4 charges would be the absolute min, you can try with just that if you want. There's also a RM that increases sword damage by a greater amount than the one you have on Cloud, and you don't have the 2nd RM that starts battle with full SB gauge?
4 charges would be the absolute min, you can try with just that if you want. There's also a RM that increases sword damage by a greater amount than the one you have on Cloud, and you don't have the 2nd RM that starts battle with full SB gauge?
Nope, I don't even have Tyro up to 65. I took a bit of a break and fell behind pretty badly, so just been playing catch up.
Maybe Sazh would be doing nothing after that point but it's better to use breaks to mitigate damage so that the real damage dealers don't die.
R2 breaks and R2 ls would really make Cloud clean house. I agree with everything Aerin said.
Basically what they said above. Switch our Tempo Flurry for Lifesiphon; Dismissal for Steal Power; Venom Buster for Magic Breakdown.
With Protect + Steal Power + Full Break you should be fine for physical damage; same for magic damage with Boon + Magic Breakdown + Full Break. If you're having problems with AoE damage then bring Hymn or Princess' Favor RW.
Also this might sound crazy but you could look at giving Yuffie Sephiroth's Sword. Then switch in Zack for Sephiroth and give him the Gold Sword. I'd imagine the extra synergy would beat out Sephiroth's extra levels.
Basically I'd do this. Changes bolded.
Cloud - Drain Strike/Lifesiphon (Ace Striker)
Yuffie - Shadowsteel/Steal Power (GKT RM) - Give her Sephiroth's GKT
Zack - Drain Strike/Dismissal (Damage boosting RM) - Gold Sword
Lenna - Same as now
Sazh - Full Break / Armor Breakdown
Should be a damage increase even though you're dropping Sephiroth because you're getting better RS. Drain strike also eases up healing a little bit. Armor Breakdown increases damage a little bit. Shouldn't need a magic break because Gravija is percentage based and Trine isn't going to kill you with Boon/SS/Full Break
Build up Cloud's SB's and use the for the final 25% or so. I think he throws around AoE Gravija's at that point, not sure as I zerged the shit out of him with SB's as I didn't fancy finding out.
If you have the Holiday Mitten things, put them on Yuffie or Zack. Attack boost should help damage. Guessing you don't though as you'd already be using them.
Humm... I have the full trinity so it's kind of shitty to say this, but wow, that was that the easiest ultimate by far. 0 S/Ls. No close calls, it was just pretty much pure physical beatdown.
Even without the trinity Godo is the easiest Ultimate as for now (and for a bit I think)
Godo is easy but I don't think Yunalesca or Exdeath were any more difficult. I think the main difference is that we're all swimming in FF7 gear/characters at this point. They really should have given Godo AoE Sleep. Even if the hit rate was low-ish (like 25%), it would have been a large enough annoyance to ruin runs.
Rubicante was only harder because you had to actually pay attention. Bart-U I one shot as I had the firepower to just ignore dispelga counters even running with all melee but I can understand why that would be difficult if you lacked the firepower (I had 2 multi-hit SB's with solid XIII synergy)
Well this is a first for me when 1/1 on this ultimate, but that being said this is my strongest realm.
Likewise. My ability to clear Ultimates is directly tied to synergy atm since I'd rather do the fights with a strategy rather than Advantilate everything. Considering my IX synergy amounts to a White Robe and Amarant's H2H, Beatrix is probably going to hand ass.
Had a Gravija go over right before he went down with Yuffie poisoned. Good thing the next hit was him going down. 1/1, fuck Rubicante.
How is everyone on synergy atm? My strongest would be V-VI-VII where I have enough gear to deck everyone out properly.
VIII/IX are pretty bad for me.
XII I got melee geared, mages not so much.
My top ones are 6, 7 and 8.
9 is terrible and Beatrix is going to be terrifying.
X and VII are my best realms.
9 has me genuinely concerned. I have a 4+ dagger and that is literally it for synergy.
7 + 13. Natural 5* weapons and armor for basically everyone.
6. Plenty of 5* weapons for damage dealers, no armor though
5 + 8 I can give like 3 of the party 4++ or 5* weapons
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10 + 12 are average
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4 is pretty bad (hodge podge of 3++ and 4+)
1, 2, 3 and 9 are awful. Like 0-1 pieces of synergy for them. And what I do have is like a 3* or 4* or 4+.
4 6 and 12 are my best, followed by 7
I'll probably pull on the first banner to hopefully get some synergy weapons going. After that I'm definitely saving for Yuna, Quisty, Ramza pulls.
I'm tossing at least 100 Mythril at the 9 banner unless my first 50 pull is generous. I want at least 2 melee weapons. Kind of wish Exploda was on the first banner but it is what it is.
Might throw 15 on 2nd banner
best realms are 4 6 8
im pretty good in 7 13, maybe 5
9 I have a coral sword and a 6* gladius (4++), but no armor. not sure if I'm gonna pull on beatrix banners.
Spoiler: show
Man you guys were not I kidding didn't really break to much of a sweat. Loved Shadowsteel for the fight saped the boss right away. Saved sb's for the last push. Poison damage was a little rough though.
With that setup I would have openly wept if you had problems.