
Originally Posted by
MisterBob
A3S' DPS check is nowhere near as strict as you think (unless you're talking week 1-3, but it should be insanely strict during that period). Check logs on fflogs prior to 3.1 and notice some of the kill times, especially the ones that have cleared A3S a number of times but not A4S yet. They still get low 12-minute kills, which gives you a 40-50 second buffer on the enrage, which is huge.
In truth, A3S was a wonderful blend of mechanics influencing DPS influencing mechanics. If you learned how to do the mechanics efficiently, your DPS went way up. Do them poorly (or do safety strats) and your DPS tanks. Design-wise it was honestly one of the best fights in the game, requiring amazing teamwork and each individual player needed to be a master of their role. Mechanics like Ferrofluid in the final phase are surprisingly clever if you understand how they really work, and the fight really tests the full gamut of teamwork and player skill.
Too bad Alexander's bosses are so un-interesting story-wise, and too bad casuals likely mean we'll never see a fight this well-designed ever again.