1. FFXIV Reset Timers
    Last daily reset was 3 hours, 20 minutes ago / Next daily reset is in 20 hours, 39 minutes
    Last weekly reset was 3 days, 20 hours, 20 minutes ago / Next weekly reset is in 2 days, 13 hours, 39 minutes
Page 9 of 16 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 161 to 180 of 314
  1. #161
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Skynamis

    In hm We've been doing the triceratops/rank 4s area. When other people are on the zone we average about 10 gold chests from NMs. Though half the time people are yelling in shout about how farming 5s is more efficient and splitting the zone so it goes to shit with only like 2 parties there.

  2. #162
    Cerberus
    Join Date
    Dec 2014
    Posts
    493
    BG Level
    4

    Quote Originally Posted by Uryuu View Post
    In hm We've been doing the triceratops/rank 4s area. When other people are on the zone we average about 10 gold chests from NMs. Though half the time people are yelling in shout about how farming 5s is more efficient and splitting the zone so it goes to shit with only like 2 parties there.
    Eh seems to be about the same on avg when doing dino island, Lol. Altho the run I just did I think we got like 15 gold chests.. was pretty neat.

  3. #163
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Skynamis

    I think Dino island is fine if you get a majority of parties that aren't shitlords who actually read chat and try to work together to farm efficiently. I think the Tricera camp is more suited to most of this game's population because it requires less brain power and agro is less dangerous.

  4. #164
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Where are the triceratops in HM?

  5. #165
    Cerberus
    Join Date
    Dec 2014
    Posts
    493
    BG Level
    4

    Quote Originally Posted by Alistaire View Post
    Where are the triceratops in HM?
    Uh,No idea. There are some, just havent noted the coords.

    Also, idk, May just be me, but hard mode doesnt seem to be much better than normal....

  6. #166
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    When you can reliably count on 9 parties being there maybe.

  7. #167
    Cerberus
    Join Date
    Dec 2006
    Posts
    478
    BG Level
    4
    FFXIV Character
    Terrestrial Rage
    FFXIV Server
    Lamia
    FFXI Server
    Fenrir

    We probably had 6? parties on dino island and got 8 NMs, 11 Gold chests total. Was definitely better than HM.

  8. #168
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    We get about 10 in normal. You're comparing HM to t-rex island in normal? lol yeah it'll be better.

  9. #169
    Cerberus
    Join Date
    Dec 2014
    Posts
    493
    BG Level
    4

    Yeah starting to think HM isnt really worth it. SE really dropped the ball. We can spawn like 6 fresh tracks on Normal, while In Hard Mode, we are lucky if we get enough kills for two, even with a zerg going. Granted, HM guarantees star mobs, but eh, just doesnt seem worth it for all the trouble.

  10. #170
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Too early to call it on HM, still not enough with access.

  11. #171
    A. Body
    Join Date
    Jul 2008
    Posts
    4,046
    BG Level
    7
    FFXI Server
    Caitsith

    Hm...I'd say Hard Mode is worth it..but I would say it's definitely more in mind of people running normal/easy.

  12. #172
    Cerberus
    Join Date
    Dec 2014
    Posts
    493
    BG Level
    4

    Quote Originally Posted by Alistaire View Post
    Too early to call it on HM, still not enough with access.
    Nah there is. Seeing tons of ppl, just as many as there are on normal, shit still takes forever to die, Lol.

  13. #173
    Puppetmaster
    Join Date
    Nov 2009
    Posts
    52
    BG Level
    2
    FFXIV Character
    The Cutest
    FFXIV Server
    Midgardsormr
    FFXI Server
    Leviathan

    hard mode, farming r3/r4s. Could've been more as one group left for the last 20min segment of it


  14. #174
    Salvage Bans
    Join Date
    Dec 2005
    Posts
    873
    BG Level
    5
    FFXIV Character
    Sigmakan Kaph
    FFXIV Server
    Hyperion
    FFXI Server
    Bahamut

    I think HM is definitely worth it, you always get star mobs from the Fresh Tracks

  15. #175
    Salvage Bans
    Join Date
    Dec 2005
    Posts
    873
    BG Level
    5
    FFXIV Character
    Sigmakan Kaph
    FFXIV Server
    Hyperion
    FFXI Server
    Bahamut

    Quote Originally Posted by Dignity View Post
    hard mode, farming r3/r4s. Could've been more as one group left for the last 20min segment of it

    Which island was this on?

  16. #176
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    So when Hyperelectricity (Ultima weather) pops a bunch of Rafflesia t5s spawned in Normal mode. I was just fishing and no one in the instance was fighting them but idk I thought it was cute?

  17. #177
    Puppetmaster
    Join Date
    Nov 2009
    Posts
    52
    BG Level
    2
    FFXIV Character
    The Cutest
    FFXIV Server
    Midgardsormr
    FFXI Server
    Leviathan

    Quote Originally Posted by Rocl View Post
    So when Hyperelectricity (Ultima weather) pops a bunch of Rafflesia t5s spawned in Normal mode. I was just fishing and no one in the instance was fighting them but idk I thought it was cute?
    Both wind and hyper electricity allows mobs that don't normally pop on most (maybe all) islands. With wind, it would spawn r5(green glowing sanuwa) at the r3/r4 entrance isle @ SE region. Spawns noctulliate at same spot if hyper electricity etc.

    As for the noctulliate (rafflesia) it drops a chest containing proto ultima platings and that's it. lol

    edit: for the island farmed, it's 30,27. The upper island with tricerotops(sp) and banemites. There may be a little downtime if your farm group is efficient. So far it's been the most effective one I've seen. Farming Dino island below is a time waster due to turbulance(knock backs) and the usual wipes due to weaker players (casuals that can't do their rotations etc.,) Whereas the upper isle is pretty much easy overall to farm and kinda hard to wipe to even with bad players in general. With a good group, you'll chain NMs like non-stop.

    Today we had a run where we were alone in the instance till we had 50min on the timer left, then a full alliance joined the zone, and worked with us to farm the said spot. with the remaining 45min we managed about 11 NMs and could've been much higher for us had we had that alliance earlier... I'm sure the group that joined us after probably left with 15+ NMs or more, it's a really good place to farm.

    In other note, SMNs are a bit weak job to bring towards diadem due to DoT limitation. if you want to get contribution for a NM and all dots are filled then you're kinda fucked as a smn lol.

  18. #178
    A. Body
    Join Date
    Sep 2006
    Posts
    4,228
    BG Level
    7
    FFXIV Character
    Alistaire Lexander
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Uryuu View Post
    I think Dino island is fine if you get a majority of parties that aren't shitlords who actually read chat and try to work together to farm efficiently. I think the Tricera camp is more suited to most of this game's population because it requires less brain power and agro is less dangerous.
    And no, even with perfect execution there's more aoe's to avoid, slowing dps, and less mobs in less convenient places. Don't turn this into a "triceratops is for dumb people" idea, that's simply not the case.

  19. #179
    Cerberus
    Join Date
    Dec 2014
    Posts
    493
    BG Level
    4

    Quote Originally Posted by Sigmakan View Post
    I think HM is definitely worth it, you always get star mobs from the Fresh Tracks
    Sure, but on avg, you can only spawn one star x run, two at most, and thats really pushing dps.

    Idk tho, I hear people say how they get 12 gold chests in normal, and when I go do normal, most we get is 4/5 Lol So maybe Im getting trolled.

  20. #180
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Skynamis (Airship Exploration: the Diadem)

    Quote Originally Posted by Alistaire View Post
    And no, even with perfect execution there's more aoe's to avoid, slowing dps, and less mobs in less convenient places. Don't turn this into a "triceratops is for dumb people" idea, that's simply not the case.
    Only ever gotten 15 chests at Tricera camp. Dino island is just way more dangerous and not worth it imo because most of the time you will not have 5+ parties with similar timers all working together which is what you'd probably need to make it worth it. Sure the mob number is higher, but if it's less efficient then who cares.

Page 9 of 16 FirstFirst ... 7 8 9 10 11 ... LastLast