1. FFXIV Reset Timers
    Last daily reset was 8 hours, 2 minutes ago / Next daily reset is in 15 hours, 57 minutes
    Last weekly reset was 2 days, 1 hours, 2 minutes ago / Next weekly reset is in 4 days, 8 hours, 57 minutes
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Results 221 to 240 of 462
  1. #221
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    755
    BG Level
    5
    FFXIV Character
    Rozaria Eleanor
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    i need farm that high allagan claymore

  2. #222
    Egyptian Goddess
    Join Date
    Aug 2008
    Posts
    194
    BG Level
    3
    FFXIV Character
    Aiko Matsuo
    FFXIV Server
    Balmung

    Have it for pc, not for my phone though. plebs keep on pleb'in.

    Edit: Thanks for the re-link, must've missed it. I'm also half retarded with conversion (done it in the past and ended up with horrible quality).

  3. #223
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    I want the balmung, that one is tight.

  4. #224
    Relic Shield
    Join Date
    Apr 2008
    Posts
    1,653
    BG Level
    6
    FFXIV Character
    Zane Farus
    FFXIV Server
    Leviathan
    FFXI Server
    Bismarck

    What is the organ music from 1462bcf7.mp3? It is killing me because it sounds so familiar. 52 seconds in

  5. #225
    Melee Summoner
    Join Date
    Aug 2010
    Posts
    37
    BG Level
    1
    FFXIV Character
    Ravant Lehnsherr
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Kiarax View Post
    Sorry if I missed it in the thread, someone posted great sword models on reddit here:
    http://imgur.com/a/6UN9G
    They skipped the Hive Claymore

  6. #226
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Looks like Wide Volley is basically obsolete now unless you physically can't get near. No more free AOE procs for BRD and Quick Nock costs less to spam.

    Ruin III is 1064MP base for a 120pot nuke. Meanwhile, SCH gets a 170pot nuke for 530MP. That MP cost reduction on Dreadwyrm Trance better be pretty stiff.

  7. #227
    Cerberus
    Join Date
    Dec 2014
    Posts
    493
    BG Level
    4

    Quote Originally Posted by Arthars View Post
    wtb buster sword skin from optional store
    New optional items in Mog Station coming soon! Please look forward to it.

  8. #228
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by Spider-Dan View Post
    Looks like Wide Volley is basically obsolete now unless you physically can't get near. No more free AOE procs for BRD and Quick Nock costs less to spam.

    Ruin III is 1064MP base for a 120pot nuke. Meanwhile, SCH gets a 170pot nuke for 530MP. That MP cost reduction on Dreadwyrm Trance better be pretty stiff.
    was there ever a reason to use wide volley before though? I always just spammed quicknock cause tp and abysmal proc rate.

  9. #229
    CoP Dynamis
    Join Date
    Oct 2013
    Posts
    265
    BG Level
    4
    FFXIV Character
    Serenseven Dertavernen
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    Not going to completely freak out yet, but I'm much more upset over the change to Manawall than I am about Flare:

    Manawall: Creates a barrier that nullifies physical damage up to 20% of maximum HP.

    So maybe I can mitigate one-half of one hit from a mob worth using Manawall on, instead of completely ignoring two hits like I used to?

  10. #230
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by Serenseven View Post
    Not going to completely freak out yet, but I'm much more upset over the change to Manawall than I am about Flare:

    Manawall: Creates a barrier that nullifies physical damage up to 20% of maximum HP.

    So maybe I can mitigate one-half of one hit from a mob worth using Manawall on, instead of completely ignoring two hits like I used to?
    WOW get fucked SE

    edit: seems like they really want us to get out of our little haste circle......

  11. #231
    Ridill
    Join Date
    Jun 2007
    Posts
    12,778
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Dat blessing of life was some pretty strong stuff yo

  12. #232
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Niiro View Post
    They can't reveal too much about the new jobs for fear of people being preemptively disappointed at how many mechanics are copy-pasted from current jobs because balance.

    5$ says INT down gets lifted from MNK and given to DRK



  13. #233
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Tsuki View Post
    I wasn't factoring that minuet adds a cast time to all ws... I'm really confused at what kind of flow will be optimal now.
    I'm having issues figuring that out too... It's looking like when you're using WM you're not throwing out Heavy Shots as much. Assuming WM is up then the rotation looks something like:

    Straight Shot (for buff)
    Blood for Blood
    Windbite (then forget it)
    Hawkeye
    Venomous Bite (then forget it)
    Raging Strikes (whatever the crit one is)
    Sidewinder
    Barrage
    Empyreal Arrow
    Iron Jaws (to reset debuffs)
    Straight Shot
    Heavy Shot (till above shots are ready while using Heavier procs)
    Bloodshot (whenever possible unless your debuffs are going to drop then do Iron Jaws first)


    That's it roughly... Kinda hard to gauge without playing for a bit though. God I need more keys on my cross hot bar page one or something. I hate fumbling between two pages.

  14. #234
    Piece of shit Bruins fan

    Join Date
    Jun 2008
    Posts
    5,520
    BG Level
    8
    FFXIV Character
    Beat Daisukenojo
    FFXIV Server
    Hyperion

    Quote Originally Posted by Kurokikaze View Post
    Raging Strikes (whatever the crit one is)
    Internal Release?

  15. #235
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Cutriss View Post
    Internal Release?
    Yeah thanks.

  16. #236
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    As I read MCH's abilities, when they are in caster stance (Gauss Barrel) they can pretty much still run around. The additional effect of using a combo WS with Gauss Barrel is that your next WS has no cast time.

    Overall, I'm happy ditching bows for guns. If Wanderer's Minuet doesn't suck then BRD will be a caster job now, anyway.

  17. #237
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    Quote Originally Posted by Kurokikaze View Post
    That's it roughly... Kinda hard to gauge without playing for a bit though. God I need more keys on my cross hot bar page one or something. I hate fumbling between two pages.
    this holy fuck this. I wish they would let me use the R2/L2 bar without adding it to my other two bars I use as a toggle. If they would make that possible I would never complain ever again about anything. ugh.

  18. #238
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Tsuki View Post
    this holy fuck this. I wish they would let me use the R2/L2 bar without adding it to my other two bars I use as a toggle. If they would make that possible I would never complain ever again about anything. ugh.
    Doesn't apply to BRD since it's all situational but for other jobs I wish I could make 1 button be the entire steps of the combo and they just change the face on the next step.

  19. #239
    Puppetmaster
    Join Date
    Jul 2008
    Posts
    58
    BG Level
    2
    FFXI Server
    Valefor

    Quote Originally Posted by Serenseven View Post
    Not going to completely freak out yet, but I'm much more upset over the change to Manawall than I am about Flare:

    Manawall: Creates a barrier that nullifies physical damage up to 20% of maximum HP.

    So maybe I can mitigate one-half of one hit from a mob worth using Manawall on, instead of completely ignoring two hits like I used to?
    Same thing with Ninja and Perfect Dodge. Instead of evading one physical attack, it now does the same effect as the new Manawall.

  20. #240
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    364
    BG Level
    4
    FFXI Server
    Kujata

    yeah even that would be great, tera's system does that.

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