My pulls were the same thing over and over.
My pulls were the same thing over and over.
Can't even try it out, seems like too many people are using.
So I'm told my first 5* should be full break. Advice for after that?
For physical, I'd say save up for Thief's Revenge (we will get it in a few days), its 3-5 hits depending on the char's spd and heals them for 30% of the total dmg, with shout, breaks, and a high spd thf char, will be SSB level dmg that fully heals your thf to boot.
For magical, go for meteor, best all around aoe magic dmg.
It really depends on what relics you have. 5* abilities can be thought of as substitutes for SSBs. Let's use SC (Saint Cross) as our example here.
On characters with an SSB, Lifesiphon + SC + SSB is only about ~10% better damage than Lifesiphon + SSB. Which means that your 5* ability is much better served on somebody without an SSB.
Thief's Revenge is good, but the characters that can equip it usually have poor gear selection, so you may not always have synergy gear for them. But if you do, it's great. On the other hand, something like Full Charge is quite good, even if you can't Faultsiphon it, and can be used by nearly everybody.
I would wait until after the next few weeks to see what you end up with, then figure out which characters you want to beef up, and then craft 5* abilities for them.
The only 5* abilities I actually use are meteor and full break. I have them both at R2 and have otherwise been saving up for upcoming abilities that are much better.
I personally only have even a few 4* abilities and no 5* since I"m only like.. a week+ into the game thusfar. :< No relics yet eitherJust some poopy "5*" weapons that are eh. Got the Gold Sword and gave it to Gilgamesh so there's that at least lol
I pretty much made like..Spellblade skills for Poison/Wind to have those coverages for weaknesses and haven't made too too much else. Firaga Strike since I use it on Cloud.. Fire Blossom/Bladeblitz for aoe..but yeah, not too much.
As for ateam, I've just pretty much stuck with like.. Tyro at my "WHM", Rydia as my BLM, and then Cloud (Spellblade stuff), Tifa (the magic/power breaks) and Sephiroth..
since I've subbed Tifa out for Gilgamesh, I'm leveling Beatrix as my tank (but she has Curaga/Protectga on her atm just to use something) and Y'shtola is my BLM substitute since she at least gets 3* stuff. Obviously she's better at WHM, but i needed a mage of some kind so she'll do for now I suppose.
I really don't wanna get Hope or Vanille because I wasn't the biggest fan of FFXIII, but if they're so good all around..ugh, I may have to bite the bullet and get one :<
I have full break on rank 2, but rarely ever use it. The times I do use it it's great - don't get me wrong, and I'm very exited about the full break dancer ability - but it's far from mandatory or necessary. I've only used it on two of the ultimate bosses. I'm sure I'll start using it again when we get Ultimate+ fights, though. I find Meteor far more useful than full break. But they don't use the same orbs, so it's not like you have to choose between one or the other.
That's one of the reasons I love this game -- so many ways to play it and succeed![]()
honestly I don't like that guys write-up about hope and vanille. for blms id rather go terra and rinoa as they have some versatility as well. for a whm you can grab pretty much anyone, some people like Lenna since her default SB is aoe regen. i think eiko might have a good default sb but I don't remember
(I know you probably mean from the "new" mc2s but if you want characters you like more, then you can always play around. or just wait and see what you get from draws)
Eiko's is Shellga, so yes she is a great versatile whm because she can summon as well.
Relics do make a lot of difference, and even though Rinoa and Terra are very good on paper, I would easily pick Vivi if I had one of his later relics. Most of the first-generation relics are quite bad (e.g. the ones that are one-hit damage), but the more recent ones are pretty good, and would propel a mid-tier character past the top-tier characters.
The good thing about the Hall of Rites is that it's not going away, so you can wait a bit before deciding. You're gonna have gobs of mythril from doing dungeons, so you should have lots of rolls coming up.
Ultimately, this is a mobile game and not one you need to min-max. Nostalgia is a big factor for most of us here, so if you really like somebody, definitely get them, even though they may be the best. I think the list is considering no relics at all, which is quite unrealistic. For example, I'd gladly take a relic Rosa over Vanille or Hope.
at some point they will start to give emptu MC2 without adding a new character in the hall of rites
ATM, I've done um.. two 50 rolls I believe, neither of which giving me a good relic. Only a few 5* weapons that weren't reallly unique or..that good.
Rydia's always nice, but I've been a bigger Terra fan myself for a while. I'm using Beatrix, but only in a WHM role, which Y'shtola can obviously do so I'll prolly swap her out and maybe use my crystal to pick up Terra I think. Only problem is getting the MC1 so I can up them to 65. Tyro's gonna kinda be my bench guy and once I get him to 65 I'll use him to fill in for chars who aren't past the 50 cap probably. We'll see.