yea, for the really evasive ones SMN uses Night Terror since basically the only factors are MAB/MDB.
yea, for the really evasive ones SMN uses Night Terror since basically the only factors are MAB/MDB.
Flaming crush can whiff and miss. No other avatar has a hybrid move.
Diabolos has been the main source of damage for me. Somnolence has managed to hover around 3k dmg with strange spikes of 5k. One even hit 10k, it was near a MB so maybe that was it but it didn't say MB so I'm at a loss on that one. It does get resisted to 300 dmg a lot, but it's a BP Ward so it's not like you could be doing anything better.
As far as ACC, I use helios with acc, da and haste in between BPs. Last run (whale/behemoth) I was at 61% hit rate with shiromochi (over 1200 acc if i remember correctly). Since then I've added another 43ACC and still lacking the last acc gift
Has anyone tried light-based BP's on Pazuzu? Since elemental weaknesses are being exploited now by Summoner's, I figured it might be worth looking into. Titan's Geocrush just wrecks Urmahlullu and I'm going to try Leviathan later today on Fleetstalker, but I'm curious about Pazuzu since he's dark-based.
The weakness isn't completely 1:1 relationship. To my knowledge no weakness has been found on whale (switches between thunder/water spells as HP decreases), Monkey is blue !! by water but switches from fire spells to earth spells as hp decreases, rabbit seems to be weak to water which just makes no sense. I'm interested to see any info about light on Pazuzu, but to be honest, I don't think we really know what the fuck is going on with the weakness system in Escha / individual weaknesses of different NMs.
Now that I think about it, I haven't seen any compiled information on !! weaknesses for Escha, which we should probably aim for trying to make happen. If there is some good information to discern about how to !! or what the !! do, would probably be good to figure out before Escha 2.
!! I've seen:
Monkey: Water damage gives blue !!. No limit to amount of !! procs, no significant change in drops from ~5 kills exploiting blue !!. Blue !! did not inflict terror or stun that I noticed.
Blazewing: Pet ready moves (specifically Razor Fang), possibly only from behind, will blue !! and inflict ~10-15 second terror effect. No limit on !! when readying from behind, but frequency does seem to decrease with successive use until a point where they will no longer proc. After some time this seems to reset and he will !! again. Have never seen a !! proc when using Razor Fang while my tiger had hate (unleash). No noticeable effect on drops (want some fucking Falcon Eyes?!). ---Same behavior is seen in Avatar HTB where over-!!ing will lead to them being immune to proc for some time, immunity goes away with time there as well.
Whale: Blue !! from either Atonement or Impaction SC caused by Atonement -> Razor Fang (which heals him and is annoying). I think PLD reported the blue !! being from Atonement only. !! will not stun or terror in any way. No noticeable change in drops aside from a running joke that !! = torques4everyone.
Pixies: Blue !! from...honestly don't know. Have been able to !! lock them using Tegmina Buffet from grasshopper (AoE physical damage), but was also able to !! them on the one attempt we did where we split all 3 of them up and tanked them away from each other. !! on one will !! all of them. As with Blazewing, !! inflicts 10-15s terror and over !!ing will lead to immunity for time. No noticeable change in drops. Have only done 3-4x since Pixies are fucking worthless.
Tengata Manu (T1): White !! when using Razor Fang while it is readying TP move. Will inflict 10-15s terror, not enough data to say about drop rates. Have seen a lot of earrings though? idk.
Gulltop (T1)
Red !! when doing something. Haven't done it in a long time and don't remember, but only pets on it were tiger and bird, so either wind damage or physical ready. !! will inflict 10-15s terror.
Blue !! from Fire MB (according to friend)
Hmm, I had forgotten about this. I'll have to keep an eye on that and switch Avatars once I see that his element has changed.
The main thing I'm looking for with even the slightest weakness is whether the BP does more damage than Night Terror. There's a fine line between accepting lower but consistent numbers from NT or working with a possible weakness-exploiting BP (like Geocrush against Urmahlullu,etc.) and getting some big numbers - along with the occassional resist.
The Blue !! on Monkey lower his evasion / resistance for a few seconds, they also enable you to deal damage and land spells when he has aura up for a few seconds after each proc. We once tried having a melee go /RUN with water runes up and it was non-stop blue !! being proced and our melee got TP very fast, even when aura was up and people were hitting for 0 normally.Monkey: Water damage gives blue !!. No limit to amount of !! procs, no significant change in drops from ~5 kills exploiting blue !!. Blue !! did not inflict terror or stun that I noticed.
He said a melee went /RUN so I assume they used Unda and kept procing blue.
Anyone notice the blue !! on Monkey also increasing its attack? The fights we spammed blue !! our PLD got facemauled which is very rare occurance.
The hitting for 0 seems to be "occasionally annuls damage" vorseal effect. Without any blue procs whatsoever over a number of kills I'd say the occ. annuls damage is ~5% all the time. I'm not sure you could easily notice, with any certainty, if the !! removes that effect completely unless you had like 2-3 mnks using HF + constant !! proc.
The shield increases in power the lower his HP gets it seems to me. Towards the end it gets very hard to penetrate by normal means.Without any blue procs whatsoever over a number of kills I'd say the occ. annuls damage is ~5% all the time
How does Vidala's white proc work? Is it any wind damage, or is there a minimum amount? Also, it seems to have a maximum number of times it can proc (either that, or there's a minimum that goes up every time). I've been trying to put together shouts with PLD + Nuker x2, and trying to figure out the gimmick so I can get away with lower quality players.
I've only seen Vidala white !! proc from large wind damage sources (skillchains and bursts). This happens regularly in my strategy and even though the fight is maybe 2 minutes, he'll be proc'd like 3 or 4 times. This includes him getting !! from a SC, and another !! from the subsequent burst.
Pazuzu follows every one of his WSs with casting a buff of the same element (ie: the ice WS will be followed with Ice Spikes). I haven't had an opportunity to explore this better, but I would wager there may be some significance, maybe even a weakness or proc, with these elements.
Vidala's gimmick is that any form of Wind damage has a chance of proc'ing White !! on him. I've observed that doing this lowers the damage he does but also makes the Overbearing Ring pretty much a guaranteed drop. Your best bet is to just nuke him down as fast as you can as he levels up with each use of Roar and seemingly has some measure of Regain.