Incanter's Torque
Magic skills +10 MP not depleted when magic used +1%
looks awesome for geo
Combatant's Torque
Combat skills +15 "Store TP"+4
also looks awesome
Incanter's Torque
Magic skills +10 MP not depleted when magic used +1%
looks awesome for geo
Combatant's Torque
Combat skills +15 "Store TP"+4
also looks awesome
Um... Norifusa/Norifusa +1? Unity Mythic?
Assuming both Geomancy and Handbell skills fall under the "Magic Skills" category, then yes that neck is definite win for GEO. I'm more interested in that Combatant's Torque though. Would be interesting to see if it might be best in slot for several DD jobs for both TP and WS.
Those are both the end results of synergy, by combining the other new Skill+ necks from this update.
Combatant's Torque - Carnal Torque, Decimus Torque, Billious Torque, Agelast Torque, Maskirova Torque, Yarak Torque, Acantha Torque
Incanter's Torque - Mellic Torque, Henic Torque, Deceiver's Torque
Well both are magic skills so I can't see why it wouldn't... and it's made from torques that give both. For combat depends highly on the ws. Anything with replicating ftp is out or magic it just wont be. Maybe some crit ones not sure. For tp... I guess if you need the acc though I'd think DA ones would win otherwise
So it looks like not only are there Escha version of Sky Gods now, it also looks like there's Escha versions of the Ark Angels.
Looks like Fervor ring is officially dead.
wut? AA where?
Byakko's Pride
Genbu's Honor
Seiryu's Nobility
Suzaku's Benefaction
Kirin's Fervor
Ark Angel HM's coat
Ark Angel TT's necklace
Ark Angel MR's buckle
Ark Angel EV's sash
Ark Angel GK's bangle
All look like key items you obtain from the Escha NPC at the entrance to pop the NM.
And they all have this description: A grisly trinket that can be used to attract the attention of a particular monster residing deep within Escha.
AA EV and HM will be fun if they are NMs there lol
Loess Barbuta +1- DEF:121 HP+105 MP+105 STR+21 DEX+21 VIT+21 AGI+21 INT+21 MND-11 CHR-11 Damage taken -10% Unity Ranking: Enmity+9~14
No haste but I don't care
New cheers are great, especially Skormoth.
I wonder what the Primal Nazar pops.
Servers are up
So bst pet moves are 7.0 now... yay for super nerf. That's less than half the distance you can be at to send your pet into attack <.<. Way to close to even entertain the silly idea of running in and out
food effects (from jp page)
Code:FOOD (9/16 Update) NEW EFFECT -------------------- -------------- butter crepe HP+10%(max:10) m.acc+20%(max:25) m.def+1 crepe delice HP+10%(max:15) m.acc+21%(max:30) m.def+2 ham & cheese crepe HP+10%(max:25) STR+2 VIT+1 m.acc+10 m.def+3 HHP+2 crepe paysanne HP+10%(max:30) STR+2 VIT+1 m.acc+15 m.def+4 HHP+3 mushroom crepe MP+10%(max:30) MND+2 m.acc+10 m.def+5 crepe forestiere MP+10%(max:35) MND+2 m.acc+15 m.def+6 chocolate crepe HP+5%(max:15) m.acc+20%(max:35) m.def+1 HMP+2 crepe caprice HP+5%(max:20) m.acc+21%(max:40) m.def+1 HMP+3 pear crepe INT+2 m.acc+20%(max:45) m.def+1 HMP+2 crepe b. helene INT+2 m.acc+21%(max:50) m.def+1 HMP+3