Originally Posted by
Spider-Dan
The problem is when your static loses 1 person (or, god forbid, 2+ people) and you're forced to recruit for replacements. Do you recruit from your FC/LS? Oh wait, everyone else in your FC/LS likely either a) is already in a static or b) couldn't get a static [after their static broke] for endgame content and stopped playing seriously. So you're thrown into endless cycles of recruiting randos from PUGs. There's no such thing as building up a roster because all raiding is done with exactly 8 people: no more, and no less.
That's the main advantage of XI's endgame over XIV: group flexibility. You could go farm sky pops with 3 or 23 people, you could do Limbus with 4 or 40, you could do Dynamis with 12 or 50.
This game has no flexibility: you do endgame with exactly 8 people, no more, no less. And even if they made a 24-man real endgame raid, then chances are you'd be required to bring in exactly 24. (And no, you can't just pick up randoms to fill up empty slots, because then your loot distribution is screwed up and you can't use any sort of DKP or other long-term loot rules.)
I've said it before and I'll say it again: Yoshida's slavish devotion to stiff rails that dictate EXACTLY how every piece of content should be completed is a bug, not a feature.