuffle" allows you to get a new card immediately.
Think I'll be staying WAR main. That new stance is way too sexy. Really hope one of the heals gives TP though, I'll be very disappointed if tanks get no way to recover TP.
I was excited but then it was like "hey we're just giving everyone a(nother) DPS stance and a buff to upkeep". Which isn't inherently bad but when you put it like that it sounds so bland.
Ley Lines
This entire portion of the Live Letter would have been better if it was translated by Koji. You know this to be true. He would have gotten us hype over almost nothing.
http://cdn.bluegartr.com/customavata...tar78392_4.gif
SMN, wow that mini akh morn.
Aetherflow can be depleted for new attacks (AoE and single targer)? Bio Bio2 Miasma mentioned but idk
Tri-disaster reworked "but it sounded too strong of a name to just make it as strong as it sounds". Old Tri-disaster is now called Tri-Bind. New Tri-disaster is a new ability. It casts the main 3 dots at the same time?
On egis, "just adding one more wouldn't make a big difference and there's been a lot of primals since then". Rather than adding more, existing pets will be expanded. Carbuncle toggle is being considered.
Aetherflow is mostly used in the first 30 seconds of the 60s aetherflow cycle, so summon bahamut's head to shoot lasers or something (I'm missing the context here for how this relates to no aetherflow). "Dreadwyrm Trance"? Sounds like just a stance to be in when aetherflow is down.
This is probably the single most informative Live Letter they've done. Doesn't mean it isn't boring, but trying to say that it's devoid of content is disingenuous.
The content of a live letter should be "information" not necessarily "flash;" so they've accomplished that but it's worse than my 10th grade History class in presentation
Most live letters have been 80% hype and 20% powerpoint barebone patch notes
This is like 30% weee flying mounts 70% discussion of new abilies
Lol Tri Disaster becomes Tri Bind
slap in the smn face smh
No new pets, welcome back to XI suckers
RIP SMNs everywhere.
No new pets lul.... smn disrespect is real.
Sounds like you're going to get pick a "pet skin"? USE CARBUNCLE IF YOU WANT FUCKERS?