Yeah new page are cool and stuff but could have kept the old one too
Wish the augment stats were part of the items again too
le sign.... can't please everyone...
I modeled the Escha pages after Delve and Vagary pages. (and the new rewards page is sectioned off by tier of NM and the tables are sortable by NM... so I'm not sure how every NM isn't being listed with the drops? Though I'm thinking about combining the KI mats required and the NM listing instead of having them be two separate parts in the article... that'll probably be easier on people.)
And the old one was terrible. Just objectively so.
It was a mess of information that was obnoxious to navigate and read; and was a zone page parading about like a content page.
And it didn't take into account that Escha spans 2~3 zones... (these new pages were set up to accommodate more zones)
Not sure what you mean? Do you mean in game??
But if you mean the category pages, then that's simple: I'll be further making the rewards page more in line with Delve rewards complete with eschalixer augment chart.....
I've just been busy. ><;;;
Yeah I just don't understand why NM+drop got removed from the Escha-Zitah page that's all, dw about it too much and ty for updating/keeping wiki up to date.
Is there some way we could get a link to the escha pages on the front of the wiki? I find them by searching escha but I'm so lazy.![]()
Eschite Greaves R15
Path D: STR +15 HP+50 Store TP +5
Eschite Helm R14
Path D: STR +9 VIT +7 Cure Potency +7%
Both seem very underwhelming...
Vanya Cuffs
D : CHR+10 String Skill+10 MACC+20
Vanya Slops
D : HP+50 MEVA+15 PDT-3%
that works out to 36 str on some feet if you want it to WS
Behemoth drop Chastisers, Monkey drop the Gaxe.
Whoever edited the Pazuzu page, I love you. I vote that stays there :I
looks like they can drop more than 1Spoiler: show
What do you bring for rabbit? everyone /nin?
Some people go /nin, Think the hardest part about rabbit is the amount to HP it recovers with Carrot, It gets a lot of shadows after it does TP move, and after whirl claw it seems to do Hate reset. As Pld I find it extremely hard to hold hate for very long, after a TP move a mage will Diaga and pull hate. oh and that En-death thing. I dont know exact proc rate but with 2 resist death rings I never last longer than 10 hits. but intervene seems to buy a good 30 sec of no one dieing
Following up on Vidala, it PD'ed right as I was closing so SC didn't go off, but regular aero5 nuke proc'ed white. The next time around, it proc'ed white from the light skillchain before aero5 went off.
Maybe it's just wind or skillchain or magic damage in general
Been using nothing but ice on Vidala, so that may be our issue. Did multiple SC + MB last night without a proc. Perhaps it was because the SCs were immanence SCH ones instead of typical melee. I'll give wind damage a shot tonight and test some stuff. Our group still needs a bunch of those vests.
Has anyone parsed to see if HP is affected by number of members above 6? I've heard conflicting reports.
Posted these in FFXIAH BST thread but some don't think I've posted here. If I have, apologies for double up with whale/monkey pictures. Just wanted to consolidate to one post since the thread is long.
Current state of BST in Escha. We have done every T1 and T2 NM with pet + support only multiple times. these are the T3 NMs that I've successfully done with only pet + support jobs (pet tanking). Aside from also Pazuzu (just haven't been bothered to try) I think these are also probably the only ones that can be done as such. Pixies are kind of a pain in the ass and rabbit is rabbit. Have done whale with pet tanks going on 30 times (only 1 lance thusfar), behemoth twice, everything else only once as proof of concept.
Spoiler: show
Both times with Behemoth it was as messy as it looks in the picture. Every support job ends up dying and we just sorta power through. Monkey I still haven't fought after this last time even with real tank just because it's a PITA.
I really would like to incorporate SMN into the group since it seems really great from Tile's posts. I think with pet tank + SMN as reliable damage source a lot more options would open up. Unfortunately none of us have SMN at even a shittily 119ed level.