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  1. #1081
    Hydra
    Join Date
    Feb 2015
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    Sylph

    Was tipped of by a Japanese friend that they posted a strategy and tips on Cherry Macaron.
    http://nonoco.blog.shinobi.jp/Entry/677/

  2. #1082
    Sea Torques
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    Jan 2007
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    Asura

    Unlikely but did someone in your group used bene before it did?

  3. #1083
    Salvage Bans
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    Jul 2010
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    Caitsith

    Quote Originally Posted by Hoshiku View Post
    Unlikely but did someone in your group used bene before it did?
    No, we didn't use any SPs in our 3 attempts. The plan was to pop Bolster and try to zerg at 50%, but it was honestly just us learning the correct timing on death/comet and learning to cycle it fast, efficiently. We had no plans to try and "lock" SPs.

    JP post seems to say they use RDM SP2+saboteur silence for when AV uses soul voice. The charts are of enfeeble magic resist rates and magic damage max/min/average. BRD just uses SV when bolster wears for Dark Threnody II and Balladx3, March x2(didn't have anything to do with locking it).

  4. #1084
    Relic Shield
    Join Date
    Mar 2007
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    1,789
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    6
    FFXIV Character
    Rehn Valor
    FFXIV Server
    Sargatanas
    FFXI Server
    Ragnarok

    Does Palila lose the aura in the same way as marjami delve boss? Darkness > stone MB?

  5. #1085
    Stalking you
    Join Date
    Dec 2007
    Posts
    402
    BG Level
    4
    FFXIV Character
    V' Mod
    FFXIV Server
    Atomos
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by dasva View Post
    So is there any kind of other than the rare enemy thing to make the lotto pops happen more often? I ask cause I just watched a regular pt farming warder of hope... and watched there entire pt kill regular sharks rather slowly for a full pt but they would pop warder within 1-2 kills each time
    i went solo thf to farm incanter's and spawned warders like crazy. i spawned warder off 3 murex in a row. other than those, no more than 20 kills per warder pop.

    does the domain buff make the spawn rate increase that much?

  6. #1086
    Sea Torques
    Join Date
    Aug 2006
    Posts
    514
    BG Level
    5

    Yes. I've had 2 spawn within 20 minutes, then another in 30, but nothing like back to back to back like yours. Without the blessing, it's pretty shitty I've found, but random is random.

  7. #1087
    BG Content
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    Jul 2007
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    Lakshmi
    Blog Entries
    1

    I had 5 Jailer of Faith spawns in 25 kills once. Perhaps the zone buff really is quite potent.

  8. #1088
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5


    We killed Kirin many times with this setup, it's pretty much impossible for us to lose now, don't need of Nirvana or Idris (we do everything without Idris btw)

    White proc prevent Kouryu from doing two TP moves / spells back to back and possibly cancel its regain but this lasts only a short period. I have also read somewhere that it can't use Absolute Terror before Astral Flow (which call the four gods and likely increases its power)

  9. #1089
    New Merits
    Join Date
    Mar 2007
    Posts
    235
    BG Level
    4
    FFXI Server
    Asura

    Old news for other servers, but finally snagged our Kirin win as well. Video if people care to watch.

    new pet project will be warder of courage

  10. #1090
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    Kouryu can use Absolute Terror before Astral Flow in fact and above 25%. We learnt the hard way that Asylum overwrites Negate Terror from Steadfast's Tonic.
    Kouryu spells (always cast twice unless white proc'd) : Quake II, Stone VI, Stonega V, Slowga, Breakga, Thunder VI, Thundaga V, Protectra V, Shellra V, Hastega, Impact, Bio IV, Dread Spikes, Curse (-50% HP/MP).

    Few notes from a WoC attempt :
    - WoC has 1,6~1,9m HP with 9
    - Fenrir's Impact MB was doing around 50~70k with Gambit and BoG Malaise (was hoping for more). Night Terror MB was doing 12~15k without Malaise/Gambit.
    - RDM used Chainspell 12 seconds after WoC CS, wasn't fast enough, WoC did another CS later.
    - WoC casted many Ice based spells during CS, ran out of mp after 2 CS and some Aspir MBs.
    - Stymie+ES+Languor Silence lasted 1 min (no Saboteur), WoC was still under SV/Virelai spam mode when Silence wore off.
    - PLD super tanking Wynavs dropped from full HP to 300 HP when WoC used Astral Flow (triple Breath attack).
    - WoC wasn't too hard to tank on RUN, not saying it's better than PLD though.
    - Wynavs have 19k HP each with 9 and high MEVA like WoC. Night Terror did less than 4k dmg so they have MDT or MDB traits.

    It seems unlikely that my SMN alone can do enough damage in 30 min. Without Gambit/BoG Malaise my BPs will probably drop to 20k during bracelets mode. I wonder if Leaden Salute could be effective.

  11. #1091
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Quote Originally Posted by Tachi View Post

    We killed Kirin many times with this setup, it's pretty much impossible for us to lose now, don't need of Nirvana or Idris (we do everything without Idris btw)

    White proc prevent Kouryu from doing two TP moves / spells back to back and possibly cancel its regain but this lasts only a short period. I have also read somewhere that it can't use Absolute Terror before Astral Flow (which call the four gods and likely increases its power)
    In your video you rely on WC to reset 1h? Or do you do it w/o that and it just takes longer/more riskier? Just wondering since you said its impossible for you to lose.

  12. #1092
    Sea Torques
    Join Date
    Jun 2007
    Posts
    522
    BG Level
    5
    FFXI Server
    Lakshmi

    Quote Originally Posted by Draylo View Post
    In your video you rely on WC to reset 1h? Or do you do it w/o that and it just takes longer/more riskier? Just wondering since you said its impossible for you to lose.
    It looked to me like they used it to reset random deal, BP timer, apogee, and stratagems. Could be mistaken though

  13. #1093
    Sea Torques
    Join Date
    Sep 2006
    Posts
    646
    BG Level
    5

    Wild Card is used to reset Random Deal, Gambit, Rayke, Blood Pact: Rage and Apogee.

  14. #1094
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    How many Rayke merits does your RUN have?
    Typical builds (before this Rayke passion was discovered) had Rayke at 1/5 or 2/5

  15. #1095
    Puppetmaster
    Join Date
    Jan 2014
    Posts
    51
    BG Level
    2
    FFXI Server
    Bahamut

    Quote Originally Posted by EjinCaitsith View Post
    Vanquisher of Rage

    http://cdn.guildwork.net/albums/imag...61d1aa9205.jpg

    Lots more HP, but didn't use any SPs this time besides SCH's. Aegis PLD was never in danger of dying at any point during the fight.

    Unlocked luck vorseal.

    Edit: It has avoidance down aura.

    And scythe drop from TT. Looks like weapons aren't extremely rare. We're 2 for 5 with TH3.

    So that's why they wanted a ninja. Interesting.
    Quote Originally Posted by fantasticdan View Post
    I had prudence spawn unclaimed once, and love randomly deaggro and fly back into the sky, but I was able to hit it with AoE and bring it back down.
    Last time four LSmates and I popped Prudence, 3/5 of us glitched out and somehow got targetlocked on Apururu. Luckily, the mob didn't actually go anywhere, we just could not melee it.

    This did not hinder the SCH and BLUs.

    After about two minutes, Prudence disappeared, reappearing nearby and we were able to kill it.

    That was my first kill, so I'm not sure if that is intentional after you kill the first one or not.

  16. #1096
    Melee Summoner
    Join Date
    Dec 2014
    Posts
    28
    BG Level
    1

    Quote Originally Posted by Sechs View Post
    How many Rayke merits does your RUN have?
    Typical builds (before this Rayke passion was discovered) had Rayke at 1/5 or 2/5
    5/5.

  17. #1097
    Salvage Bans
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    Jul 2010
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    Caitsith

    We've refined the original Kirin/Kouryu BLM zerg strategy into as low as I think we can get it. It requires 2 extra people compared to the 7-man SMN strategy. One being a 2nd GEO due to the importance of vex/attunement and keeping slow off the BLM and the second being a second BLM to ensure enough damage is being dealt. Outside of player error, this is also a very reliable strategy. The only things that screw us up are when Kouryu uses hundred fists or if the holding PLD dies to Seiryu(which really shouldn't happen if they are on the ball with JAs/temps).

    Here's a video of one of our more flawless runs if it helps any groups out there still trying for a win.


  18. #1098
    Hydra
    Join Date
    Oct 2006
    Posts
    112
    BG Level
    3

    Friend of mine got me Flanged Grip from Warder of Justice, can someone fix it on BG wiki?

  19. #1099
    BG Content
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    Jul 2007
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    Lakshmi
    Blog Entries
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    It is done!

  20. #1100
    Hydra
    Join Date
    Oct 2006
    Posts
    112
    BG Level
    3

    Not on BGwiki: Argosy Celata Rank D: Dex +10, Acc +15, Double atk +2

    you can add this as well.

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