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  1. #1081
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    it will be done, sooner or later, our PUGs are not using VC and was already in "last phase loop status"

    this video should change some ways the pugs do it now and i wont be surprised to see a clear or 2 come next week

    everyone in chocobo is doing the way the world 3rd video is doing i posted above now

  2. #1082
    Can you spare some gil?
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    Quote Originally Posted by Kaisha View Post
    Maybe it'll be what finally pushes the devs to fix the god damn animation priority on damage dealt/effects used.
    An easier and lazier (squares way) to fix it is to increase the distance between them so you can't sac 2, honestly that wouldn't take more than a brief 3 minutes to accomplish if things are setup properly for them to modify spawn locations and can just jump into that phase of the battle whenever they want to test the mechanic.

    If anything comes from this and they see it which they likely have. It means that future raids will have countermeasures for this kind of thing I'm sure, why they didn't retain the T10/12 penalty for death which I felt was fairly well handled is beyond my understanding.

    It should have been if you fail to do the mechanic properly, it instead deals raid damage 70k+ with vuln up instead of single target.

  3. #1083
    Ridill
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    Didn't this group ignore the last set of mechanics as well? Looks like they let the Nisi run out on purpose and just full on dps the boss at the end there.

    I also wonder what the "!!!!!!!!" means lol.

  4. #1084
    New Merits
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    Quote Originally Posted by octopus View Post
    Didn't this group ignore the last set of mechanics as well? Looks like they let the Nisi run out on purpose and just full on dps the boss at the end there.

    I also wonder what the "!!!!!!!!" means lol.
    Well not really, they just had enough dps to kill it before auto-detonate.

  5. #1085
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    yea its at 1% why even do the mechanics lol

  6. #1086
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    Quote Originally Posted by Arthars View Post
    yea its at 1% why even do the mechanics lol

    Is that their 3rd kill? 4 i210 weapons?

    Also can anyone explain Nisi? Looks like the WHM dumps it on the SCH every 25 seconds and then picks it back up 10 seconds later, does that sound correct? Then for the orbs a tank/dps takes the debuff from the WHM to hit the orb?

    T5,9,13 were all way cooler.

  7. #1087
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Nisi seems to the the 'healer rot' and I heard there's a mecanic where you wipe if there is no Nisi up

    So they pass it when it's about to wear off

  8. #1088
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    Quote Originally Posted by Ratatapa View Post
    Nisi seems to the the 'healer rot' and I heard there's a mecanic where you wipe if there is no Nisi up

    So they pass it when it's about to wear off

    Yeah you need Nisi to get rid of the orbs in the final phase and there are 2 Nisi debuffs, blue and yellow?

    It just seems like the WHM passes it when its about to wear but picks it back up quicker.

    I can't tell in the third video but in Elysium's it looked like the tanks also shared a Nisi.

  9. #1089
    Ridill
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    Quote Originally Posted by Arthars View Post
    yea its at 1% why even do the mechanics lol
    Manipulator was at around 30% when they let the Nisi wear off. They probably calculated the dps that it would be enough to finish the boss at that point.

  10. #1090
    Ridill
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    Quote Originally Posted by Taint View Post
    Is that their 3rd kill? 4 i210 weapons?
    Seems to be their 2nd kill. Here's their first:


  11. #1091
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    Blue and Red, if Nisi falls nothing happens, but then you can't do Royal Pentacle and have to sac it or it will explode on the raid.

  12. #1092
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    Quote Originally Posted by Taint View Post
    Is that their 3rd kill? 4 i210 weapons?

    Also can anyone explain Nisi? Looks like the WHM dumps it on the SCH every 25 seconds and then picks it back up 10 seconds later, does that sound correct? Then for the orbs a tank/dps takes the debuff from the WHM to hit the orb?

    T5,9,13 were all way cooler.
    The idea is to pass around the Nisi so you can keep the debuff alive since its only deployed once, at the beggining of the 4th leg.

    How the Royal pentacle plays out is like this:

    Healer goes to OT and gets a 5 stack nisi
    OT feeds an orb (he should have like a 1 stack Nisi at that point).
    OT grabs the Nisi again off the healer.
    Healer feeds orb
    Healer grabs it off the OT again.
    OT feeds
    Healer passes it to MT
    25 seconds later MT passes it to OT and cycle repeats until next Royal Pentacle

    Note that what I just explained could vary on its duration (either longer or shorter) since it depends on the distribution of the Pentacle orbs.

  13. #1093
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    the hardest part of nisi is the initial distribution

    it happens as soon as adds spawn in p4 n will initially be placed on 2 of the 4 healers n ranged dps

    after that once you pass it to tank n healer, its just a matter of passing between tanks n healers or even to melee n ranged dps, whichever u like to do

    for royal seeds, theres 2 colors, blue nisi to blue seed, red to red

    usually dps, range or melee will get blue from tank n do blue seeds, whole.1 of healer will rinse n repeat for red

    watch for vuln down to wear off tho, b4 exploding red for healers

  14. #1094
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    the hardest part of nisi is the initial distribution

    it happens as soon as adds spawn in p4 n will initially be placed on 2 of the 4 healers n ranged dps

    after that once you pass it to tank n healer, its just a matter of passing between tanks n healers or even to melee n ranged dps, whichever u like to do

    for royal seeds, theres 2 colors, blue nisi to blue seed, red to red

    usually dps, range or melee will get blue from tank n do blue seeds, while 1 of healer will rinse n repeat for red

    watch for vuln down to wear off tho, b4 exploding red for healers

  15. #1095
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    ok wtf double, forum still broke?

  16. #1096
    CoP Dynamis
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    Hardest part of Nisi is definitely healing it (on top of all the other shit going on).
    Nisi would be cake if it did 0 damage.

  17. #1097
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    It might be a dumb question regarding A3S but, do we have to keep hands at around similar % before equal concentration or it doesn't matter?

  18. #1098
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    Doesn't matter. EC only distributes enough HP so that both hands are a set % apart (8%?).

  19. #1099
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    Quote Originally Posted by Rehn View Post
    Doesn't matter. EC only distributes enough HP so that both hands are a set % apart (8%?).
    Ok thanks for reply.

  20. #1100
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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