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Thread: RDM Fast Cast question     submit to reddit submit to twitter

  1. #41
    HABS SUCK!!!!!
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    It has its own icon, but thats all I know really.

  2. #42
    Sea Torques
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    Someone who plays BLU needs to test the haste % then post it to its wiki page.

  3. #43
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    I find it really odd that Celerity doesn't reduce the recast time unless you also equip Sch Relic feet. I was getting the same results.
    Capped haste and fast cast = 12 sec RR recast
    Capped haste, fast cast, and Celerity= 12 sec recast
    Capped haste, fast cast, and Celerity with Aurorastorm and Relic feet = 5 sec recast.

  4. #44
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    Quote Originally Posted by Protey View Post
    Someone who plays BLU needs to test the haste % then post it to its wiki page.
    15% magical, stacks with every other source (up to cap, ofc)

    Also that and all this recast testing are already on the ffxiah boards, shame they're organized so poorly

  5. #45
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    Mighty Guard only 15%? Who tested this?

  6. #46
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    Quote Originally Posted by Sechs View Post
    Mighty Guard only 15%? Who tested this?
    To be clear that was 15% haste, 30% def and 30 mdb I believe, based on observations in blu thread on ffxiah, but nobody posted testing notes

  7. #47
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    25% Defense, not 30%. I'm not sure if anyone's actually bothered to confirm the MDB, but most have assumed that it would mirror the +def (i.e. 25 MDB).

    Testing a simple percent change isn't exactly rocket surgury; notes aren't needed.

  8. #48
    Ath
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    Does the recast portion of Fast Cast apply before the spell is cast, or when the spell is being cast?

  9. #49
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    Quote Originally Posted by Ath View Post
    Does the recast portion of Fast Cast apply before the spell is cast, or when the spell is being cast?
    The cast reduction time of Fast Cast is at the start of the casting of the spell, the recast of Fast Cast is when the spell goes into effect.

  10. #50
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    I thought Mighty Guard was tested to be 25% haste? I can test it myself in a few hours though.

  11. #51
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    That's what I was told as well, but haven't seen any test about it yet.

  12. #52
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    sigh

  13. #53
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    Quote Originally Posted by Sechs View Post
    That's what I was told as well, but haven't seen any test about it yet.
    If it's blu spells you should probably check the blu thread... that said haven't seen any info in there about the other new spells.

  14. #54
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    basic mathematics needing proofs lul. it's extremely simple, you just cast Reraise or Klimaform with no haste, fast cast, or other such stats besides Mighty Guard and record the in-game menu recast time. It is literally a brainless exercise, requires a single spell cast and a basic understanding on how decimal multiplication works. Doubting the existing tests is pointless, especially since it comes from someone as credible as Llewelyn.

    Never thought I'd have to make a post like this on BG.

  15. #55
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    Quote Originally Posted by Prothescar View Post
    basic mathematics needing proofs lul. it's extremely simple, you just cast Reraise or Klimaform with no haste, fast cast, or other such stats besides Mighty Guard and record the in-game menu recast time. It is literally a brainless exercise, requires a single spell cast and a basic understanding on how decimal multiplication works. Doubting the existing tests is pointless, especially since it comes from someone as credible as Llewelyn.

    Never thought I'd have to make a post like this on BG.
    The only reason I'm doubting it is because I've seen a couple of different values posted for Haste, so I'm checking it for myself. I'm not around here very much (as my post count probably tells you) so I don't know who's more credible than whom.

    EDIT: Alright, tested. Reraise goes from 60s to 51s with Mighty Guard, indicating that 15% is the correct value. (Defense went from 178 to 222, a 25% increase, but I think we already knew that for sure.)

  16. #56
    Ath
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    Quote Originally Posted by Protey View Post
    The cast reduction time of Fast Cast is at the start of the casting of the spell, the recast of Fast Cast is when the spell goes into effect.
    So to minimize the recast time for, say, an enhancing spell, you would need to switch back to your Fast Cast gear after you stack your enhancing skill+, or can you only choose one path (more potent buffs, or quicker recasts) to equip while casting?

  17. #57
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    You would have to choose- both the potency and recast of a spell are calculated at completion.

  18. #58
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    I wasn't doubting anybody nor requesting mathematical proof.
    I was just saying that Chumm here reported 15% and several other people reported 25%.
    If anything I was asking who was I supposed to believe, not an astro-phisycs demonstration of the haste value of Mighty Guard xD

  19. #59
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    Who reported 25% haste? This was the only place I had seen that number cited.

  20. #60
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    All the BLUs I talked to in game.
    But I'm getting the idea I'm giving the wrong impression here. I'm not trying to argue and I have no trouble at all believing that it's "just" 15%. I just wanted to be sure and you guys seem pretty sure so case closed for me.

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