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  1. #1821
    Sandworm Swallows
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    For the person wanting to run away from battles, if you have a pokemon with ghost-type out, they can run 100% from anything, regardless of speed or things that prevent escape.

    edit: Smoke Ball held item works too, as someone else mentioned already. >.>

  2. #1822
    Sandworm Swallows
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    Quote Originally Posted by Tomiko View Post
    Will/Can Nintendo do anything about hacked Pokemon?
    No. And Nintendo is being more and more lenient on hackers. I think they realize that literally everyone who enters VGC hacks their pokemon, because who has time for breeding, leveling, and training? No, all they want to do is play the battles and not do the other stuff.

    I know I link this guy's videos a lot but I like him (although the rest of Youtube seems to LOATHE him judging by the thousands of mayad video responses), and he has a similar stance to me on cheating, which is that it shouldn't be allowed in competition. But alas, Nintendo isn't making it any harder to gen Pokemon, and they barely restrict hacked pokemon on the GTS. There are almost no counter methods built into the game. Since it can't be feasibly proven to be hacked in competition anyway unless the hacker messes up and puts a pokemon in a ball it couldn't possibly be in (which has happened a few times, apparently) or gives it a move it can't have, hackers are just given a free pass.



    Personally I understand wanting to take the shortcut, if you don't like breeding and only want to battle. Not everyone has the time to devote to the game, either. My big gripe with it is it completely devalues shiny hunting, because anyone can make any pokemon shiny at the touch of a button (and they do).

  3. #1823
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Damn I just finished second island you guys need to teach me how to breed I want shinys and good natures.

  4. #1824
    Old Odin
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    Quote Originally Posted by Boyiee View Post
    Damn I just finished second island you guys need to teach me how to breed I want shinys and good natures.
    It's not really worth getting into until postgame, both because Battle Tree isn't available until then (although the breeding items are bought from Battle Royal dome which is a lot earlier but also level50 synced) and because all BP-generating activities are synced down to level 50.

    Here's the attempted watered down version though.

    Spoiler: show
    Nursery is the fly point Paniola Ranch on 2nd island. You leave 2 pokemon there; if they are in the same egg group and opposite genders they will have a chance of generating an egg every few hundred steps (Nursery girl out front will cross her arms). The female in the pair will determine the species. Ditto can be used as a substitute parent and the child will always be the non-Ditto and this is the only way most genderless pokemon breed. Egg groups are usually pretty logical. Mammals breed with other mammals, dragons and lizards breed together, etc. Serebii and various other sites can help on that front though I'd say 90% of the time the Ditto option is preferred for convenience.

    Every pokemon generated from the wild, gifted by NPCs, hatches, etc rolls 6 numbers 0-31 for each of its 6 stats on generation: HP Atk Def SpAtk SpDef Speed. This is the IV, you can consider it like genetics. In the postgame, at the Battle Tree there will be a NPC who, if you have hatched like 20+ eggs, will add an "IV Judge" feature to your PC which will give you an idea of something's IVs ("best" on a stat means it's maxed at 31). Usually when people refer to 4IV, 5IV, 6IV they're citing how many of their IVs are maxed.

    When breeding, 3 IVs are chosen at random from the parents' total 12 IVs and passed down directly to the child. With Destiny Knot you pass 5 instead. The same stat can be chosen on both parents, in which case mom takes priority. Also when breeding, pokeball will pass down from the female of the pair (or non-Ditto if breeding with Ditto, or 50/50 between both parents if they are the same species). Also when breeding, if either parent knows a move that falls under the "Egg moves" category for that pokemon, it will be passed down. This is different for each mon. Also again, ability will have a high chance of being inherited from the mother, and Hidden Ability (rare ability found in SOS battles sometimes for most species) can be passed down in a Ditto-parent or same species parent-parent pairing, though in the latter I think the mother needs to have it for the chance of inheriting to exist.

    -Parents holding "Everstone" will pass down their nature 100% to the child.
    -Parents holding "Destiny Knot" will increase the number of inherited IVs from 3 to 5.
    -Parents holding a Power item like "Power Anklet" will 100% pass down the IV of that stat from that parent. This stacks with Destiny Knot but counts towards its 5 inherited IVs; it's not too useful for breeding good IV mons because you lose out on controlling the nature with Everstone but it's worth noting.

    All of those items can be bought with BP from Battle Royal dome; Power items are not strictly necessary for breeding but if you don't want to do the lazy method for raising EVs with Poke Pelago you might want them for EV training once you have your good mon. Destiny Knot can be randomly gotten from Pickup mons, and I got a couple Everstones just playing the game so.

    Now, for shiny odds 2 things increase it. One is the Shiny Charm, earned for (in this game) getting 100% caught completion for Aloladex (ignoring Magearna). The other is what's dubbed the "Masuda method"; if you breed 2 pokemon from different languages, the shiny chance is increased. So the shortcut to having a good catch-all Masuda-mon (because all hatched eggs become your language/OT) is a foreign Ditto with good IVs. Unfortunately Ditto itself cannot be bred so catching a wild one with 6 IVs is nigh impossible; 4IV Ditto is just time-consuming and 5IV takes a little luck.

    Slight tangent, but the SOS mechanic is how this generation "chains" for high IV pokemon in the wild. Long story short, the 31st SOS'mon and beyond in a chain is guaranteed 4 maxed IVs. The last 2 will still be rolled randomly between 0-31 so there's always a chance at it being 5IV or 6IV.

    I won't get into EVs right now but tldr it's like working out at the gym. Focusing on beating stuff that gives effort points towards the stats you want to focus on.

  5. #1825
    Ironing this Thread
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    Thank you, I knew it was a post game thing but still wanted the bg paraphrasing in advance lol.

  6. #1826
    Old Odin
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    Not entirely useful I guess, but can personally confirm that if you scanned 10 QR codes one day but didn't use the Island Scan that day, you can use it another day and still get the 10 codes + another scan on that day.

  7. #1827
    Ironing this Thread
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    When you say "31st sos in chain" do you actually mean fighting something and getting it to sos 31 times in one battle? How do you even count that many lol I would lose track at 4.

  8. #1828
    Old Odin
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    Pen and paper I guess. I haven't personally done it yet, wrapping up the last Tapu and item-hunting a bit before I start raising a team for Battle Tree. You could run a 40PP move that OHKOs whatever you're chaining and use that to count.

  9. #1829
    CoP Dynamis
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    That's what I've been doing with my Lurantis. Leaf Blade/XScissor has 15 PP each, so I just make them run out then switch to another 10PP move. I thought IV chains started at 40+, but maybe that's HA? Or is it just in the same bracket and I pulled 40 chains outta no where?

  10. #1830
    Running Hell
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    I posted it on Discord but I'll repost here for visbility.

    If chain is less then 5 -> Fixed 31 IV Count = 0
    If chain is less then 10 -> Fixed 31 IV Count = 1
    If chain is less then 20 -> Fixed 31 IV Count = 2
    If chain is less then 30 -> Fixed 31 IV Count = 3
    If chain is 30 or more -> Fixed 31 IV Count = 4

    If chain is less then 10 -> Hidden Ability Chance = 0%
    If chain is less then 20 -> Hidden Ability Chance = 5%
    If chain is less then 30 -> Hidden Ability Chance = 10%
    If chain is 30 or more -> Hidden Ability Chance = 15%

    About the shiny chance, well the code is not easy to read on this, but it does not affect the chance, it affects the try count.
    Everytime a pokemon is generated, there is a "Shiny try count", by default it's 0, so the functions gives up after 1 try.
    But somehow the chain count affects this try count, the min is 0, the max is 3.
    If i read the code correctly, then it starts after a chain of 70.

    Note: this means, it's the default 1/4096 for each try, if 3 trys it's 4/4096 -> 1/1024.
    With Shiny charm that adds 2 more "tries" so 6/4096 or 1/683
    Edit: For clarification this is not my research but info from someone else which was spread on reddit/gamefaqs so I can't find the original source

  11. #1831
    CoP Dynamis
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    Ah, that's good to know. Should join the discord then. Also, if anyone is in the market for a 5IV Bold Regenerator Slowpoke, I'll have a billion as I try for a Shiny

  12. #1832
    Old Odin
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    Fyi for more efficient mass egg-hatching, go to options and turn Party/Box settings to automatic. It'll send eggs (in a full party obviously) straight to PC without loading to the "where do you want to send this egg?" menu when you go to pick them up.

  13. #1833
    Sandworm Swallows
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    Quote Originally Posted by Seravi Edalborez View Post
    Fyi for more efficient mass egg-hatching, go to options and turn Party/Box settings to automatic. It'll send eggs (in a full party obviously) straight to PC without loading to the "where do you want to send this egg?" menu when you go to pick them up.
    Woo that is going to be extremely useful for shiny breeding.

  14. #1834
    Old Odin
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    So there's a method to kind of soft-reset what your next Festival Plaza facility will be but it requires a bit of setup. The initial explanation on Reddit was flawed imo so here's the short, paraphrased version:

    Your next facility is predetermined (in that, you can't save, check, and reset for a changed outcome), but the facility after that is not. So you need to do this:

    1: Do a successful Wonder Trade (+2 FC) or GTS trade (+4 FC) so a player's character will be inside your castle. Don't actually talk to them yet.
    2: Rank up, but don't enter the castle yet.
    3: Get to 2 or 4 FC to the next rank, Save, then enter the castle.
    4: You'll get the first facility (that you can't reset), then talk to the player inside the castle and rank up from inside the castle. You'll immediately get the next facility which you can reset for.

    Or, as an abbreviated version: If I'm rank 20, I can't change what I get at rank 21 but the thing at rank 22 is not yet determined. This trick doesn't work for the ranks you don't get a facility though (10 20 30 50 60 70 100).

    If you have Sun, consider doing this in the early 10s-20s since this'll be your earliest chance to reset for 5* Rare Kitchens. Which are (I guess) the only sane way to get something to 100 right now. Sucks to be you if you have Moon; I don't think anything Moon-exclusive is worth resetting for.

  15. #1835
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    I'm done with second island and only went to festival once, should I start doing festival stuff?

  16. #1836
    Old Odin
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    Get your 3 tickets a day and play any lotteries you have (Treasure Hunt is a keeper lottery stand, as it has chances of Bottle Caps) but I wouldn't bother with doing it hardcore until postgame unless you're bored. There's a few mission types and benefits that don't unlock until you beat the game.

    And to be honest other than Treasure Hunt lottery, 5* Rare Kitchen for leveling stuff to 100 easier, and 3*/5* dye stands I don't think Plaza has a lot going for it. Fortune-teller stands are good for grinding more FC. Avoid most other stands as they're pretty worthless imo.

    Poke Pelago is also a godsend for the "I have no time to train all this shit, I have jobs/kids/etc" trainer. Once you finish upgrading everything you essentially have access to double-speed on berry growing, EV training (about 16 hours to train a stat to 252 EVs, at rank 3 Evelup with beans on), and mass egg hatching or friendship building. Been working all week and I still now have ready-to-battle Silvally, Tapus, and UBs. Got my first 4IV Ditto so I can start breeding stuff too.

    Tip: hit the cafe in any poke center daily as this is an extra 20 plain beans; helps upgrade Pelago that much quicker.

  17. #1837
    Relic Weapons
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    Finally did it! First game I've ever completed the pokedex in

  18. #1838
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Congrats

  19. #1839
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    I'm close I have 11 pokemon to go (some of which I just need to level up to evolve) but working on plat'ing FFXV (just need to level fishing, survival, and cooking to be done)

  20. #1840
    Duplicitous Jew with Political Aspirations
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    If anyone still needs a Genesect for XYORAS I have one extra code for it.

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