12h till last deception
12h till last deception
So, what's the best way/efficient way to go about using the EXP Daily that's out on Sundays? My group is a mixture of level 43-53.
Go as a group?
I use Sundays to work on xping the last dozen or so non cores I have 50-62. Once I hit 62 I egg them to 65. It's a bit slower but I almost always go with a full group of 5. /shrug
I went ahead and took Pound to R4. I'm thinking it'll have more utility than Launch in the higher level fights.
If you go with an uncapped team it's not slower really, they all get exp. If you want to rush a specific character to cap then yeah, go with 1 BLM/SMN/melee with proper RMs+that character and have fun![]()
Apparently DeNa changed how reraise affects no KO medals, if a char dies and reraises, you'll still keep your no KO medals. Still a weak sb though since your reraised char will be at 40% with no buffs.
Don't use elemental AoEs, some enemies absorb or nullify most of them. Craft and hone Ruinga/Meteor/Valefor/Maduin for mages (need certain RMs to recover uses inbetween battles) and Bladeblitz/Yukikaze/Darkmoon for melees (use Loner or Solitude RM if going with 3 or less members).
also, having fenrir overdrive RWs is good for exp day. have your strongest melee cast it round 1, then the whirl slash command can carry you the next two battles (the whirl slash command is the default autoattack for maximum laziness). should help you coast through 2/3 rounds of a dungeon
I'm low on characters to exp so I usually run duos, helps minimize s/l
Character specific KO medals only apply if that character is dead at the end of the battle.
Heroic + is easier than Heroic btw, just clear Heroic once and leave those annoying enemies behind.
mobs in + are easier.
i remember counter moon flute, good times
Irvine maxed, Garnet close to cap... Zell next...debating on who to take if I have time today. That'll probably as much as I can do.