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  1. #221
    Ridill
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    Bahamut

    Quote Originally Posted by Julian View Post
    My god that sounds worse than when everyone was throwing bsts at everything.
    This actually started back when people were still doing this. At least on my server people were already leaning towards this before the bst nerf on basically anything that you didn't need AoE or physical dmg specifically. It's just now become extremely dominate.

    Honestly though I blame the strict time limits to all the NMs. It's a huge cause of so many reasons why players are so concerned with max efficiency these days. I mean everyone always likes to be efficient and we've had time limits before... but they didn't usually cause us to lose if we brought an extra player or had less optimal setup. Everything has become a zerg fest

  2. #222
    Smells like Onions
    Join Date
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    Anyone know where you obtain the Dial Key #Ab?

  3. #223
    Relic Weapons
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    4

    I'm guessing it'll be distributed during one of the 7 weekly campaigns.

  4. #224
    Smells like Onions
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    Jul 2015
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    Too bad if it turns out to be just a one-time, single use thingy instead of being like the special gobbie key you can buy with accolades.

  5. #225
    Cerberus
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    Aug 2013
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    Quote Originally Posted by The Assman View Post
    I'm guessing it'll be distributed during one of the 7 weekly campaigns.
    This.

    I'm expecting it to possibly be like the SP dial campaign they had last year, where every day you got a SP key.
    Maybe every day we'll get one of these for a week.... But more likely it'll just be a one of.

  6. #226
    Very Sexy Nerd
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    Carbuncle

    I just meant it as an observation from someone who has been away from this game for a long time, looking in.

    Yeah, mindless zerging with embrava/PD and rotating a billion buffs aren't ideal either.

    I guess my initial reaction was more at the "throw mages at mob until it dies", which just replaced "throw bsts at mob until it dies". Yeah, the strategy is slightly better in that it involves actual mechanics with SCing and MBing, but the fact that it's a SCH doing skillchains really bothers me, lol.

    Anyway, I fully agree with you on the single strategy aspect. I miss the days when you used different strategies for different fights. Some fights you used pld/nin tanks with smn dd, some fights you zerged with melees, some fights you threw rangers and kited it, other fights you threw blms at it. And so on.

  7. #227
    Ridill
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    Bahamut

    Hey some of those MB/SC fights involve getting a smn to mewing lullaby the mob so it doesn't use tp moves!!!

  8. #228
    New Merits
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    Bismarck

    This update is terrible in my opinion. No one wants to do all that grinding for beitetsu etc. in this age of the game... Plus if you try solo it takes forever.

  9. #229
    Campaign
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    I agree they went overboard with 10k and many other small things that annoyed me, but aren't you being a bit too hasty?
    Patch has been out just 2 days man, give it time.

    If you wanna see the glass half full at least now people can't complain they "got nothing to do" and the impetus to grind those mats is going to revitalize a good chunk of old content for a good amount of time, which in turn will create a flux on the market of mats lowering the price for upgrades, recipes etc and making it easier for returning players.
    I apreciate all of this honestly, I just think they should've picked a number lower than 10k but oh well, no use complaining now, nothing is gonna change.

  10. #230
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Johnb View Post
    This update is terrible in my opinion. No one wants to do all that grinding for beitetsu etc. in this age of the game... Plus if you try solo it takes forever.
    People still have no problems grinding 30k Alex to make new Mythics

  11. #231
    Banned.

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    lol @ people complaining that SE should have never given SCH immanence when they've had it for what, 6 years now and 99% of the player base didn't know it existed, hell until recently when it became bandwagon every SCH I've ever met didn't even know how to use it even if they knew it was a stratagem in their menu. I remember a few years back trying to goad people into letting me try it for a few things to set up a magic burst party but they were confused beyond belief and thought I was crazy.
    This reminds me of the Modus Veritas and Embrava nerfs, people will always find a way to nerf SCH back into never being used for anything again I suppose, probably because no one (read: brain dead melees) likes playing the job due to the skill needed to play it. Can't wait to put my Tupsimati back into storage for like the 5th time due to people crying nerf

  12. #232
    Ridill
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    ...making it easier for returning players.
    I wouldn't be so sure. I mean, those who have the good groups already are likely going to stick to them for the sake of optimal grinding. Maybe occasionally you'll get some willing to sell BC drops, but it's also likely that average returning player won't have the gil to pay those kinds of prices. Otherwise, shit'll just rot. Meanwhile, just creating the base Oboro weapons (arguably meant to be a casual friendly entry high ilvl weapon option) got a hell of a lot more expensive because previously slow-moving back stock is now getting munged up by those wanting to up their RMEs. But even as far as upgrading AF/Relic/Emp goes, they're not really endgame viable in the general sense. Emp also has the Vagary clear cockblock. So, unless someone is coming back to a group of friends, they're gonna be in trouble once they hit Escha-tier content. This also doesn't really account for people being Job Point snobs, particularly for jobs where there are some game changers in the mix.

    If the MMO scene was full of people willing to share everything without second thought, I guess I'd be more onboard with the notion. But my cynicism, in part inspired by XI itself, has me feeling things aren't going to change all that much for those who've been out of the loop. Does that make this a bad patch? Hard to say. I'm simply not sold on it being "enough" to get those who have their own circles branching out to include the less fortunate.

  13. #233
    Campaign
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    I disagree with that. I Know people who returned recently, most of which made new chars.
    They are definitely benefiting from this.
    The campaign affects even bcs done on normal or easy. They get stuff they can keep or sale and if they need mats for af upgrades they'll find higher availability and lower prices.
    Overall a less stale and more alive market.
    This won't last forever but for now it's a healthy thing for the game

  14. #234
    Sea Torques
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    Quote Originally Posted by Sechs View Post
    I agree they went overboard with 10k and many other small things that annoyed me, but aren't you being a bit too hasty?
    Patch has been out just 2 days man, give it time.

    If you wanna see the glass half full at least now people can't complain they "got nothing to do" and the impetus to grind those mats is going to revitalize a good chunk of old content for a good amount of time, which in turn will create a flux on the market of mats lowering the price for upgrades, recipes etc and making it easier for returning players.
    I apreciate all of this honestly, I just think they should've picked a number lower than 10k but oh well, no use complaining now, nothing is gonna change.
    LOL. 10k is nothing. I can't believe anyone would complain that is too much. If anything it should have been in the area of 50k to make it closer to the effort of an afterglow (even then it still isn't on par, just closer).

  15. #235
    Jem
    Jem is offline
    Claustrum. Really?
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    Kaith Laqueus
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    I've only just returned and 10k doesn't seem that much considering it's only just past update day and I've saw quite a few in bazaars last night for ~10k. That's 100m without even farming any yourself (granted you might run into supply issues). All they have done since I've been back is throw gil at me too.

  16. #236
    Sea Torques
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    Quote Originally Posted by vivbiibasjiu View Post
    lol @ people complaining that SE should have never given SCH immanence when they've had it for what, 6 years now and 99% of the player base didn't know it existed, hell until recently when it became bandwagon every SCH I've ever met didn't even know how to use it even if they knew it was a stratagem in their menu. I remember a few years back trying to goad people into letting me try it for a few things to set up a magic burst party but they were confused beyond belief and thought I was crazy.
    This reminds me of the Modus Veritas and Embrava nerfs, people will always find a way to nerf SCH back into never being used for anything again I suppose, probably because no one (read: brain dead melees) likes playing the job due to the skill needed to play it. Can't wait to put my Tupsimati back into storage for like the 5th time due to people crying nerf
    Just because people realize later rather than sooner how to use a capability of a job doesn't mean that somehow justifies it being in existence. If you really can't see how SCH is seriously broken.... wow. I suggest you go over to this thread. Is it the only job broken? no. SE has messed up this game so much, it's like they didn't do an analysis of all the jobs and how they work, they just threw the jobs new things because people were bitching on the OF. Game companies really shouldn't listen to its vocal minority player base like that, they end up ruining their games. Oh well, this game is on its last legs, so I suppose it doesn't matter anymore.

  17. #237
    Banned.

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    Quote Originally Posted by Protey View Post
    Just because people realize later rather than sooner how to use a capability of a job doesn't mean that somehow justifies it being in existence. If you really can't see how SCH is seriously broken.... wow. I suggest you go over to this thread. Is it the only job broken? no. SE has messed up this game so much, it's like they didn't do an analysis of all the jobs and how they work, they just threw the jobs new things because people were bitching on the OF. Game companies really shouldn't listen to its vocal minority player base like that, they end up ruining their games. Oh well, this game is on its last legs, so I suppose it doesn't matter anymore.
    There's nothing broken about Immanence, all it does is create a shitty one-step skillchain which decreases potential magic burst damage compared to making multi-step skillchains, and it's restricted by stratagem charges amongst other things. Making skillchains is so easy in any number of ways, being able to make low level ones magically is hardly gamebreaking. Immanence has always been useful it just finally saw the light of day due to the insane magic burst update, and you can argue that is broken but not immanence. If anything they went way overboard on magic burst damage and could tone that down

  18. #238
    Relic Horn
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    Patch has been out just 2 days man, give it time
    I've saw quite a few in bazaars last night for ~10k
    While I am not as negative as ther other guy, I fear for the beitetsu supply. You have to think about some factors:

    1) Lots of stored up stuff went onto the market that will dry up soon.
    2) There is a BC Campaign right now for a 3rd dropslot.
    3) People still need time to let it sink in they actually have to buy lots of this stuff or go insane.
    4) People aren't totally burned out quite yet doing BC.
    5) Boulders are still in high demand for now but might get down to trash tier soon.

    Once all or some of these factors change I can see the price of beitetsu skyrocketing and supply drying up.

  19. #239
    New Merits
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    Helldemon Ffxi
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    Balmung
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    Siren

    Quote Originally Posted by Protey View Post
    LOL. 10k is nothing. I can't believe anyone would complain that is too much. If anything it should have been in the area of 50k to make it closer to the effort of an afterglow (even then it still isn't on par, just closer).
    I'm confused that you have the stupid opinion that this should even be afterglow level effort when there is no reason they should have attempted to make it that difficult to upgrade in the first place. I guess 30,000 alex is nothing too and that should be boosted to 300,000 by your logic.


    Also, I would say average price is 20k for the RME items since 10k is maybe 5% of the quantity being sold in bazaars. Rest range from 15-100k. On siren for beitetsu there is 1 up for 10k atm, 27 for 15k, 1300 20-25k 500ish for 30k and 70k at 100k.

  20. #240
    Jah
    Jah is offline
    Smells like Onions
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    Guys, does anyone have an opinion on ranged attack damage? I know rngs (on paper,at least) didnt get much love from this update, still i'm wondering whether anyone figured out the actual numbers?

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