What it seems like it is doing is copying the whole folders that a new .dat was added into, not just the new files. Hence the 7.1GB size.
What it seems like it is doing is copying the whole folders that a new .dat was added into, not just the new files. Hence the 7.1GB size.
Sorry, reading the posts after, I realized what I said to do wouldnt keep folders intact, oops
yeah the patch defiantly diddn't work on an EU client. still got 1895 files to go :/
so the zip doesnt work? ive never used an outside zip for update before lol
Some people saying it works some not. Defiantly not working on my PC. without a doubt.
Same here, I'm not sure how you do it.
Removed the link. The "zip" process is not working, it stops before all files are done hence why people are saying its not working.
Since he included his patch.ver (or whichever one actually contains the patch version/info), that's actually all that the game checks when you go to play. So it sees you have the most current patch file and doesn't bother actually checking the files. It's why you can update with ui .dats after a patch and the game will never know. You need to manually re-check your files and it'll almost certainly come up with a lot missing.
Didn't work for me. 1600+ files still checking.
Could try the WinRar method posted on the previous page - probably more reliable than the built-in Windows zip stuff.
Smooooth Vmod![]()
Thanks again Funk.
Thank you for this work Funk. Really appreciate it.
EDIT: Ignore this, that is for 11/1.
Look at the date Tarage.
It works its legit but wrong patch. lol.
nm
Yeah I saw it and got excited. My bad.