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Thread: Escha - Zitah Data     submit to reddit submit to twitter

  1. #641
    Ridill
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    Quote Originally Posted by Fival View Post
    We had the GEOs do haste/slow/malaise/focus, utsu timers are fairly important, i would suggest at least using haste if not geo slow as well. I'm the only one that pulled hate at any point from gessho prior to his death as well, as my aoe buffs and ja spam had me next on the list when he blinked foot kick, but having a real tank will go a long way. As i mentioned, it died in something like 2 or 3 skillchains with 2 and a half people magic bursting (i can only get 1 burst off or none on the occassions i had hate), there wasn't really much time for anything to go wrong.
    Any rough numbers on nukes/MB? GEO slow + haste sounds like a much better idea than vex+attune or whatever. Most ideal situation (since probably no dia2 with everyone /nin) is probably going to be buffed frailty+RW+familiar+unleash+spur+beast roll, looking at (using other T3 as basis) probably around 10-13k per razor fang for me and probably 7-10k for the other BST. Lack of dia2 will suck. Biggest concern I can think of at the moment is how many fangs will be necessary to take him down added with tiger melee swings + PLD melee swings, will mean more TP moves for sure.

  2. #642
    CoP Dynamis
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    My 2 Thunder 5 bursts were around 30~35k, while the BLMs damage looked more like this; Thunder 4 x2 (45k avg), Thundaja x2 (40k avg), Thundaga 3 x1 (21k avg), the highs were about 55k. One of the GEOs likely added damage similar to mine or between me and the BLMs damage, the BLM generally gets 2 bursts off per SC.

  3. #643
    Relic Horn
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    Did you have Impact on? I remember our hare only healing for 72k and never for 92k.

  4. #644
    Sea Torques
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    During the ally fight the hare used (or got stunned while using) wild carrot 6 times. There was a range of how much it healed for (I think Niv has that data). I know we saw some closer to 70k. The highest one was 92k and that was the one where it went up by about 10% in hp. During our smaller fight the hare used wild carrot once and it was for 32k iirc.

  5. #645
    New Spam Forum
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    Ok so having this fairly small area with all these low level mobs with ALOT of ???s different places got me wondering about some things.

    Ive done some testing now and im fairly sure drop %s of the different gear a NM can drop differ according to what ??? you pop a NM from.

    To give you an example of my testings:
    20 x Gestalt popped at ??? near #6.
    16 of these dropped Rawhide Gloves, 6 of these dropped Dispersers Cape. So 2 of them gave double drop = gloves + cape. 0 Gave Despair Helm as a drop.

    Next we moved to the ??? near undead at H-8.
    We popped 10 x Gestalt.
    8 of these dropped Despair Helm... 2 gave Rawhide Gloves.

    I know I know its a very small sample size - but weve noticed similar behavior on other NMs where we have moved camps on other days.

    And im not saying a gear cannot drop unless you pop a certain NM at a certain ??? but im saying that i think at least for T1 and T2 gear there is a bigger chance that a partiuclar gear will drop if you pop the NM from a certain ??? spot.

    If you dont belive me, try do some similar testings of your own.

  6. #646
    Old Odin
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    Quote Originally Posted by SathFenrir View Post
    Any rough numbers on nukes/MB? GEO slow + haste sounds like a much better idea than vex+attune or whatever. Most ideal situation (since probably no dia2 with everyone /nin) is probably going to be buffed frailty+RW+familiar+unleash+spur+beast roll, looking at (using other T3 as basis) probably around 10-13k per razor fang for me and probably 7-10k for the other BST. Lack of dia2 will suck. Biggest concern I can think of at the moment is how many fangs will be necessary to take him down added with tiger melee swings + PLD melee swings, will mean more TP moves for sure.
    i suggest a RUN with inspiration merits would be able to keep up shadows without any problem with haste and just entrusted indi-haste, not to mention battuta will add a 1.30 min safety net. + nice sideeffect of inspiration valliance is it carries for 3 min+ over to other pt members increaseing their fast cast tremendously.

  7. #647
    Old Odin
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    double

  8. #648
    Melee Summoner
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    Despair Greaves R15 Path D
    DEX +10
    STR +7
    PDT -3

  9. #649
    Ridill
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    Did a half-assed attempt with like zero prep right before the end of the night on rabbit. PLD GEO mule x2 BSTx2 COR all /NIN. Got it to about 45% without any difficulty without any 1hr abilities, run wild, or anything like that. Didn't bring any meds whatsoever so GEOs ran out of MP, not helped by the fact that I only bought tier 2 GEO spells on my mule so clearing shadows cost me ~160 MP per shot -.-.

    Pretty much went until ran out of MP to clear shadows, then it got tedious. With some ethers/elixirs, use of intervene + GEO / BST 1hrs at like 50% I'm pretty sure it'll melt instantly. Just need quick tabbing to watera.

  10. #650
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    We are 3xBST or can go 2xBST + PLD so we dont have geo, buffs or debuffs other than what Trusts can give us.

    Which would you say is the easiest T1 to farm Eschalixir +1 from? and what T2s would you say are the easiest to low man for chance at Eschalixir +2s?

    Can any T2s even be done with 3xBST or 2xBST+PLD without debufffs/buffs from a player geo/cor?

  11. #651
    Ridill
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    Quote Originally Posted by michaeldue View Post
    We are 3xBST or can go 2xBST + PLD so we dont have geo, buffs or debuffs other than what Trusts can give us.

    Which would you say is the easiest T1 to farm Eschalixir +1 from? and what T2s would you say are the easiest to low man for chance at Eschalixir +2s?

    Can any T2s even be done with 3xBST or 2xBST+PLD without debufffs/buffs from a player geo/cor?
    All T1 and T2 can be done easily with 3x BST provided you have good DT- set. T2 are actually generally much easier than T1 using BST.

    I've never seen +2 drop from T2, but I've only done most of them twice max. If you want +1, just roam around popping UNM off mobs nobody touches anymore would be my thought as best yield/hour. If you want gear also, then yeah T1s are fine. Tengata is the easiest T1 by far imo. Takes me about 3-4 minutes to solo (popped with people AFK once and used their slit cuz I'm a dick) and far less time with actual people playing.

    To answer the next question, tigers.

    Edit: There is a T2 you should absolutely never, ever, ever use tigers on. I'm not going to tell you which though, because I'm pretty adamant that if people (in general, not just you) can't figure out which one it is, they should get the fuck off BST.

  12. #652
    Relic Weapons
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    I've seen a t2 drop a +2 but only once, so its just low %

  13. #653
    Melee Summoner
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    We had a Eschalixir+2 drop from Nosoi last night.

  14. #654
    Sea Torques
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    Quote Originally Posted by SathFenrir View Post
    Edit: There is a T2 you should absolutely never, ever, ever use tigers on. I'm not going to tell you which though, because I'm pretty adamant that if people (in general, not just you) can't figure out which one it is, they should get the fuck off BST.
    I don't play BST, but I imagine you wouldn't want to use tiger on Sensual Sandy or Umdhlbi due to the intimidation.

  15. #655
    Ridill
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    Nope. That is 100% negligible. Basically it's one of those "if you haven't taken the time to read up on the ~6 total pets you use at 119 (30s each maybe) then you don't deserve the drops." Sorta things.

  16. #656
    Ridill
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    Quote Originally Posted by SathFenrir View Post
    Nope. That is 100% negligible. Basically it's one of those "if you haven't taken the time to read up on the ~6 total pets you use at 119 (30s each maybe) then you don't deserve the drops." Sorta things.
    Or didn't read up on the nms...

  17. #657
    Sea Torques
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    In fairness every time we pop something we haven't fought in a bit we have to play the guess the element game (aside from the obvious ones). It's not that easy to pull up info about the NMs unless BG Wiki has more info about it now.

  18. #658
    Relic Horn
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    It seems that buffs on Trusts do NOT wear when you pop an Escha NM.

  19. #659
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    Can anyone test and confirm wheter or not NM HP varies with 3-6 people? Or if NM HP doesnt begin to scale until you have more than 6 people = 1 PT?

    As far as i can see NM HP doesnt vary wheter we are 3 manning or 3 manning with 3 trusts. But thats just from eyeballing and i might be totally wrong.

  20. #660
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    Quote Originally Posted by michaeldue View Post
    Can anyone test and confirm wheter or not NM HP varies with 3-6 people? Or if NM HP doesnt begin to scale until you have more than 6 people = 1 PT?

    As far as i can see NM HP doesnt vary wheter we are 3 manning or 3 manning with 3 trusts. But thats just from eyeballing and i might be totally wrong.
    Doesn't seem to scale from 3~6 but can get pretty rough after 6. It seems to scale the same way Delve does, which is why everything is low man only.

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