
Originally Posted by
Almalexia
Ninety percent of my FL was created in 1.0, when doing dungeons/hamlet/primals/relics were spontaneous, flexible and long-term goals. There was a community outside the linkshell.
The only reason I've added people in 2.0 is for mailbox.
Diadem is mechanically capable of bringing back that pick-up-'n-go spirit from the bygone days, but it feels so hollow in its current state. There needs to be more dynamism to keep players on their toes. I'm not saying the devs need to aim sky-high with Diadem - nor should it be zeni more complex than content from other titles - but surely there's something they can do to salvage this content and break it from its middling limbo before it slips off players' radars and into the abyss. Einherjar.