Item Search
     
BG-Wiki Search
Page 10 of 12 FirstFirst ... 8 9 10 11 12 LastLast
Results 181 to 200 of 230

Thread: Sinister Reign     submit to reddit submit to twitter

  1. #181
    Sea Torques
    Join Date
    Nov 2007
    Posts
    694
    BG Level
    5
    FFXI Server
    Asura

    Am I just having bad luck or something? Done a whole lot of SR in the past 3-4 days and have only seen Teodor like once or twice. Before it seemed like everyone had an equal chance of popping.

  2. #182
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Suteru View Post
    Am I just having bad luck or something? Done a whole lot of SR in the past 3-4 days and have only seen Teodor like once or twice. Before it seemed like everyone had an equal chance of popping.
    My group got a shit tonne of teodor last night.

  3. #183
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Quote Originally Posted by Byrthnoth View Post
    I agree with the GEO>All sentiment, but I think I'm the only other one in my group with GEO geared. The COR and BRD are triboxed mules.

    Morimar's damage can get silly, but he also takes good skillchain damage. I just TP in a DT set for him. As far as I'm concerned, the real bastards are ones that take shitty Darkness skillchain damage like Rose or Arciela v2 (with light glow).
    He also takes decent magic damage as well. On times I had a few fights where his ws knocked us out and we just nuked him down quick.

  4. #184
    RIDE ARMOR
    Join Date
    Apr 2005
    Posts
    11
    BG Level
    1

    Did like 100+ runs so far;

    Mage setup BLM SCH BLM GEO and Melee BLU THF BRD GEO setup.

    Melee setup seemed to be able to kill faster and more consistently, but was a let less table than mage party (need a good whm who know what his doing) - if you get arciela/theodore/arciela; mages are going to have the hardest (time wise to take it down)

  5. #185
    RIDE ARMOR
    Join Date
    Apr 2005
    Posts
    11
    BG Level
    1

    Oh and it's completely /random - I mean everything
    Thought at one point there was some kind of pattern in specific NMs pops when in mage setup or melee setup; but after many more runs had to conclude it was totally /random - as well as augments on drops

  6. #186
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    I just do mage setups. Stand there, press some buttons, WHM stands there and questions life and why he is even here, win.

  7. #187
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Lyramion View Post
    I just do mage setups. Stand there, press some buttons, WHM stands there and questions life and why he is even here, win.
    He's there for the awesome holy dmg right?

  8. #188
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    wrong thread

  9. #189
    and the traveler
    Join Date
    Sep 2008
    Posts
    591
    BG Level
    5

    sinister in japanese sounds like shinisuta-, thief in japanese is shifu, often abbreviated to shi, hence THFnisuta

  10. #190
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Saddest or happiest Witching Robe - you decide.

    Just seen in town:

  11. #191
    A. Body
    Join Date
    Jul 2006
    Posts
    4,224
    BG Level
    7

    Quote Originally Posted by ikariiiii View Post
    sinister in japanese sounds like shinisuta-, thief in japanese is shifu, often abbreviated to shi, hence THFnisuta
    Thanks. That'd actually has been nagging me as to WTF it meant when I saw JP shouts.

  12. #192
    Sea Torques
    Join Date
    Nov 2007
    Posts
    694
    BG Level
    5
    FFXI Server
    Asura

    Quote Originally Posted by Lyramion View Post
    Saddest or happiest Witching Robe - you decide.

    Just seen in town:
    I think these augs aren't 100% random, but from a set pool of different augs. I have this same robe.

  13. #193
    BG Content
    Join Date
    Jul 2007
    Posts
    22,395
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Similarly, there's a much higher chance of perfect augments than you'd predict from a perfectly random augment system. I'd guess the odds of perfect augments are around 5%.

    A little less than 3 pieces per run. I've done maybe 20 runs and seen about 3 pieces with perfect augments (Divinity, Witching Robe, and the summoner pants). If it was truly random, the odds would be much much lower than that.

  14. #194
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    I've seen a lot more perfect augs than that; I'd estimate the rate of perfect augs that I've gotten at about 15%.

  15. #195
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Fwahm View Post
    I've seen a lot more perfect augs than that; I'd estimate the rate of perfect augs that I've gotten at about 15%.
    Per run, or per slot? 15% per slot is a perfect aug every second run.

  16. #196
    Salvage Bans
    Join Date
    Jul 2010
    Posts
    807
    BG Level
    5
    FFXI Server
    Caitsith

    Quote Originally Posted by Lyramion View Post
    I just do mage setups. Stand there, press some buttons, WHM stands there and questions life and why he is even here, win.
    I still don't understand Arciela v2 with mage setup. We mage burn everything else in there in 30-60 seconds no problem, but have to bring 1 melee just in case we get Arciela v2.

    How exactly do most mage groups handle her and how long does it usually take (good runs and bad runs).

  17. #197
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by NynJa View Post
    Per run, or per slot? 15% per slot is a perfect aug every second run.
    Yeah, I get a perfect aug every 2-3 runs run or so.

  18. #198
    BG Content
    Join Date
    Jul 2007
    Posts
    22,395
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by EjinCaitsith View Post
    I still don't understand Arciela v2 with mage setup. We mage burn everything else in there in 30-60 seconds no problem, but have to bring 1 melee just in case we get Arciela v2.

    How exactly do most mage groups handle her and how long does it usually take (good runs and bad runs).
    I haven't fought her as a mage and thus don't know her magic evasion, but from the skillchain damage I am pretty sure that Arciela resists magic damage based on her hand glow. When it's glowing light, she seems to resist all darkness-associated elements (earth/water/ice/dark), and when she's glowing dark she seems to resist the opposite. I'm pretty sure that was the correlation, anyway.

  19. #199
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Quote Originally Posted by EjinCaitsith View Post
    I still don't understand Arciela v2 with mage setup. We mage burn everything else in there in 30-60 seconds no problem, but have to bring 1 melee just in case we get Arciela v2.

    How exactly do most mage groups handle her and how long does it usually take (good runs and bad runs).

    Ya she can take a while. She switches from light based weakness to dark based weakness and back with ascend and descend. We usually alternate Fire and Ice or something to whatever is needed. Also have to use dispel or finale accordingly to that to get rid of anything annoying she casts on herself.

    Good runs with stuff like Tiger > Morimar > White Dragon things melt in 8 minutes around maybe.

    Bad runs with stuff like Arciela > MrVampireIhaveTooManyShadows > Arciela2 can take 15 minutes.

  20. #200
    Salvage Bans
    Join Date
    Jul 2010
    Posts
    807
    BG Level
    5
    FFXI Server
    Caitsith

    Quote Originally Posted by Byrthnoth View Post
    I haven't fought her as a mage and thus don't know her magic evasion, but from the skillchain damage I am pretty sure that Arciela resists magic damage based on her hand glow. When it's glowing light, she seems to resist all darkness-associated elements (earth/water/ice/dark), and when she's glowing dark she seems to resist the opposite. I'm pretty sure that was the correlation, anyway.
    Yeah, that's exactly how v1 works and she always starts in dark mode so can usually kill her with MB thunder volley before she can even change once. In stark contrast, the few times I've tried to make mage setup work on v2 was me spamming tier2 of every damn element with idris malaise/focus/lang/acumen up and not finding any nuke that did over 1K damage for over 2-3min before saying screw it and using a melee to kill it.

    Quote Originally Posted by Lyramion View Post
    Ya she can take a while. She switches from light based weakness to dark based weakness and back with ascend and descend. We usually alternate Fire and Ice or something to whatever is needed. Also have to use dispel or finale accordingly to that to get rid of anything annoying she casts on herself.

    Good runs with stuff like Tiger > Morimar > White Dragon things melt in 8 minutes around maybe.

    Bad runs with stuff like Arciela > MrVampireIhaveTooManyShadows > Arciela2 can take 15 minutes.
    If she changes that fast, I guess that rules out MBing her, which would really hurt killspeed for mage setup =/

    Teodor isn't so bad if you have well geared GEOs with -ra2/3, BLM for ja/aga and even SCH with /BLM can do work with plain old thundaga when he puts shadows up. We usually free nuke him until 75%, do a SC/MB volley, which brings him to <30% before he puts shadows up, then finish him off with another SC/MB volley except with -ra3 and thundaga.

Page 10 of 12 FirstFirst ... 8 9 10 11 12 LastLast