Do Hardhelms/Hardminds use their Physical/Magic Vulnerability Down buffs more than once if the previous one wears off?
Edit: Answered my own question; they do.
Do Hardhelms/Hardminds use their Physical/Magic Vulnerability Down buffs more than once if the previous one wears off?
Edit: Answered my own question; they do.
In Normal they recast it when it falls of, don't see any reason Savage would be different. They only use it if other allies are nearby though, so if its just up by itself/segregated it won't buff at all.
Well they never lived long in Normal, so I didn't see it there either. And yea, I agree, though I was wondering about the validity of bringing the Hardhelm in the second-to-last wave in to the Sniper/Soldier pack and letting it do it's buff, then stun it while everyone else is killing the Hardmind in the corner, and then the buff would just fall off, but if it recasts it, then it's a pointless endeavor.
Edit: Mobs pushing themselves when they get stacked up, especially those fucking Gobwidows, is probably the single most annoying thing this patch. It's so ridiculously hard to keep the four Jagd Dolls on top of each other for Bane.
What's current progress on A3S?
So if the DPS check is too high, we are looking at week3 kills minimum for A3S? When DPS can grab their i200 weapons?
A2S kill from SCH PoV if anyone is interested:
Seeing very few BLMs in these videos and in clearsIt;s my main but I guess I have to go SMN as the damage output is amazing. Is that just all three debuffs, fester, PF, fester again, RS, DWT, Tridisaster, Fester, Ruin 3 spam, and then deathflare, repeat ad nausem?
BLM is really good too. My friend's group cleared A2S using AST + BLM.
http://cdn.guildwork.net/albums/imag...1f00972974.jpg
He said he's not sure if he had a priority on cards, but he received a couple. Apparently they had the AST use the Gobwalker for the first 4 phases so the MNK could DPS until set 5, pretty neat. He said this was his general rotation amd you pick targets based on vuln stacks:
f3 f2 flare up to double spiders
then f4 them hoes down
back to f2 then f4 on doll phase
f2 again
then f2 lb f4 on last phase
Gotcha. So BLM looks fine for Savage T2 but Savage Turn 1 looks BLM unfriendly to an extent (at least compared to SMN).
how so? very little movement, just stand there and nuke the shit out of shit. You can easily stutter move near a laser point well before adds pop and blm can prolly 2 shot it, killing it before resin even goes off.
urgh doing 3 days/week and 2h per day average, this gonna take long
My girl is all hyped about getting her blm in there for A1. I won't have such doomsaying before she's had a chance to fight.