I really want WOLs 12 hit thing because I really just... do... but its not worth the Mythril for a realm that gets like... negative events.
I really want WOLs 12 hit thing because I really just... do... but its not worth the Mythril for a realm that gets like... negative events.
Fuck yea Waifu.
Sabin doesn't have an OSB yetNot sure why they keep giving summon SBs to Quistis and refuse to let her actually use summons lol. At least she's getting the weird/ gimmicky ones so far.
I believe the difference is that if you used it on a mob that was weak to both elements, on global, it would always default to the first element, even if you have boosts for the second element. In JP, after the update, it will always pick the element that would end up doing the most damage.
Just checked because I wasn't sure and the command is wind/water so it defaults to wind if there's no weakness or resistance. In this case it works for Bartz because that's the default, we haven't received the update in Global just yet.
Yes, the first element listed is the default and will be used in cases where the resistance values are equal for both elements. Unless the mob has a water weakness or resistance to wind, using water boosts will have no effect on a wind/water attack as it will use wind. This has been improved in JP to consider elemental boost gear and buffs and picking whichever would yield more damage, but this is not in effect in global yet I don't think.
Very late reply but thanks for the suggestions on 5*. Looks like I'll be going with Saints Cross. Assuming by things like Enholy/Light damage buffs for the bigger hits from records which I do have.
I heard the mention of having Multi-Break honed with Full Break. Why is that?
Also, for boss content is it better to use the SB increase records like Ace Striker/Battleforged than 20%+ specific weapon damage?
Assuming you are using lifesiphon, ace is optimal for damage output if you are using single target SSB or using an AoE SB/SSB vs a multi target boss, and weapon damage wins out on AoE SSB vs 1 target or normal SB on a single target.
As for honing both full break and multi break, multi break is useful for AoE situations or ones where you want to avoid being countered as multi break wont trigger counters while full break can be countered by anything that counters physical attacks. The vast majority of the time full break is best since it deals damage and most bosses are single mob fights.
Multi-break is usually better than full break for content that have several targets at once due to being AoE.
It is entirely situational. Battleforge is really good if you have strong SB:'s or for someone you want to build SB fast (Ramza with Shout and AoE heal for example). +20% weapon damage is best if you are close to attack cap. Otherwise +atk% is better.
For example, I usually run Self Sacrifice on Lightning for Full Break spam unless under synergy, in which case +%weapon damage. Battleforge on Gilgamesh since SC usually caps anyway and his AoE Regen helps, then mog/mako on Ramza and Faris so they can start with Shout or BSB.
ATK soft cap in JP is now ~700, needing 467 atk + shout to reach, or 360 + shout + 30% buff. Finally my OSBs can knock off 6% of a level 200 boss's health instead of 5%.
Different banners
(BSB fest at the end of september)
Expected QOL buffs
Celes Knight 5
Firion ATK/DEF/SPD up
Firion gains Katana/Hammers/Fists/Rods
Firion gains Samurai 5
Maria MAG up
Maria gains Swords
Minwu MND up
Minwu gains Shields
Josef HP up
Josef gains Support 4
Leonhart ATK up
Leila ATK/SPD up
Richard ATK up
Gordon gains White Magic 4
Ashe MAG up
Echo MND up
Tellah MAG up
FuSoYa MAG up
Luneth ATK up
Luneth gains Katana and Spears
Luneth gains Dragoon 5 and Darkness 4
Ingus ATK up
Ingus gains White Magic 4 and Combat 4
Desch ATK/MAG up
Desch gains Machinist 5 and Support 4
Arc MAG/MND up
Refia ATK up
Celes Knight 5 <3
Finally.
A couple of interesting things that are worth pointing out:
-This only applied to the Mana collab banners so there's hope we get those
-I don't remember this ever being a thing in JP so my guess is that future Nightmare Lucky banners will be unlimited (Curada Lucky is confirmed to be like this) BUT the first pull may still be half priced.

I can't wait to purge all of these Judgement Grimores/random shared SBs.
"First Time Free" is a huge tip off that we're getting the Mana event. Truly Global Master Race.
I'm just happy the Gold Fest seems to be happening on schedule instead of the month + delay our last orbfest had. I was worried it was going to be pushed back to December.
noooo, I don't have the mythril for that!
Turns out the "First time half price" is present in the JP data but was never used. I still think it means something otherwise why even translate the thing? Should be noted that the special Lucky banners ,that should replace the Nightmare ones, have NOT been translated and the first one launched with the Magus Sisters Mote dungeon.