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  1. #2581
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    Quote Originally Posted by Zetanio View Post
    Everything after 10 was pretty meh. 15 was fun but not as compelling outside of maybe 2-3 cutscenes (I only played after they changed everything)
    FF11 was easily the worst after 10.

  2. #2582
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    If we're going to argue best FF, 6 was up, admittedly some due to nolstsgia, FF9 is just a great game probably #2... But there is one clear winner and it's not even a main entry. Final Fantasy Tactics. Oh man Tactics was such a great game. Great game play, great story, characters, villians. Ugh, God I love Tactics. Side note it also told me how GoT ends! :D

  3. #2583
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    Quote Originally Posted by Robertfb View Post
    The director of FF8 already confirmed both theories are false, although he did state that Squall is dead theory would be an interesting idea if they remake 8.
    It wasn’t the director.

  4. #2584
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    Quote Originally Posted by Xno Kappa View Post
    It wasn’t the director.
    Kitase debunked all those theories and he was the director for FFVIII.

  5. #2585
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    ...and he's the same dude who entertained the idea of Spira being a planet in the same galaxy as Gaia, the inhabitants of Spira achieving spacetravel before traveling to Gaia and then conveniently forgetting how to build spaceships.

    Needless to say, by the time Ultimania was published Kitase's mind had already been eroded into nothingness by the power of Square Enix's entropy.

  6. #2586
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    Thank you.

  7. #2587
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    Ff12 was fun to play but the plot was pretty meh. Zodiac system was also cool, but they fucked up skill and magic acquisition. Id say FF10 has the better mix of both worlds in plot and gameplay imo.

    Fite me.

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  8. #2588
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    10’s folly was that once you got deep enough, every character lost their unique traits and could easily do what every other character could do. 12 with the zodiac job system does way better with this. 9 is champion though in this regard.

    Fite meh!

  9. #2589
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    Quote Originally Posted by Vaspinne View Post
    10’s folly was that once you got deep enough, every character lost their unique traits and could easily do what every other character could do. 12 with the zodiac job system does way better with this. 9 is champion though in this regard.

    Fite meh!
    But it's a choice. You can decide to keep them specialized if you want muh immersion. I liked being able to do it both ways.

  10. #2590
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    are they still showing this at e3?

  11. #2591
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    Quote Originally Posted by Prothescar View Post
    ...and he's the same dude who entertained the idea of Spira being a planet in the same galaxy as Gaia, the inhabitants of Spira achieving spacetravel before traveling to Gaia and then conveniently forgetting how to build spaceships.

    Needless to say, by the time Ultimania was published Kitase's mind had already been eroded into nothingness by the power of Square Enix's entropy.
    No, he's not. That's Nojima, FFVII and X's writer. That doesn't invalidate my point though, Kitase was FFVIII's director and the one who commented on those absurd FFVIII theories.

  12. #2592
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    Quote Originally Posted by Alkar View Post
    No, he's not. That's Nojima, FFVII and X's writer. That doesn't invalidate my point though, Kitase was FFVIII's director and the one who commented on those absurd FFVIII theories.
    Wrong. Kitase is the one who made the link between 7 and 10 in Ultimania, not Nojima. He implies there's significance behind Shinra's name and elaborates on Nojima's "ideas".

  13. #2593
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    Again, no. Nojima made the connection and also expanded on his ideas (because he wrote both), Kitase played along for the interview while letting Nojima elaborate.
    Check the Ultimania FAQ for FFX-2 on IGN for the interview, I can't link that here.

    Spoiler: show
    As some fans of Final Fantasy VII, X and X-2 may or may not know, the worlds
    of the two games share a plot-related connection. The connection's existance
    was established during an interview with Yoshinori Kitase (lead developer of
    the Final Fantasy series) and Kazushige Nojima (the scenario writer of Final
    Fantasy VII, Before Crisis, Advent Children, Final Fantasy VIII, Final Fantasy
    X, Final Fantasy X-2 and the Kingdom Hearts series) in 2002, as featured in
    the Final Fantasy X Ultimania Omega guidebook, an official Square-Enix
    publication.

    This interview established that there would be a connection between the two
    worlds, though it didn't detail it. However, based on what was later revealed
    to be the connection, it's clear that it had already been conceived, as
    Kitase hints at it with his final word on the subject. In 2003, the exact
    nature of the concept was finally revealed in the Final Fantasy X-2 Ultimania,
    having been hinted toward by a few elements of the game.

    Nojima revealed that Shinra of the Gullwings, an Al Bhed child prodigy and
    inventor of various machinery, would attempt using the remains of Vegnagun --
    the behemoth machina Shuyin tried to destroy Spira with -- to extract life
    energy from the Farplane and use it to power machines. Shinra would attempt
    doing this as a result of his analysis of the Farplane late in the game.
    During this diagnostic, Shinra concluded that there was a great deal of energy
    floating around inside the Farplane, and that it was most likely the life
    force of Spira, which could be extracted and used as a power source; however,
    he concluded that it would take generations to properly implement the idea.

    Further of note is that Nojima explained that the Al Bhed entrepeneur Rin also
    was interested in extracting mako from the Farplane, and that he provided
    Shinra with the funding to make the attempt. For his part, Rin's desire to do
    this is revealed during the game should he be uncovered as the culprit behind
    covering up the malfunctioning machina disaster on the Mi'hen Highroad.

    Nojima went on to say that Shinra's attempts to use Vegnagun's remains failed
    and that he was unable to complete the concept of mako-extraction, just as
    Shinra had predicted. However, some 1000 years later, once space travel became
    possible, Shinra's descendants would go on a voyage to the world of Final
    Fantasy VII. There, at some point in the future, they would be successful in
    utilizing the concept, and would provide electricity from the Planet for a
    price; these descendants would found the Shin-Ra Company of Final Fantasy VII.

    The connection would again be hinted toward in the Final Fantasy X-2:
    International+Last Mission (released in 2004) game's Last Mission scenario, in
    which Rikku revealed that Rin and Shinra had begun working together. Finally,
    the Final Fantasy VII Ultimania Omega guidebook (released in 2005) also brings
    forth mention of the concept.

    I will here present the dialogue from Final Fantasy X-2 that hints at the
    connection, as well as the interviews and other translations that establish
    its existance as part of official Final Fantasy continuity.

    ***Dialogue with Rin from Final Fantasy X-2***
    Rin
    "You are suggesting that my decision to upgrade the machina resulted in a
    number of casualties... ... and that I tried to cover it up?"

    Yuna
    "You put the investigation in our hands because we were amateurs. You hoped we
    would botch the case."

    Yuna
    "And then, I kept calling you even though I didn't have any leads."

    Yuna
    "You would have objected to the meaningless interruptions, if you really
    wanted to solve the case."

    Rin
    "I see. It appears that I have underestimated you, Yuna."

    Rikku
    "Why, Rin?"

    Rin
    "If word got out that machina pose a danger, people would fear them and stop
    using them."

    Paine
    "So Yevon's not alone in sweeping things under the rug."

    Rin
    "I firmly believe that machina are an indispensable part of Spira's
    development."

    Rin
    "Even if there is another incident, I intend to conceal the evidence."

    Yuna
    "You really think people will follow you that way?"

    Rin
    "I am not alone in my thinking."

    Rin
    "We are researching ways to extract the vast energy that sleeps in Spira, and
    use it to power machina."

    Paine
    "You're a jackass."

    Rin
    "I will take that as a compliment."



    ***Dialogue with Shinra from Final Fantasy X-2***
    Shinra
    "Aha..."

    Yuna
    "What are you looking at?"

    Shinra
    "Farplane data."

    Shinra
    "The more I study it, the more fascinating it gets. There's limitless energy
    swirling around in there."

    Yuna
    "Limitless energy?"

    Shinra
    "The life force that flows through our planet...I think."

    Shinra
    "With a little work, we could probably extract the energy in a useable form."

    Brother
    "Sweet!"

    Shinra
    "Of course, that'd take generations."

    Brother
    "That's no fun!"

    Buddy
    "Well, still, it is something worth shooting for."

    Yuna
    "Think how much Spira would change if we ever got it to work!"

    Yuna
    "Maybe one day we could build a city full of light, one that never sleeps!"

    Shinra
    "No doubt about it."



    ***Dialogue with Rikku from Final Fantasy X-2: International+Last Mission***
    Paine
    "These days, people are always looking for sunken machina."

    Rikku
    "Yup-yup!"

    Yuna
    "Oh? Has Shinra been helping you with that?"

    Rikku
    "Ahh, now that you bring it up..."

    Rikku
    "Well, he left the ship and got together with Rin, and what do you think all
    that research they've been doing is about?"



    ***Interview with Yoshinori Kitase and Kazushige Nojima in the Final Fantasy X
    Ultimania Omega*** (Page 191)
    **FFVII and FFX are connected?!**
    --"Previously, with a conversation in the FFX Scenario Ultimania, you made
    certain inferences, and since it's been about half a year since then, is there
    anything new you'd like to clarify about FFX?"

    Kitase
    "That's true...... Now that FFX International is out and we're in the future,
    I'm in a predicament; it really isn't that hard to think of another story
    [set] in that world; room for expansion was left possible there without too
    much difficulty, don't you think? Speaking conversely, FFX received a splendid
    reception and made us think of adding to it."

    Nojima
    "After FFVII was finished, we were easily able to add Zack's open[-ended role]
    into the International version. But, with X, there was an older story with a
    partly-finished world and an opening that this new one could be added to and
    [, in doing] so[,] complete it."

    Kitase
    "So, you could say [in terms of] time, Nojima-san decided to designate it to
    act as a sequel to VII, if you follow me."


    --"It's a sequel to VII!!"

    Kitase
    "Well, there was a joke right there. Simply put, in VII's ending, Holy came,
    and the next thing you knew, it was over without closing things up, and then
    it was the "500 years later" [scene] in the future. There's a large margin
    buried there. A margin for the imagination. Nojima-san and Toriyama are going
    to be filling something of that with VII, though, while they're at their best
    and can do it."


    --"So, will it become a sequel to VII's story?"

    Nojima
    "I have a strong feeling that they're going to be connected."


    --"Huh, so VII and X ARE connected?"

    Nojima
    "Well, there's not many specifics to it. I know that what becomes of people
    when they die is among them; you could say that it's basically the same. Both
    [concepts came to] function along the same line of thought as I wrote the
    stories. Sometimes my thoughts just flow out like that, even though pyreflies
    distinctly aren't green."


    --"When you speak of the dead becoming [something] green, do you perhaps
    [mean]......?"

    Nojima
    "Yes. In my mind, pyreflies and VII's Lifestream are the same substance."

    Kitase
    "Nojima-san's even considering making use of an idea like this -- [with] an
    addition to the idea of life origin -- in a sequel to FFX International.
    That's just a little bit of the thought that's been going into what to do with
    VII."

    Nojima
    "That's right. There's something like the Lifestream [in X's world
    also]......."


    --"'An addition to the idea of life origin'......does that mean you're going
    to revise life origin concepts or something?"

    Nojima
    "I can't say......it's a secret (laughs)."

    Kitase
    "It's a surprise with how someone from the story conducts theirself with
    regards to the Farplane."



    ***Interview with FFX-2 creators from the Final Fantasy X-2 Ultimania***
    (Page 723)
    **"So, what of this child, Shinra......"**
    --"Among these latest stories, 'connected' is one of the key words becoming
    applicable, isn't it?"

    [Daisuke] Watanabe
    "I personally like the word 'connected,' but there's one aspect where that
    applies well."

    Nojima
    "During the game's progression, various vague things will be tied together to
    reveal it."


    --"For example, the name 'Shinra' suggests a connection with VII? There's
    [what's said] in the 'Graduation Mission' scenario [ -- 'graduation'
    referring to Shinra being soon to leave the Gullwings -- ], and the 'I am not
    alone in my thinking' line from the 'Rin's Detective Work' scenario seems to
    have some particular significance."

    Nojima
    "Actually, it does. After quitting the Gullwings, Shinra received enormous
    financial support from Rin, and began trying to use Vegnagun to siphon Mako
    Energy from the Farplane. But, he is unable to complete the system for
    utilizing this energy in his generation, and in the future, when traveling to
    distant planets becomes possible, the Shin-Ra Company is founded on another
    world, or something like that....... That would happen about 1000 years after
    this story, I think."


    --"So VII's story is after that?"

    Nojima
    "Well, you could say the feelings I have are like that. When I think about the
    characters, those are the kinds of feelings I already have. Shinra is a good
    child, but his descendants are going to end up becoming like the president [of
    Shin-Ra] (laughs)."

    Watanabe
    "With you said about VII, after seeing your episodes with Shinra, one of the
    people on the [development] staff said that the first shot of the Bevelle
    Underground 'gives the impression of somewhere else.'"

    [Motomu] Toriyama
    "Certainly; it looks like the opening shot of Midgar in VII."



    ***Information on Shinra of the Gullwings in the Final Fantasy VII Ultimania
    Omega*** (Page 563)
    Shinra is a boy who supports the Gullwings, the group which the main
    protagonist, Yuna, belongs to. He carries a name that gives him an association
    to the Shin-Ra Company, and he is researching a method that could utilize the
    energy of "the life force that flows through our planet." The results of this
    cannot be seen in FFX-2, but maybe one day his descendants will establish a
    "company that supplies the energy of the planet"?

    (Accompanying screenshot caption)
    The words of Shinra, which can be heard at the end of the story. This world
    has something similar to the Lifestream that is worthy of attention.

  14. #2594
    I'll change yer fuckin rate you derivative piece of shit
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    Im sorry

    You guys are fuckin nerds

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  15. #2595
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    Quote Originally Posted by Vaspinne View Post
    10’s folly was that once you got deep enough, every character lost their unique traits and could easily do what every other character could do. 12 with the zodiac job system does way better with this. 9 is champion though in this regard.

    Fite meh!
    I hope you didn't miss that chest with your spell or ability in Zodiac. Thank God I at least had auto attack.

    I really wanted to like Zodiac a lot more, but by the end of the game I only had like 3 spells outside NPC ones. What a waste of a combat system. Especially when they give me the ability to gain unlimited LP and gil. Keep your fucking LP and gil, just let me buy or level into new spells without having to hope I didn't miss a chest in the large areas I explore.

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  16. #2596
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    Quote Originally Posted by archibaldcrane View Post
    Im sorry

    You guys are fuckin nerds

    Sent from my SM-G930V using Tapatalk
    yup

  17. #2597
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    Quote Originally Posted by Salodin View Post
    I hope you didn't miss that chest with your spell or ability in Zodiac. Thank God I at least had auto attack.

    I really wanted to like Zodiac a lot more, but by the end of the game I only had like 3 spells outside NPC ones. What a waste of a combat system. Especially when they give me the ability to gain unlimited LP and gil. Keep your fucking LP and gil, just let me buy or level into new spells without having to hope I didn't miss a chest in the large areas I explore.

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    I had a guide so



    Quote Originally Posted by Kainos View Post
    are they still showing this at e3?
    Who the fuck knows at this point. 1 rumour is they scrapped everything they've completed really recently, another rumour is that the game is going great and super realistic and unlike anything we've ever seen and etc.

    I think the only thing we can bank on at E3 for sure is more KH3 stuff...

    Spoiler: show
    Including a release date delay >_>


    Also, if we're getting out of the numerical games and included tactics, gotta add in type-0 too. That game was great fun

  18. #2598
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    We know E3 will have the release date announce for KH3, we may also get a playable demo released to the ps store and xbox shop if we're lucky. Although I'm sure square is more confident in KH3 than they were in FFXV so perhaps no demo?

  19. #2599
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    Quote Originally Posted by Abandon View Post
    yup
    Every casual discussion of FF games turns into this.

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    Hah casual.. right..

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