I can't tell if you're being serious or not... but as for that second point, Dontnod is a French studio. I'm willing to give them the benefit of the doubt that it's just a language issue. But then again, I'm not easily offended by everything.
Oh, and I thought episode 5 was alright, but I liked 4 better.
No, I'm talking about the person who asked the question. "Gays can't be happy because one of them ends up dying" is by far the stupidest argument I've heard about anything all week. The actual Tumblr community doesn't bother me, but the fraction of hardcore SJW-types who act like it's their website and everyone there follows their viewpoints just disgusts me.
impulse bought this, you guys seemed to mostly enjoy it
I think their argument is that gay people rarely ever get a truly "happy ending". either one of the couple dies, or their choice results in other people dying, or shit going wrong in general. There's no fairy tale ending for them like there are for so many straight couples. At least as far as i've seen, with things like Brokeback Mountain it's always a tragedy of some sort. The only time i've seen a happy ending at all was in The Last Rune series by Mark Anthony, and that one I stumbled upon by sheer accident trying to find the newest Xanth book by Piers Anthony. And I picked it up because it looked like an interesting fantasy book (it was indeed), not because there were gay protagonists, which didn't even show up until well into the story, so that was a nice surprise.
That said, I don't watch much TV, so maybe it's changed a bit without me seeing on that media.
Why is there a topic for this in Gaming Discussion and Square-Enix Titles?
Oh, that's what I get for not looking at the first post.I assume merging topics would make conversations not make any sense lol.
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Its similar in that it is story based, but I believe Heavy Rain had quick time events? This game really is impossible to fail at other than choosing the wrong dialogue option. The only thing you can do wrong is missing something while walking around an area.
I don't get the complaints on the ending. The only way to "get more" out of it would be to have an epilogue. If you save Chloe, you sacrifice the entire town and move on. There isn't much more to show other then the longing looks they share as they drive away. Sacrificing Chloe to save the town is where it's at however, and there's plenty more to show as you say your final goodbye to her before going back to undo your original change in ep1. It got me right in the feels when all the people that were in her life all come together for her funeral, considering everything every one went through and how none of it was ever experienced because Max left the future unchanged. Very powerful ending imo, and the best "choose your path" ending I've ever played.
Hella-bump because I just played this, and also there is a free director's commentary available to download now, looks like it was added in late January. Question:
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Welcome to the club. I'll have to check out the commentary.
How's the director's commentary presented? Does it require a full replay or can I go skip from commentary to commentary?
It's 9 or 10 different segments, about 5-10 minutes each, where they break down different aspects of the game like voice actors, animations, imagery and symbolism, etc.
Oh, perfect. Wasn't sure I was ready to replay the entire game for a few commentary tracks, but I'll definitely reinstall for that.
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game should be titled Life is Sad. 5/5 tragic lesbians.
You didn't save Chloe? You monster. Fuck Acadia Bay. Everyone in that town was consistently shit, except for Chloe.
i'll never forgive myself but i saw it as a an analogue of quadriplegic Chloe asking for euthanasia. Chloe's life was her own and she got to decide what to do with it, in both cases she just needed Max's help to follow through.