What are the drops from Baha HL for?
What are the drops from Baha HL for?
Need 5 horns to upgrade the SSR to 4*. They have a 80-90% drop rate so it's not hard if you have a consistent group that runs it.
It increases level cap to 150, skill cap to lv15, adds another race to the single race weapons, adds HP to pure ATK weapons and adds more ATK to ATK/HP weapons. So a 4* bahamut sword at SK10 would have 30% ATK/15% HP instead of 15%/15%. A 4* dagger gains Erun race and adds 15% HP. Very useful
http://grancypher.com/2016/06/21/gra...-2016-edition/
Waifu feature being added this week
Just read that. I wonder how feasible the Ouryu/Kirin fights will be for a mid-game team.
Where do you guys stand on EX jobs? Useful? Not useful? Considering trying out alchemist but not sure if worth it.
I honestly don't have the slightest idea how most of them work. The in-game descriptions are not very helpful, especially for anything added after Ninja.
Alchemist looks nice. It seems like a solid dedicated healer on paper if that's what you're after. I may end up trying it out for my Light team since Jeanne/Amira/Ferry have serious stamina problems in fights long enough to take advantage of their synergy.
Yeah I have zero heal-focused SR or SSR for any color. Best I have is De La Fille and she blows ass, hence my desire to get a good healer going. Guess I'll try it, only 500 CP, not the end of the world.
Plus healing+% mastery is nice.
All of them are pretty meh. Assassin can be godlike but no one plays it since you need to craft the tools every single time you use them and nothing in the game is that tryhard. It's worth it to level all of them eventually just for the passives, especially swordmaster and samurai.
Ninja can be useful for it's paralyze but nowadays it's rare to find a HL raid where someone doesn't have Song
Is there anyplace that I can get the soundtrack for the game? It's probably one of my most liked aspects of the game.
While obviously out of my reach for several more months, which aspect of the HL Bahamut would you say adds the most to its difficulty; the level of 150 versus 100, the fact that it's 18-man instead of 30-man, or does he have new tricks up his sleeve?
@Sath
Diablo bow is fodder
All the new tricks up his sleeve and just the damage he can put out.
https://docs.google.com/document/d/1...OvRoSZKxg/edit
Until 50% the fight isn't that hard and as long as you play it safe it's almost impossible to die. After 50% is when the fun starts.
https://twitter.com/granbluefantasy/...87406747967490
Defend Order now has a 24hr warning.
You can download the "GRANBLUE FANTASY ORIGINAL SOUNDTRACK" from various places. I linked a video, some pages back, that had all of the Magna tracks, in good sound quality, but you'd need to rip them individually with one of the youtube rip sites, though you may be able to find them individually on youtube as well. The tracks only go up to Albion Citadel so far, so no awesome music from Mist Shrouded Island. The tracks are also significantly longer then what's in game as those tracks are only snippets of the full songs.
Now that my 5*s are done, I'm going to start tossing excess money into the crew stash. It'd be nice to get some of the active buffs leveled up (especially dat drop rate).
For some reason I cant change my support summon for dark. Am I being dumb? I'm trying from the profile menu. Cant remember if that is right or not
Profile menu should be right. What are you trying to change it to/from? The only thing I can think of is the game didn't like it when I tried to put an off-element summon into a slot.
Check pending raids too, especially if you're using multiple platforms, as if you have it equipped in a pending raid battle, it won't let you make changes.
Does that apply to support summons as well? Interesting.
Barring that, what sort of error message is it throwing? Or is the "Change" button just not there when you click on the summon in the support section of your profile?