No, that looks like a solid setup.
No, that looks like a solid setup.
Celes doesn't have Support at all and only Combat 3. Also I wouldn't worry too much about entering Magic Mode #1 with Runic charged if you can keep it up all the time after that. You need Shellga anyway for the AoE and you can decide to slow down that first 10% to build her SB.
So I think my Ultimate setup will be:
Yshtola (cure/bd)
Terra (nukes)
Yuna (summon/debuffs/cure)
Lightning (raining death)
Steiner or Rinoa (knight stuff or more nukes/dispell)
If I get Kefka or Celes gear I'm putting them in.
So about the magic seal.. It's any magic abilities? Like Negator/crawler?
I was thinking maybe I'd just bring spellbladers to not have to deal with the sealing mechanics and still hit target scores
Spellblades are not affected by the wall, you can use them throughout the fight.
Just curious, but why no Spellblades on Steiner?
1) I need dispel for his High regen so Banish Blade is for that
2) Steiner has a high Def so Armor Strike will probably do better then Spellblades since Maduin doesn't have a elemental weakness (you just need to to hit him once with each spell for the exploit)
Good point. I forgot I had Defender, so I don't need to bring them either.
I rarely see the point of Spellblades outside of Weakeness + Medal exploits
You win, I wonder if Flare Strike would be a better option with Runic
probably going to run a melee party. i like that steal power/mbd combo you have, but not sure if I want to lose full break
I havn't used Celes often, but does Runic restore both abilities or just a random?
Because if it's random i'd have to run Flare Strike only to be sure it gets refreshed