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Thread: Escha - Ru'Aun thread     submit to reddit submit to twitter

  1. #621
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    Quote Originally Posted by SathFenrir View Post
    You will not get more than 50m for any piece of carmine besides hq legs, if you are stupidly lucky.

    The set is garbage, no matter how much time you put into it. People aren't going to pay for garbage when there is stuff worth paying for around.

    Not okay with that? Stick it to the man and don't craft any, or only craft for yourself.
    Nobody said they were crafting any to sell, much less that buyers were barking up trees for it. Someone asked price on cuisses.

    No crafter is going to spend the time making it just to sell it at a loss or marginal gain, which means the price will still stay in the 70-100m+ range as long as wyvern scales only supply point is farming yourself. There won't be a ton of pieces made or sold, but it's idiotic to think they'll be available for less in current conditions.

  2. #622
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    I snagged a pair week 1 for 50m. Pretty sure that's still the going price here.

  3. #623
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  4. #624
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    Quote Originally Posted by Lyramion View Post
    Confirming 100% that the Expeditioary Force title gives MACC +1 Vorseal. Still sitting at only 7/7 tho now. Did the one in Vollbow which has no level cap.
    where does that title come from o.o nvm garrison?

  5. #625
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    Escha - Ru'Aun thread

    Like AH bazaar is any indicator to go by. I still have my selling list full of shit at week 1 prices.

    Welcome to XI, where the time you spend crafting something is not necessarily proportional to its worth.

    General rule of what something is worth going by FFXIAH: take what people have it listed as and what people have it wanted as. Average those numbers. +\- 20% of that number is reasonable range based on server to server differences.

  6. #626
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    Quote Originally Posted by SathFenrir View Post
    The HQ legs are more movement speed than NQ, so there is demand.

    If you think people are going to waste their gil on 70+m HQ carmine on not-legs instead of any other voodoo pieces then sure, whatever. Despoil and craft all you like.

    If people are rich enough to throw gil away on carmine HQ for mages, they're rich enough to be using that gil for HQ amalric. That leaves maybe some PLDs, BLUs, and RNGs who are absurdly rich but don't want adhemar +1, aka just leaves PLDs.

    Yes there will always be the select handful who will pay for anything whitebox. Again, if your time is best spendt farming scales and trying to land that niche market instead of farming squama / defiant sweats, nobody is going to stop you.

    Still stupid as fuck though.
    I didnt say HQ 119 vs NQ 119, I said Blood Cuisses. People were stupid enough to throw away gil on Cursed Cuisses -1 despite it being used as nothing more than an idle piece for movement speed, and there was no bonus in movement speed, just a white box.

    My previous point stands: there will always be people who will pay more for a white border.

  7. #627
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    The carmine legs +1 are more than just movement speed or white box. If you go with path D they are Accuracy +39, Attack +31, Dual Wield +6. They are a very nice piece.

    edit: and have the highest enhancing skill in that slot for all jobs listed.

  8. #628
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    Should also be noted that HQ rate is better than the 1/16 I used. I did a bit of testing with just rusks awhile back and ended up with 1/14 after iirc 1900 synths so it's slightly better than some numbers I used but I don't have any ring data yet and just wanted to use the old assumed value since not everyone seems to use +hq stuff. Also completely ignored either npcing nq cursed (which certainly adds up to a couple mil in all that synthing) or desynthing which would be around 1 scale back every 5-6 cuisses. In the end I still think it's going to be how much people are willing to pay. Most sold will probably be "extras" that got hqd while going for their own

  9. #629
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    Quote Originally Posted by Damane View Post
    where does that title come from o.o nvm garrison?
    http://ffxiclopedia.wikia.com/wiki/Expeditionary_Force


    Go somewhere and kill 4 NMs. Easy level 75 content. Title comes from killing an NM there. You just have to have 4-6 characters from the same nation to start it at the conquest NPCs in town. The Vollbow one has no level cap.

  10. #630
    Yoshi P
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    Is the jpwiki wrong on acc vorseals? I've completed sandy missions (including the skippable ones), past sandy main questline, RoV missions including last CS, all t1 escha nms in both zones, and I'm still only at 6.

  11. #631
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    Quote Originally Posted by Damane View Post
    where does that title come from o.o nvm garrison?
    It comes from expeditionary Force.
    Can only do it with other people from the same nation and it requires 3-6 people.
    They're all capped except one which was uncapped at 75 and I assume it's still uncapped nowadays, so that would probably be easy to do with current levels/gear.

    I'm still a bit skeptic that's the only way to achieve that vorseal, but shouldn't take long to organize an Expeditionary Force run either if you wanna do it ^___^

  12. #632
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    Quote Originally Posted by Sechs View Post
    I'm still a bit skeptic that's the only way to achieve that vorseal, but shouldn't take long to organize an Expeditionary Force run either if you wanna do it ^___^
    Nop, right up SEs ally for this one. You seem to be missing a DEF vorseal - every built a Beastman hat ?

  13. #633
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    What's a "beastman hat" and how do you "build" it?

  14. #634
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    A bit late to the party, but the Carmine feet are some of the absolute best for the jobs on them. 3 DA and 6 STP is massive for a TP piece. Legs and feet are great, but yeah, everything else is pretty horrid. Alchemists should focus their time on the glory that is Amalric.

  15. #635
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    Quote Originally Posted by Sechs View Post
    What's a "beastman hat" and how do you "build" it?
    These types of quests:
    An Understanding Overlord
    A Moral Manifest
    A Generous General
    An Affable Adamantking

    The quests that you got when you were doing your Rank 4 Magicite missions and got odd cutscenes upon zoning into the Magicite areas.

    Rewarded some very niche, but cool idea hats. Like our first trusts, in a way. They'd summon an NPC of that type who'd do a TP move for you.

  16. #636
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    Oh no, never did any of those quests.
    Guess that's where I'm missing one of the DEF Vorseals then. I'll get to work on those later tomorrow.
    Thanks guys!

  17. #637
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    Quote Originally Posted by Maurauc View Post
    These types of quests:
    An Understanding Overlord
    A Moral Manifest
    A Generous General
    An Affable Adamantking

    The quests that you got when you were doing your Rank 4 Magicite missions and got odd cutscenes upon zoning into the Magicite areas.

    Rewarded some very niche, but cool idea hats. Like our first trusts, in a way. They'd summon an NPC of that type who'd do a TP move for you.
    I can confirm this. I finished an Understanding Overlord today and the 8th vorseal unlocked

    Thanks for the info

  18. #638
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    Single quest (any) to unlock a vorseal? Or each of those ones unlock a different vorseal?

  19. #639
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    Quote Originally Posted by Sechs View Post
    Single quest (any) to unlock a vorseal? Or each of those ones unlock a different vorseal?
    One of those only, chose your poison.


    Also JP wiki took out Missions from the HP/MP vorseal. So it looks like it's raw grinding power of Escha mobs. Did my 1200 JPs in there only and more and still only 7/7.

  20. #640
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    I farmed what probably is 2 mils silt and I'm still at 6/6

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