
Originally Posted by
Uryuu
Mana regeneration is still weak and was basically left untouched by these changes. (inb4 CO cooldown is that huge, spoiler: it's not that big of a deal. Most ASTs were already syncing it to extend). Ewer still restores a piddly amount, if you get one, and pales in comparison to what is restored by energy drains or assize. AST also requires a SCH healing partner in raid content that is not A1S or A2S (since we outgear those now), and the point of the sects is greatly diminished because of it. Nocturnal sect may as well not exist if you bring AST to raid because you should be going with a SCH partner to A3S/A4S.
The changes are nice, but not actually addressing the core problem with AST which still exists. Competent AST's were not concerned with potency values on heals as their biggest weakness. These fixes were literally for people who pug content and don't do progression raiding (While that is most of the playerbase, it doesn't mean the problems magically don't exist for those that do raid with the class). AST runs into severe mana issues when trying to DPS and heal. Pubbies don't DPS, and they barely heal as is. These changes were to address those crying because someone who takes reddit a little too seriously told them they weren't allowed to join their A1 Normal PF because "I heard AST sucks."
Card buffs are nice, but balance being extended doesn't really matter if you never draw one.