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  1. #161
    Groinlonger
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    Fenrir

    We nuked matching the weather of the day and kill the adds fairly quickly. Those are the only two remarkable things I noticed.

  2. #162
    Hydra
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    Quote Originally Posted by Ramzii View Post
    http://puu.sh/nkFOb/38d54d25d7.jpg

    hello pls.

    Semi related: We killed 3 adds on Schah today and it completely locked him out of spawning any more adds.... Was Bhata->Ashva->Ratha. Might have checkmated it or something? Doubt it has a mechanic like that, probably just bugged out
    it was Bhata -> Ashva (which moved around a lot) then Gaja

  3. #163
    Hydra
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    I mentioned this in passing last night, but I think the mechanics are related somehow to the real game of chess, or rather Chaturanga.

    https://en.wikipedia.org/wiki/Chaturanga

    • Raja (king)

    • Mantri or Senapati (counselor or general; ancestor of ferz; early form of queen)

    • Ratha (chariot; rook)

    • Gaja (elephant; later called fil; early form of bishop)

    • Ashva (horse; knight)

    • Padàti or Bhata (foot-soldier or infantry; pawn)
    So Schah is obviously the Raja/king (but renamed since Raja is already a used NM name), Mantri is queen, Ratha is rook, Gaja is bishop, Ashva is knight, Bhata is pawn (which can evolve to Mantri/queen if left alive long enough).

    Ram mistyped and our order last night was actually Bhata (pawn) >> Ashva (knight) >> Gaja (bishop).

    Now either it's just a crude "kill in the order of reverse hierarchy" type thing, which we did; or it's some sort of more sophisticated "kill in an order representing an actual chess move" type thing, which seems a little outside the bounds of SE's trickery, but who knows. Our resident chess expert says that pawn >> knight >> bishop is a pretty standard opening to a game, so perhaps that's it. Pawn >> knight >> bishop is also a path to "access" the king on the king side.

    In any case, I recommend someone try following the same pattern we did (obviously without letting a Bhata evolve) and see if it locks spawns.

  4. #164
    RIDE ARMOR
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    Diabolos

    Sounds like the opening of a gambit? New favorite NM

  5. #165
    Old Merits
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    Cho'gall

    Question for those who have one: What happens if you close a lv4 using the merit ws?

    I understand that creating it consumes the AM, but I don't think I've seen exact confirmation on whether or not you will get a new AM by doing the above.. Trying to find some sort of silver lining to what is increasingly feeling like a mistake in choosing the dagger over instrument for my first Aeonic.. Was really expecting the TP Bonus to work in offhand due to the templating.

  6. #166
    Old Odin
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    Asura

    Quote Originally Posted by Nyarlko View Post
    Question for those who have one: What happens if you close a lv4 using the merit ws?

    I understand that creating it consumes the AM, but I don't think I've seen exact confirmation on whether or not you will get a new AM by doing the above.. Trying to find some sort of silver lining to what is increasingly feeling like a mistake in choosing the dagger over instrument for my first Aeonic.. Was really expecting the TP Bonus to work in offhand due to the templating.
    they are considered legendary weapons and as such the stats wouldnt apply on offhand. this rule is in effect since relic weapons and was consequently done on mythic empy etc on their release

  7. #167
    Ridill
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    Bahamut

    Quote Originally Posted by Damane View Post
    they are considered legendary weapons and as such the stats wouldnt apply on offhand. this rule is in effect since relic weapons and was consequently done on mythic empy etc on their release
    There is a slight gap in the rule though. Namely I think it was the lvl 85 and 90 versions. Something like that but they probably fixed it by now

  8. #168
    Salvage Bans
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    Sylph

    Upgraded empys dont get stats in offhand? I thought twash dex still applied etc.

  9. #169
    Ridill
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    Bahamut

    Base stats like dex/str/etc do apply. Things like att/acc/aftermath etc don't except for a time with certain stages of the relics

  10. #170
    Fake Numbers
    Join Date
    Feb 2015
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    Apologies for the follow-up, but to be absolutely certain, do we have confirmation that the Store TP also does not apply when the weapon is in the offhand?

  11. #171
    Relic Horn
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    Sylph

    The Store TP does apply in the offhand.

  12. #172
    Fake Numbers
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    Feb 2015
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    Alright, that's one pro, at least. Appreciate the confirmation.

  13. #173
    Relic Weapons
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    Jan 2010
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    Bismarck

    So the TP Bonus does not, but the Store TP does? That's interesting.

  14. #174
    Smells like Onions
    Join Date
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    I paly COR and BLU, mostly, for melee. I am thinking about piddling around with RNG and SAM as well. For those of you who have seen the aeonic's, what would you recommend as being "worth it"? Thank you.

  15. #175
    Hydra
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    I think Fail-not would be worth it can you main hand a martial knife and get the bonus from that too?

  16. #176
    Kevin Lowe's Sock Account
    Pens win! Pens Win!!! PENS WIN!!!!!
    Sweaty Dick Punching Enthusiast

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    Fenrir

    I thought Martial Knife was main hand only and didn't do anything for offhand/ranged?

  17. #177
    Ridill
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    Bahamut

    The only tp bonus weapons I can think of that worked with other weapons/offhand were the magian ones

  18. #178
    Melee Summoner
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    Quote Originally Posted by Kazeryushin View Post
    I think Fail-not would be worth it can you main hand a martial knife and get the bonus from that too?
    Wouldn't fail not still be worth it for the free ammo for something else?

  19. #179
    Old Merits
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    Cho'gall

    Quote Originally Posted by Damane View Post
    they are considered legendary weapons and as such the stats wouldnt apply on offhand. this rule is in effect since relic weapons and was consequently done on mythic empy etc on their release
    There is nothing preventing SE from changing their rules at any time. Since it has been reported that the StoreTP on aeonics does work while in off-hand, that actually supports that they DID change that rule. I was hoping the TPBonus worked as well due to the templating ("TP Bonus +#" vs "TP Bonus").. I think the only weapons that have this type of template are the magian weapons however, so it could have gone either way.
    -----------
    Still wondering about my other question though.. If you close a Radiance/Umbra with 3000TP, do you get a new AM buff?
    For example: Exenterator (3000TP, AM) ~ CdC > CdC (Light SC) > Exenterator (3000TP, Radiance SC)
    (...I think that SC works at least.. If not, pretend it does for the sake of the question please.)
    In the example, the 2nd Exenterator should consume the AM when Radiance is triggered, but does it then apply a new AM or not?

  20. #180
    Relic Horn
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    Sylph

    It shouldn't, since AM application happens before the WS's effects are applied.

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