1. FFXIV Reset Timers
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  1. #621
    Ridill
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    Quote Originally Posted by Diomer View Post
    Yeah, I figured that was the difference... we wait until the hardmind/helm get into the pack to stun on that one.
    My group brings them over and stuns them (no PLD), making sure the healer didn't get gibbed and timing the stun perfectly (and hitting them all) took more than a bit of practice tho.

  2. #622
    Old Odin
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    Seravi Edalborez
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    I could imagine a scenario where tanks each provoke one so only one Sniper is truly loose for a few second but feels like a lot of trouble especially since one tank is corralling the Hard(x)s. Granted, whatever works for you.

    If it helps at all, Snipers are the only thing in there iirc that can be regular stunned. So I dunno, coordinate a stunlock for a few seconds or throw out a Holy?

  3. #623
    CustomTitle
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    HOT LITTLE SNATCH

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    Jam Valesti
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    I just... stopped AoEing the wave 8 mobs when they pop and it hasn't been a problem, used to hit them to get aggro but all it serves to do is wake them up sooner and then snipers start bopping healers. Now I just drag Jagd Doll over and keep hitting that until everything gets stunned, then I start AoEing.

  4. #624
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    Sean Kipling
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    I never tested it because I'm stupid, but, does anyone know if Fey Carress works on Throttle in A3S?

  5. #625
    Old Odin
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    Seravi Edalborez
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    If throttle makes you untargetable then it wouldn't work.

  6. #626
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    Quote Originally Posted by Seravi Edalborez View Post
    If throttle makes you untargetable then it wouldn't work.
    No, it's just a debuff you esuna/leeches.

  7. #627
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    HOT LITTLE SNATCH

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    Well, we tried the melee tanking the car strat tonight and our WAR took hate spamming Overpower. Easily cleared though by letting him take stacks instead of me and I got to turn off grit and break my DPS record, I ain't complaining!

  8. #628
    Salvage Bans
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    Neon Sea
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    So you let the melee tank the gobwalker machines? Do they hit hard at all, should other people focus it or just all aoe and let him st?

  9. #629
    Old Odin
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    Quote Originally Posted by Uryuu View Post
    No, it's just a debuff you esuna/leeches.
    Ah, no reason it wouldn't work then I guess. Though I'm unfamiliar with how intelligent Selene handles specific desired debuffs (especially if you like everyone have a warrior).

  10. #630
    The Once and Future Wamoura
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    Rocl Montaigne
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    Selene will try to erase any debuff on Sic including uncurable things like Weakness. I'm assuming Uryuu is using her on Obey for this question since there's plenty of debuffs she'd waste time trying to cleanse on Sic but I'm a big fat baby and still have Eos there so I don't know the answer!

    Though considering Carress has been able to cure any debuff I can Leech, I'm willing to say it'd work but don't know for sure

  11. #631
    Old Odin
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    Seravi Edalborez
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    I figured she would derp on incurable things but weakness too? That's.... weak.

  12. #632
    Relic Weapons
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    Quote Originally Posted by Kiarax View Post
    Well, we tried the melee tanking the car strat tonight and our WAR took hate spamming Overpower. Easily cleared though by letting him take stacks instead of me and I got to turn off grit and break my DPS record, I ain't complaining!
    Nice DRK parse, best I've seen yet. How are you handling tanking in the final phase? I'm confused why your WAR is spamming so much Overpower there.

  13. #633
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    Quote Originally Posted by Kiarax View Post
    Well, we tried the melee tanking the car strat tonight and our WAR took hate spamming Overpower. Easily cleared though by letting him take stacks instead of me and I got to turn off grit and break my DPS record, I ain't complaining!
    Works great! Other people call it scrub, but why would making the fight easier be scrub or stupid eh? :D

  14. #634
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    Quote Originally Posted by Ramset View Post
    Nice DRK parse, best I've seen yet. How are you handling tanking in the final phase? I'm confused why your WAR is spamming so much Overpower there.
    He's new to WAR, took over our WAR slot from a friend who had to stop playing because of school, the advice he passed on boiled down to "spam overpower/decimate and equilibrium as much as possible", our old WAR was parsing around 1100-1200 DPS on the fight so he's trying to live up to those numbers. What we were doing was having me pick up the Gobwalker and the Gobwidow from north and the WAR pick up the Jagd Doll and Gobwidow from south, just tanking them like that until the Jagd Doll dies in which case I'd provoke his widow and tank both of them. Tonight we decided to try having our DRG pick up the gobwalker but he obviously couldn't take it off the overpower spam, I ended up taking the first vuln stack (I still pulled the north mobs to the stack) and the WAR took the next 2. After the gobwalker died I just turned off grit and helped kill the jagd doll > WARs gobwidow > my gobwidow.

  15. #635
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    Quote Originally Posted by Rocl View Post
    Selene will try to erase any debuff on Sic including uncurable things like Weakness. I'm assuming Uryuu is using her on Obey for this question since there's plenty of debuffs she'd waste time trying to cleanse on Sic but I'm a big fat baby and still have Eos there so I don't know the answer!

    Though considering Carress has been able to cure any debuff I can Leech, I'm willing to say it'd work but don't know for sure
    Yeah I used Eos in the last phase near the end of progression anyway. I was more just curious and kinda mad at myself for not trying it.

  16. #636
    Relic Horn
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    Quote Originally Posted by Diomer View Post
    Yeah, I figured that was the difference... we wait until the hardmind/helm get into the pack to stun on that one.
    Just do it twice. Gobwalker stun the soldier/snipers when they spawn and stun again when the hardmind/helm get there.

  17. #637
    Resident Moogle
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    Is the bomb timer in A2S reset after each wave cleared rather than a global timer? Had a case of one being shot out while the previous one was still in the process of blowing up.

  18. #638
    Puppetmaster
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    Quote Originally Posted by Neon_Sea View Post
    So you let the melee tank the gobwalker machines? Do they hit hard at all, should other people focus it or just all aoe and let him st?
    about 3k-4k a hit, building up slightly. melee can take 4 hits easily with a cd (foresight/keen flurry/second wind/bloodbath) it's what we did week 1; the melee just pop cds and take a few stacks from the walker before the pld hits it back with a halone or so. there's no other outgoing aoe damage when soldiers die correctly so they dont even need to be healed up asap other than to get selene/eos to stop dicking around

    Quote Originally Posted by Kaisha View Post
    Is the bomb timer in A2S reset after each wave cleared rather than a global timer? Had a case of one being shot out while the previous one was still in the process of blowing up.
    to my knowledge, yes. theres a time out for the current wave's set of bombs, then if the next wave starts early, those bombs spawn regardless of the previous wave's bomb status

    --

    on another note, you can stand on the edge of the puddles in a3s.

    https://www.youtube.com/watch?v=BD8_-uol8ro

    and, i'm pretty sure this is the case (or at least, its what most of my group tells me) but to confirm

    does the liquid/hand gaol in a3s take the immediate shortest path to the edge, regardless of the boss's position/angle?

  19. #639
    THE FAIRY CAT
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    Snoctopus Snoctopus
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    Does anyone have some good advice as to handling the shitstorm in A1S when you get Double Gunnery + Prey + Blue Laser + Hypercompressed plasma?

    My group keeps getting deaths at this part, either tanks or from preys. Healers are having a bitch of a time keeping everyone up through it.

    Any advice on healer/tank cooldowns would be super helpful.

  20. #640
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Snoctopus View Post
    Does anyone have some good advice as to handling the shitstorm in A1S when you get Double Gunnery + Prey + Blue Laser + Hypercompressed plasma?

    My group keeps getting deaths at this part, either tanks or from preys. Healers are having a bitch of a time keeping everyone up through it.

    Any advice on healer/tank cooldowns would be super helpful.
    We use PLD + WAR tank

    PLD use Sentinel on before first Plasma, HG on 2nd and Sentinel on 3rd
    No idea for war I don't check his CD

    Healers are WHM and SCH (me)
    Healer is watching PLD and i'm watching WAR

    I make sure to Adlo war before prey comes out, when me and WHM call out who takes which prey.
    Then I adlo my prey target, and watch his HP and simply use physick on WAR, and reapply adlo at like 5th prey hit (for incoming plasma)
    Save a lustrate cast for the prey guy, then he usually get top off by the WHM medica II

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