1. FFXIV Reset Timers
    Last daily reset was 0 hours, 25 minutes ago / Next daily reset is in 23 hours, 34 minutes
    Last weekly reset was 2 days, 17 hours, 25 minutes ago / Next weekly reset is in 3 days, 16 hours, 34 minutes
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  1. #821
    A. Body
    Join Date
    Jun 2007
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    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    A2S down! We are still PUGing our 8th member but it feels good. We would have cleared Monday but the server crashed just as we were about to enter.

    I'm not sure how A3S will go with a PUG....

  2. #822
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
    Posts
    21,234
    BG Level
    10
    FFXIV Character
    Kaslo Essyx
    FFXIV Server
    Famfrit
    FFXI Server
    Carbuncle

    Quote Originally Posted by Taint View Post
    A2S down! We are still PUGing our 8th member but it feels good. We would have cleared Monday but the server crashed just as we were about to enter.

    I'm not sure how A3S will go with a PUG....
    I'm hoping we can clear tonight, that phase 8 transition though :/

  3. #823
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    Yeah going for the win tonight too hopefully we don't have to pug but I don't think we have had a single week where our whole group was together for both nights.

  4. #824
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Kaslo View Post
    I'm hoping we can clear tonight, that phase 8 transition though :/

    Yeah that was our sticking point. Our solution was to have our mages against the west wall. I would cover our SCH and flash the soldiers/snipers while our WAR grabbed the hardhelm/mind.

    We had issues with either the snipers aggroing a healer or the hardhelm/mind doing the FFXIV first hit agro glitch and hitting a healer before going back to the WAR. So we moved the healers as far from the hardhelm/mind as possible.

    Final phase is pretty easy but we hit enrage a couple times before clearing. I was grabbing the north spider/walker but I kept loose hate on the walker which would result in a DPS getting a stack or two, making the whole phase a joke.

  5. #825
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Snipers spawn with an initial amount of hate on the healers don't they? Or is it based on whoever performs an action first

    I've always had to provoke them for them to look at me before they shoot

  6. #826
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
    Posts
    21,234
    BG Level
    10
    FFXIV Character
    Kaslo Essyx
    FFXIV Server
    Famfrit
    FFXI Server
    Carbuncle

    Quote Originally Posted by Taint View Post
    Yeah that was our sticking point. Our solution was to have our mages against the west wall. I would cover our SCH and flash the soldiers/snipers while our WAR grabbed the hardhelm/mind.

    We had issues with either the snipers aggroing a healer or the hardhelm/mind doing the FFXIV first hit agro glitch and hitting a healer before going back to the WAR. So we moved the healers as far from the hardhelm/mind as possible.

    Final phase is pretty easy but we hit enrage a couple times before clearing. I was grabbing the north spider/walker but I kept loose hate on the walker which would result in a DPS getting a stack or two, making the whole phase a joke.
    Yeah our other issue is getting our Walker person trained to wait on the hards before stunning and running off with its bomb :/

  7. #827
    Prime Minister of Salt

    Join Date
    Dec 2009
    Posts
    2,590
    BG Level
    7
    FFXIV Character
    Omega Deathbringer
    FFXIV Server
    Balmung
    FFXI Server
    Asura

    Quote Originally Posted by Prothescar View Post
    Snipers spawn with an initial amount of hate on the healers don't they? Or is it based on whoever performs an action first

    I've always had to provoke them for them to look at me before they shoot
    Yes they do. Unlike 99% of the mobs, they're the only ones who can be stunned outside of walker's AoE(holy, brutal swing,etc.)

  8. #828
    E. Body
    Join Date
    Jul 2008
    Posts
    2,271
    BG Level
    7
    FFXIV Character
    Okiru Sasayake
    FFXIV Server
    Sargatanas
    FFXI Server
    Gilgamesh

    For A3S, what are the % thresholds to be on pace to beat enrage? Curious in particular about the transitions to Phase 2 (Single hand) and Phase 3 (Slimes/Tethers).

  9. #829
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Phase 1 end: 88-89%

    Phase 3 begin: 70%

    Phase 4 start: 62%~

    Cascade going into third part of the final phase combo: 40%~

    Starting the rotation over again in final phase: 29-30%

    Second Liquid gaol: sub 20%

    Ending last part of the third combo for final phase: 3-4%

  10. #830
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quote Originally Posted by Kaslo View Post
    I'm hoping we can clear tonight, that phase 8 transition though :/
    the phase 8 transition is a joke if you just use the gobwalker stun twice

  11. #831
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
    Posts
    21,234
    BG Level
    10
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    Kaslo Essyx
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    Famfrit
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    Carbuncle

    Quote Originally Posted by solracht View Post
    the phase 8 transition is a joke if you just use the gobwalker stun twice
    Ummm... our wipes happen right as the first stun is going out usually. Hence the word "transition"

  12. #832
    Relic Horn
    Join Date
    Apr 2010
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    Kharlan Lynare
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    Excalibur
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    Valefor
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    Kirin Tor

    then your gobwalker guy doesn't know what he's doing

  13. #833
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
    Jun 2007
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    Kaslo Essyx
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    Quote Originally Posted by solracht View Post
    then your gobwalker guy doesn't know what he's doing
    So should he not wait for the hards to get there to stun?

  14. #834
    A. Body
    Join Date
    Jul 2008
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    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Quote Originally Posted by solracht View Post
    then your gobwalker guy doesn't know what he's doing
    TBH this lol.

  15. #835
    A. Body
    Join Date
    Jun 2007
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    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
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    Cerberus

    Quote Originally Posted by Kaslo View Post
    So should he not wait for the hards to get there to stun?
    Pretty sure that's what he's saying. Stun ASAP and then again when the hards arrive.

  16. #836
    Relic Horn
    Join Date
    Apr 2010
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    Kharlan Lynare
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    Excalibur
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    Kirin Tor

    yea, that's what I meant by stun twice. Hit the snipers/soldiers immediately when they spawn, and then hit the hardmind/helm whenever they get there. Your healers will take no damage and there'll be no need for player stuns, provokes or anything.

  17. #837
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    We wait for the Hard's to get there before the first stun so we have the full double stun duration on all of them.

  18. #838
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Quote Originally Posted by solracht View Post
    yea, that's what I meant by stun twice. Hit the snipers/soldiers immediately when they spawn, and then hit the hardmind/helm whenever they get there. Your healers will take no damage and there'll be no need for player stuns, provokes or anything.
    If this is the wave I think it is, then that's one way of doing it; alternatively since the Snipers don't move, OT brings in Hardhelm, MT (with his two Jagd Dolls) goes and tanks the Hardmind where he spawns, with the DPS all jumping on the Hardmind. When Hardhelm gets to Snipers/Soldier pack, stun once. WAR goes Deliverance, focuses on Hardhelm, Eye > Decimate > Infuriate > Decimate, and repeating Decimate every time they get back to five stacks. When the first stun gets to about 1-2 seconds left (from the initial 25), stun again. By that time, WAR should have just about soloed the Hardhelm by himself, and the three Snipers and Soldiers are not real threats, since the Stun resets their enmity, allowing the WAR to pick them up easily when the stun wears off with a simple Overpower. MT (PLD in our case), bring his two Jagd Dolls over to the pack once the Hardmind is dead.

    Obviously each group does it differently, but that's what's worked for us and it's pretty consistent. If your WAR is on their game, the Snipers should only get one round of attacks off before the Hardmind is in place for the stun, so they should be fine if they pre-shield themselves.

  19. #839
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    as of this week, people who done savage since day 1 is now officially well geared for turn 3

    you should be able to down it, as long as you didnt die more than once or twice, this week's 8x turn 2 piece of equipment is a huge leap for party DPS

    we struggled on monday before reset to finally win it, to 1-2 shot it the next day after all buying a 210 piece in turn 2.... even with deaths and forgetting to LB3

    if anyone is waiting to clear turn 3, it is now

    learning the mechanics however is the biggest issue.... at least DPS check is out of window now tho

    imo, phase 2, 3 and 4 is harder than the final 2 phases

    also pug on chocobo got turn 4 to 12% last i heard.... no time to rest i guess >.>

  20. #840
    CoP Dynamis
    Join Date
    Dec 2007
    Posts
    287
    BG Level
    4
    FFXIV Character
    Jahaudant Rivea
    FFXIV Server
    Sargatanas

    Stop telling us about the pugs on Chocobo man. That shit is depressing.

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