
Originally Posted by
KCem
Agreed. We currently have encounters which are so dps focused that we can afford to have tanks in dps stances while the sch sits in clerics for the majority of the battle. If A1S for example, had more frequent tank busters, and harder hitting AA/founts to the extent where we had to remain in defiance/grit/shield oath for the majority of the fight, the playing field for tanks would be more even. SE fudged the idea that pld would be a party shield, and gave us no terraflare style attacks that could benefit from the idea or strategies that could benefit from cover.
If divine veil had its silly "cure to activate" quirk removed and was just a flat out 10% party wide mitigation (or more), we could use it in place of a tank LB on something like terraflare, and use a melee LB instead. PLD wouldn't need a dps buff to warrior level in order to passively help the group meet dps checks, hence making it a viable, and potentially advantageous job to bring along.