Ryuo Hakama Path D: Accuracy +20 Store TP +4 PDT -3
http://imgur.com/2hO9ADI
EDIT: I don't know how to BG apparently, someone want to help me embed the pic?
Ryuo Hakama Path D: Accuracy +20 Store TP +4 PDT -3
http://imgur.com/2hO9ADI
EDIT: I don't know how to BG apparently, someone want to help me embed the pic?
I don't think it was ever in doubt that sky god HP scaled. Just Kirin and AV since their HP is so massive it was harder to tell. I assumed it didn't scale because our 8man AV attempt was taking off 1-2% with 60K MB volleys from a BLM. AV might be different in many ways, though.
So 133K HP per person.. ouch, that's harsh. Trying it 18man was a real uphill battle, I guess. I was kind of happy thinking it didn't scale because I could include everyone and anyone who could be semi-helpful. Now we'll have to cut it down to bare essentials and the best geared =/
Based on the 2 videos, I wouldn't be shocked if summoned god HP scaled too.
Scaling system was originally created with high ideals, those to let smaller group feel not "left out" and giving them a chance to try content that they wouldn't have been able to try otherwise.
Ended up doing the opposite, creating seclusion and promoting lowmen play forcing you to leave people or friends outside just because you cannot justify their presence in your alliance (and frankly the more people you bring, the harder the content gets).
All of this with the additional cost that the loot do not share, so the more people you have the less people are getting drops.
Wish they could've implemented it in a smarter and less harsh way. I'm all for allowing smaller groups to participate in end game content, but not at the cost of promoting lowmen play over alliance one.
But this has been going on for so long I guess it's too late to be complaining now or to even look for constructive criticism.
You're definitely onto something with Rayke here. We tried it out on tier3 whale and the results were mind boggling compared to the normal nuke damage it takes, especially on all the nukes after the first. I feel really silly not using a RUN all this time for SC/MB setups.
Hey Ejiin - With the potential scaling taken in to account, what kind of low-man setup are you guys employing/planning on employing for Kirin? The JP videos etc obviously had a larger group with lots of jobs.
Do you mean 76%? I could have swore we saw it use AF multiple times above 75%. Even checking out the previous attempts you guys tried before the 35% yesterday, you guys had a pop that did 3 AFs in the span of 4minutes, starting right after the PLD ate a 2700 headbutt and died.
Tachi's winning setup is by far the most reliable and safest way to kill Kouryu. I have no clue how reliably/fast adds are killed with that setup, but clearly well enough for them to win.
Manaburn is definitely still doable, as the JP's win has shown. I mean, both Loire and my group have gotten it to 30% without a RUN, which is undoubtedly the single most important aspect of the entire fight to deal enough damage in time. Had either of us used a RUN, I'm sure we'd have won a lot sooner.
The reason I said 75% was this paragraph. If some kind soul wanted to actually translate it we might find out that I'm wrong.
変身前のアストラルフロウは旧麒麟
We're still thinking white proc somehow makes it get stronger. Looking the the JP video, they very clearly go out of their way to not MB at the start and just free nuke, which I'd assume is to avoid procing it as long as possible(though I think they proc'd it once at the start anyways from a nuke going over 11K). It isn't until after all gods are dead that they start SCing.
From our experience AF also only happens at 75% and below where he will spam it. Not before.
Given how painful unblocked hits are how and great Rayke seems might not an ergon RUN just a better tank than pld?
Adds were killed fast enough so we could deal with one at a time, we haven't touched Kirin between pops. The fight lasted 11~12 min in total with 2 SMNs doing almost all the damage, previous attempts weren't that smooth but as I said we improved after each try.
edit
It took us 16 min for Kirin+Kouryu actually.
Because precisely noone cares, I have performed science upon a Deathbane that aggresively invaded my inventory.
http://cdn.guildwork.net/albums/imag...61d1a3e8ea.jpg
for forum searchability:
Why I even bothered:Code:Deathbane: Path A: DMG +30 STR +20 Attack +20 Path B: DMG+30 Attack +20 Store TP +3 Path C: DMG +30 Attack +20 Dark Magic Skill +15 Path D: DMG +32 MP +80 STR +20
I still have no idea
Does Love Charm and AStral Flow?
Yes
Not sure if this helps but here you go.Well, it is new content so we'd hate to spoil it, but we can offer a hint!
Click to Hide
There are four types of trigger items.
Good luck on your efforts to pop the Ark Angels!
Well at least I got a response I guess >.>;;;;;